SMU
2013 Team Stats (2 games)
75.0
PPG
60.6
Opp
+2.2
Margin
46.5%
FG%
33.3%
3P%
85.0%
FT%
37.0
RPG
10.0
APG
13.5
TO
76.2
Pace
Model Outputs
2012-2013
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1533 (#59) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1403 (#87) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 954 (#487) | HCA +147 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | +32.9 (#60) | HCA +3.0 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +8.3 (#172) | HCA +3.3 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.487 (#59) | - |
| Efficiency Efficiency Tempo-adjusted efficiency version of Pythagorean ratings. More → | 0.861 (#21) | NetEff +15.8 |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.235 (#91) | AdjNet -10.3 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.233 (#90) | AdjNet -10.3 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.514 (#195) | AdjO 62.2 | AdjD 61.6 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.653 (#187) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.621 (#192) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1003 (#211) | RD 136 | GP 31 |
2013 Schedule & Results
2013 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
N. Russell
|
G | 32 | 36.2 | 14.0 | 3.6 | 4.3 | 1.5 | 0.2 | 3.8 | 4.6 | 15.3 | 89 | 3.0 | 3.7 | 37.0 | 22.2 | 82.4 | 1.11 | 138.9 | 39.7 |
J. Jones
|
G | 32 | 32.4 | 14.0 | 7.7 | 1.0 | 1.2 | 0.7 | 2.2 | 3.1 | 19.3 | 166 | 5.5 | 17.3 | 54.0 | 33.3 | 73.8 | 0.93 | 177.0 | 55.0 |
R. Manuel
|
G | 32 | 34.1 | 12.1 | 4.2 | 2.3 | 1.2 | 0.2 | 2.4 | 2.1 | 15.5 | 109 | 3.4 | 5.2 | 40.9 | 16.7 | 82.1 | 0.92 | 203.2 | 41.7 |
C. Cunningham
|
C | 32 | 32.2 | 9.3 | 6.2 | 1.6 | 1.1 | 1.8 | 2.4 | 2.3 | 15.4 | 56 | 1.8 | 3.0 | 45.2 | 40.0 | 68.9 | 0.44 | 160.6 | 46.6 |
S. Williams
|
F | 32 | 33.8 | 8.5 | 5.2 | 1.7 | 0.9 | 0.8 | 1.5 | 2.4 | 13.0 | 93 | 2.9 | 4.1 | 44.9 | 37.8 | 73.1 | 0.69 | 151.5 | 55.8 |
B. Bernardi
|
G | 29 | 12.0 | 3.8 | 1.1 | 0.3 | 0.2 | 0.0 | 0.7 | 1.1 | 3.5 | 25 | 0.8 | 2.1 | 54.8 | 56.5 | 91.7 | -0.14 | 150.2 | 75.8 |
L. Giles
|
G | 26 | 13.8 | 2.8 | 1.2 | 0.7 | 0.7 | 0.0 | 0.9 | 1.0 | 3.5 | -13 | -0.5 | -1.0 | 32.0 | 35.3 | 75.0 | -0.23 | 134.5 | 44.0 |
U. Ofoegbu
|
G | 25 | 8.4 | 0.6 | 1.6 | 0.3 | 0.2 | 0.2 | 0.3 | 0.2 | 2.4 | 6 | 0.2 | 0.6 | 16.7 | 0 | 100.0 | 0.16 | 103.1 | 16.7 |
J. Dickerson
|
C | 24 | 3.8 | 0.5 | 1.0 | 0.1 | 0.0 | 0.4 | 0.2 | 0.0 | 1.8 | -9 | -0.4 | -2.0 | 0.0 | 0 | 0 | -0.01 | 650.0 | 0.0 |
C. Head
|
G | 1 | 4.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
K. Dunleavy Jr.
|
G | 4 | 2.2 | 0.0 | 0.0 | 0.0 | 0.2 | 0.0 | 0.0 | 0.0 | 0.2 | - | - | - | 0 | 0 | 0 | 0.02 | 0 | 0 |
G. Wilson
|
G | 5 | 1.6 | 0.0 | 0.4 | 0.0 | 0.2 | 0.0 | 0.2 | 0.2 | 0.2 | 10 | 1.4 | 10.5 | 0.0 | 0 | 0 | 0.08 | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG