Arizona
2026 Team Stats (39 games)
86.2
PPG
69.4
Opp
+16.8
Margin
49.9%
FG%
36.6%
3P%
73.4%
FT%
42.6
RPG
16.4
APG
10.8
TO
83.4
Pace
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1448 (#4) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1468 (#3) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 1232 (#4) | - |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | +28.3 (#3) | - |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +27.1 (#3) | - |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.954 (#5) | - |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.916 (#3) | - |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.846 (#3) | - |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1516 (#3) | - |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Brayden Burries
|
G | 39 | 29.7 | 16.1 | 4.9 | 2.4 | 1.5 | 0.2 | 1.5 | 11.0 | 12.6 | 348 | 15.8 | 22.8 | 49.1 | 39.1 | 80.5 | 2.04 | 62.3 | 57.2 |
Koa Peat
|
F | 36 | 27.9 | 14.1 | 5.6 | 2.6 | 0.6 | 0.7 | 1.6 | 10.5 | 11.5 | 332 | 15.1 | 22.8 | 52.8 | 35.0 | 62.3 | 2.0 | 56.4 | 53.7 |
J. Bradley
|
G | 39 | 30.7 | 13.3 | 3.4 | 4.4 | 1.4 | 0.1 | 1.7 | 9.4 | 11.4 | 351 | 15.3 | 23.3 | 46.3 | 39.4 | 80.9 | 2.17 | 57.6 | 49.9 |
M. Krivas
|
C | 39 | 25.2 | 10.4 | 8.2 | 1.1 | 0.7 | 1.9 | 1.4 | 6.1 | 14.8 | 319 | 14.5 | 32.7 | 56.9 | 30.8 | 78.0 | 1.92 | 65.0 | 57.7 |
Ivan Kharchenkov
|
F | 39 | 28.4 | 10.4 | 4.3 | 2.3 | 1.4 | 0.3 | 1.5 | 7.8 | 9.4 | 318 | 14.5 | 23.9 | 49.2 | 31.7 | 72.3 | 2.18 | 58.1 | 54.6 |
T. Awaka
|
F | 39 | 20.7 | 9.3 | 9.1 | 0.8 | 0.4 | 0.6 | 1.0 | 5.7 | 13.4 | 214 | 9.7 | 19.2 | 58.7 | 41.7 | 64.2 | 0.93 | 62.8 | 59.9 |
A. Dell'Orso
|
G | 39 | 20.9 | 8.5 | 2.0 | 1.8 | 0.8 | 0.2 | 1.2 | 7.1 | 5.0 | 200 | 9.1 | 18.1 | 40.6 | 33.3 | 83.1 | 1.19 | 53.8 | 49.6 |
Dwayne Aristode
|
F | 35 | 13.3 | 3.8 | 1.7 | 0.7 | 0.5 | 0.1 | 0.4 | 2.7 | 3.7 | 155 | 7.0 | 18.6 | 49.0 | 46.2 | 50.0 | 0.97 | 63.9 | 64.6 |
Sidi Gueye
|
F | 26 | 3.5 | 1.3 | 0.8 | 0.2 | 0.1 | 0.3 | 0.2 | 0.7 | 1.7 | 2 | 0.1 | 2.1 | 72.2 | 0 | 63.6 | 0.12 | 72.2 | 72.2 |
E. Nelson
|
G | 25 | 3.3 | 0.6 | 0.5 | 0.3 | 0.1 | 0.0 | 0.3 | 0.5 | 0.7 | 22 | 1.5 | 18.3 | 38.5 | 40.0 | 0 | 0.17 | 53.8 | 53.8 |
S. Djopmo
|
G | 19 | 1.9 | 0.5 | 0.2 | 0.2 | 0.1 | 0.0 | 0.1 | 0.4 | 0.6 | -9 | -0.7 | -17.5 | 57.1 | 0.0 | 40.0 | -0.12 | 54.3 | 57.1 |
A. Arnold
|
G | 20 | 2.3 | 0.4 | 0.5 | 0.2 | 0.0 | 0.1 | 0.1 | 0.7 | 0.3 | -7 | -0.5 | -9.9 | 15.4 | 0.0 | 100.0 | -0.09 | 27.1 | 15.4 |
J. Francois
|
G | 10 | 1.4 | 0.4 | 0.4 | 0.0 | 0.0 | 0.0 | 0.2 | 0.3 | 0.3 | -11 | -1.8 | -49.4 | 66.7 | 0 | 0 | -0.15 | 66.7 | 66.7 |
Bryce James
|
G | 0 | - | 0.0 | 0.0 | 0.0 | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
J. Cook
|
G | 10 | 1.4 | 0.0 | 0.2 | 0.0 | 0.0 | 0.0 | 0.0 | 0.3 | -0.1 | -13 | -1.9 | -53.5 | 0.0 | 0.0 | 0.0 | -0.2 | 0.0 | 0.0 |
Mabil Mawut
|
F | 0 | - | 0.0 | 0.0 | 0.0 | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG