Little Rock
2013 Team Stats (1 games)
53.0
PPG
64.9
Opp
-0.6
Margin
40.0%
FG%
20.0%
3P%
55.6%
FT%
32.0
RPG
12.0
APG
32.0
TO
89.9
Pace
Model Outputs
2012-2013
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1267 (#189) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1258 (#176) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 974 (#455) | HCA +147 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | +18.3 (#265) | HCA +3.0 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +3.3 (#256) | HCA +3.3 |
| Efficiency Efficiency Tempo-adjusted efficiency version of Pythagorean ratings. More → | 0.003 (#314) | NetEff -39.8 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.458 (#402) | AdjO 63.8 | AdjD 65.7 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.585 (#223) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.559 (#225) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1010 (#204) | RD 149 | GP 31 |
2013 Schedule & Results
2013 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
W. Neighbour
|
F | 32 | 28.8 | 10.7 | 7.0 | 1.4 | 1.2 | 1.0 | 2.9 | 1.6 | 16.8 | 93 | 2.9 | 4.4 | 51.0 | 28.6 | 69.6 | 0.91 | 279.0 | 54.9 |
J. Gillon
|
G | 27 | 22.6 | 10.6 | 2.4 | 2.4 | 0.7 | 0.0 | 2.3 | 1.7 | 12.1 | 59 | 2.2 | 4.2 | 37.8 | 34.6 | 81.2 | 0.59 | 274.8 | 47.8 |
J. Hagins
|
G | 31 | 24.5 | 8.1 | 2.7 | 3.1 | 1.2 | 0.2 | 2.0 | 0.9 | 12.4 | 14 | 0.5 | 0.8 | 42.9 | 33.3 | 87.5 | 0.15 | 399.7 | 50.0 |
L. Isler
|
G | 32 | 26.8 | 7.4 | 3.2 | 0.9 | 1.3 | 0.1 | 1.9 | 1.3 | 9.8 | 5 | 0.2 | 0.2 | 39.0 | 36.4 | 71.4 | -0.29 | 236.9 | 43.9 |
J. White
|
F | 32 | 18.6 | 7.2 | 3.6 | 1.1 | 0.3 | 0.9 | 1.4 | 1.7 | 10.0 | 80 | 2.2 | 6.7 | 41.5 | 0.0 | 37.5 | 0.3 | 191.5 | 41.5 |
B. Dillard
|
G | 32 | 19.1 | 6.4 | 1.6 | 0.8 | 0.5 | 0.0 | 1.0 | 0.8 | 7.5 | -23 | -0.7 | -1.6 | 30.8 | 30.8 | 66.7 | -0.46 | 359.6 | 38.5 |
M. Javes
|
F | 32 | 20.0 | 6.0 | 3.9 | 0.5 | 0.2 | 1.2 | 1.5 | 1.1 | 9.2 | -21 | -0.7 | -1.5 | 31.4 | 0.0 | 34.8 | -0.28 | 211.7 | 31.4 |
T. Lockhart
|
F | 25 | 20.7 | 5.1 | 2.7 | 1.3 | 0.7 | 0.1 | 0.9 | 1.4 | 7.6 | 30 | 1.2 | 2.7 | 34.3 | 21.4 | 83.3 | 0.29 | 168.7 | 38.6 |
K. Osse
|
G | 32 | 12.9 | 4.7 | 2.1 | 0.7 | 0.5 | 0.1 | 0.7 | 0.6 | 6.7 | 21 | 0.7 | 1.7 | 30.0 | 22.2 | 75.0 | 0.08 | 342.4 | 35.0 |
G. Leeper
|
F | 22 | 9.8 | 2.9 | 2.1 | 0.1 | 0.0 | 0.3 | 0.8 | 0.0 | 4.7 | -17 | -0.8 | -3.1 | 0 | 0 | 100.0 | -0.37 | 3636.4 | 0 |
C. Wilmath
|
- | 2 | 7.5 | 1.5 | 0.0 | 0.0 | 0.0 | 0.0 | 1.5 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
S. Billings
|
F | 30 | 6.7 | 1.1 | 0.8 | 0.2 | 0.2 | 0.1 | 0.5 | 0.3 | 1.5 | 20 | 0.6 | 2.5 | 22.2 | 0.0 | 60.0 | 0.22 | 147.3 | 22.2 |
T. Crass
|
G | 13 | 2.5 | 0.5 | 0.2 | 0.0 | 0.1 | 0.0 | 0.1 | 0.1 | 0.7 | 36 | 2.4 | 33.6 | 100.0 | 100.0 | 0 | 0.61 | 350.0 | 150.0 |
A. Poulter
|
- | 1 | 3.0 | 0.0 | 2.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 2.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG