Lehigh Mountain Hawks
2013 Team Stats (1 games)
77.0
PPG
65.2
Opp
+7.9
Margin
37.3%
FG%
38.1%
3P%
72.2%
FT%
32.0
RPG
9.0
APG
9.0
TO
91.9
Pace
Model Outputs
2012-2013
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1022 (#329) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1197 (#230) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 1045 (#112) | HCA +147 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | +19.7 (#237) | HCA +3.0 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +11.0 (#127) | HCA +3.3 |
| Efficiency Efficiency Tempo-adjusted efficiency version of Pythagorean ratings. More → | 0.053 (#252) | NetEff -27.6 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.600 (#99) | AdjO 68.5 | AdjD 64.0 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.759 (#105) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.730 (#112) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1084 (#140) | RD 125 | GP 31 |
2013 Schedule & Results
2013 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
C. McCollum
|
G | 12 | 31.0 | 23.9 | 5.0 | 2.9 | 1.4 | 0.3 | 2.7 | 2.7 | 28.2 | - | - | - | 43.8 | 40.0 | 75.0 | 1.33 | 404.0 | 46.9 |
G. Knutson
|
F | 30 | 28.1 | 13.9 | 4.3 | 1.1 | 0.4 | 0.4 | 1.3 | 1.5 | 17.2 | 176 | 6.1 | 9.3 | 45.7 | 0.0 | 55.0 | 1.18 | 379.6 | 45.7 |
H. Greiner
|
F | 31 | 31.6 | 13.2 | 6.7 | 1.9 | 1.3 | 0.8 | 1.6 | 1.7 | 20.5 | 195 | 6.5 | 9.0 | 44.4 | 40.0 | 75.0 | 1.34 | 345.0 | 50.0 |
M. McKnight
|
G | 31 | 33.3 | 11.9 | 3.6 | 4.9 | 1.3 | 0.3 | 3.0 | 2.1 | 16.9 | 179 | 6.0 | 7.5 | 38.5 | 30.0 | 73.9 | 1.01 | 246.3 | 43.1 |
B.J. Bailey
|
G | 18 | 27.8 | 8.3 | 3.3 | 1.4 | 1.1 | 0.6 | 1.2 | 1.2 | 12.3 | 94 | 4.9 | 7.8 | 61.9 | 88.9 | 76.5 | 0.41 | 263.3 | 81.0 |
A. D'Orazio
|
G | 31 | 23.1 | 6.4 | 3.7 | 1.5 | 1.3 | 0.2 | 0.6 | 1.1 | 11.3 | 63 | 2.1 | 4.0 | 29.4 | 21.4 | 0.0 | 0.07 | 280.3 | 33.8 |
S. Cvrkalj
|
G | 31 | 14.2 | 4.7 | 1.1 | 0.5 | 0.5 | 0.2 | 0.6 | 0.4 | 6.1 | 150 | 5.0 | 12.1 | 54.5 | 50.0 | 66.7 | 0.72 | 596.6 | 72.7 |
C. Schaefer
|
G | 31 | 19.5 | 4.6 | 1.7 | 2.1 | 0.6 | 0.1 | 0.8 | 0.6 | 7.8 | 129 | 4.3 | 7.9 | 55.6 | 50.0 | 0 | 0.52 | 397.2 | 66.7 |
J. Goldsborough
|
F | 30 | 12.1 | 2.5 | 2.2 | 0.2 | 0.2 | 0.6 | 0.5 | 0.3 | 4.9 | 65 | 2.2 | 7.1 | 50.0 | 0 | 37.5 | 0.3 | 325.5 | 50.0 |
C. Baltimore
|
F | 24 | 11.0 | 2.2 | 2.5 | 0.2 | 0.4 | 0.5 | 0.6 | 0.2 | 5.0 | 70 | 2.9 | 7.9 | 20.0 | 0 | 75.0 | 0.24 | 384.6 | 20.0 |
C. Goodman
|
G | 16 | 2.5 | 0.7 | 0.2 | 0.3 | 0.0 | 0.0 | 0.2 | 0.1 | 0.9 | -5 | -0.3 | -3.5 | 0.0 | 0.0 | 0 | -0.19 | 550.0 | 0.0 |
D. Carter
|
G | 9 | 2.9 | 0.6 | 0.3 | 0.2 | 0.0 | 0.0 | 0.2 | 0.2 | 0.7 | 145 | 4.8 | 9.0 | 0.0 | 0 | 0.0 | 0.75 | 102.5 | 0.0 |
T. Staggers
|
F | 9 | 2.1 | 0.3 | 0.2 | 0.1 | 0.0 | 0.0 | 0.1 | 0.0 | 0.6 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG