Winthrop
2013 Team Stats (3 games)
53.0
PPG
61.2
Opp
-1.2
Margin
35.7%
FG%
33.3%
3P%
60.5%
FT%
40.0
RPG
8.0
APG
15.7
TO
74.3
Pace
Model Outputs
2012-2013
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1301 (#164) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1214 (#212) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 1020 (#147) | HCA +147 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | +21.0 (#199) | HCA +3.0 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +1.6 (#285) | HCA +3.3 |
| Efficiency Efficiency Tempo-adjusted efficiency version of Pythagorean ratings. More → | 0.074 (#237) | NetEff -20.3 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.479 (#303) | AdjO 58.4 | AdjD 59.3 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.549 (#255) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.534 (#249) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 955 (#254) | RD 151 | GP 31 |
2013 Schedule & Results
2013 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
D. Henry
|
G | 25 | 29.0 | 11.4 | 2.6 | 1.6 | 0.5 | 0.0 | 1.7 | 3.0 | 11.4 | -57 | -2.3 | -3.4 | 36.0 | 37.5 | 70.4 | -0.42 | 164.6 | 44.0 |
J. Jerome
|
F | 30 | 30.8 | 10.7 | 4.9 | 2.2 | 0.7 | 0.3 | 3.2 | 1.5 | 14.2 | 2 | 0.1 | 0.1 | 38.6 | 11.1 | 43.5 | 0.44 | 296.6 | 39.8 |
G. Gamble
|
G | 31 | 27.0 | 9.5 | 4.0 | 1.5 | 0.5 | 0.6 | 1.5 | 1.9 | 12.8 | -26 | -0.8 | -1.3 | 38.3 | 41.2 | 75.0 | 0.05 | 232.2 | 50.0 |
A. Smith
|
G | 31 | 32.1 | 9.1 | 2.9 | 2.2 | 1.0 | 0.1 | 1.9 | 1.9 | 11.4 | 97 | 1.4 | 2.7 | 30.0 | 28.9 | 80.0 | 0.61 | 218.2 | 39.2 |
J. Bourne
|
F | 30 | 25.1 | 5.9 | 3.8 | 0.2 | 0.5 | 0.1 | 1.3 | 0.8 | 8.5 | -74 | -2.5 | -4.3 | 54.2 | 0 | 60.0 | -0.42 | 269.8 | 54.2 |
L. Brown
|
F | 24 | 23.2 | 5.7 | 5.7 | 0.5 | 1.1 | 0.8 | 1.6 | 1.5 | 10.7 | 31 | 1.5 | 11.5 | 42.9 | 0.0 | 42.9 | 2.3 | 178.6 | 42.9 |
C. Farmer
|
G | 26 | 13.9 | 5.7 | 0.8 | 0.4 | 0.2 | 0.1 | 0.7 | 1.0 | 5.3 | 63 | 2.4 | 5.3 | 18.5 | 20.0 | 50.0 | 0.74 | 263.6 | 25.9 |
S. Johnson
|
C | 29 | 14.4 | 3.9 | 3.2 | 0.3 | 0.3 | 0.1 | 0.5 | 0.8 | 6.5 | 6 | 0.5 | 1.5 | 45.5 | 50.0 | 44.4 | 0.11 | 217.6 | 54.5 |
S. Diop
|
F-C | 31 | 8.3 | 1.9 | 1.5 | 0.0 | 0.1 | 0.1 | 0.7 | 0.3 | 2.6 | 35 | 1.1 | 4.0 | 60.0 | 0 | 0 | 0.35 | 295.0 | 60.0 |
R. King
|
G | 24 | 15.5 | 1.7 | 2.2 | 1.4 | 0.4 | 0.1 | 0.6 | 0.2 | 4.9 | -6 | -0.2 | -0.6 | 40.0 | 0.0 | 0 | 0.32 | 410.0 | 40.0 |
T. Prescott
|
F | 4 | 2.8 | 0.8 | 0.2 | 0.0 | 0.2 | 0.5 | 0.2 | 0.0 | 1.5 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
D. Carter
|
F | 5 | 3.4 | 0.0 | 0.2 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.2 | 145 | 4.8 | 9.0 | 0 | 0 | 0 | 0.75 | 0 | 0 |
T. Priest
|
- | 1 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG