🐻⬇️🏀

Jacksonville Dolphins

Also known as: Jacksonville Dolphins
Program History

2013 Team Stats (3 games)

70.0
PPG
69.8
Opp
-3.9
Margin
42.0%
FG%
38.1%
3P%
67.6%
FT%
30.7
RPG
8.7
APG
13.0
TO
81.6
Pace

Model Outputs

2012-2013
Catalog

Output is shown as model rating with league rank in parentheses when available.

Model Output Notes
Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → 1161 (#243) -
Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → 1142 (#272) -
Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. HCA +147 elo More → 927 (#522) HCA +147 elo
Margin Margin Linear team-strength model fit on point differential instead of binary wins. HCA +3.0 More → +16.4 (#318) HCA +3.0
Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. HCA +3.3 More → +2.1 (#280) HCA +3.3
Efficiency Efficiency Tempo-adjusted efficiency version of Pythagorean ratings. NetEff -20.2 More → 0.091 (#221) NetEff -20.2
Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. AdjO 65.8 | AdjD 69.2 More → 0.424 (#485) AdjO 65.8 | AdjD 69.2
Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.451 (#316) Blend of Elo, BT, Margin, PythLog, PtsOD
Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.437 (#321) Blend of Elo, BT, Margin, PythLog, PtsOD
Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. RD 154 | GP 31 More → 889 (#432) RD 154 | GP 31

2013 Schedule & Results

2013 Roster

Minutes by Position

The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.

Player Pos GP MIN PTS REB AST STL BLK TO FGA Numbers PM PM/G PM/40 FG% 3P% FT% RAPM TS% eFG%
B. Brown B. Brown - 1 0.0 16.0 6.0 0.0 1.0 2.0 3.0 14.0 8.0 2 0.1 0.2 50.0 0.0 50.0 0.73 50.8 50.0
V. Vasylius V. Vasylius - 1 0.0 15.0 9.0 4.0 0.0 2.0 2.0 15.0 13.0 - - - 46.7 0 100.0 - 48.6 46.7
K. McDougald K. McDougald G 28 24.6 13.1 3.9 1.4 1.4 0.1 2.4 1.6 15.8 -75 -2.6 -4.9 48.9 46.7 66.7 -0.3 354.7 56.7
J. Haywood J. Haywood G 31 25.7 11.5 4.3 1.4 0.9 0.3 2.5 2.0 13.8 -72 -2.3 -4.1 46.0 37.5 78.9 0.01 249.4 48.4
T. Sneed T. Sneed - 1 0.0 10.0 5.0 2.0 1.0 0.0 1.0 10.0 7.0 - - - 30.0 0.0 66.7 - 39.6 30.0
D. Fritsch D. Fritsch F 26 21.9 9.9 2.3 0.5 0.2 0.3 0.8 1.5 10.7 -71 -2.7 -5.2 40.0 36.7 40.0 -0.23 304.5 53.8
G. Powell G. Powell F 32 25.2 9.1 6.9 0.6 0.8 0.9 2.0 1.3 14.9 -63 -2.0 -3.6 44.2 0 55.6 0.25 310.9 44.2
K. Fleming K. Fleming F 32 28.0 7.6 5.4 1.7 1.0 0.8 2.2 1.4 12.8 -96 -3.0 -4.6 52.2 0 58.8 -0.02 226.3 52.2
J. Dawson J. Dawson F 28 20.1 7.0 4.5 1.2 0.6 0.3 1.4 1.1 11.1 -46 -1.6 -3.3 37.5 33.3 50.0 0.02 269.2 39.1
R. Powell R. Powell G 32 27.6 5.8 2.5 4.2 0.8 0.0 2.2 0.9 10.1 -88 -2.8 -4.9 46.4 66.7 90.0 -0.14 287.0 50.0
M. Bell M. Bell G 27 12.3 3.8 0.7 0.5 0.4 0.1 0.5 0.8 4.3 -4 -0.3 -0.9 36.4 23.1 90.0 0.34 195.1 43.2
E. Graham E. Graham G 28 16.8 3.1 2.4 2.0 0.8 0.1 1.3 0.5 6.6 -58 -2.1 -4.6 46.2 100.0 57.1 -0.38 267.4 53.8
J. Bogus J. Bogus G 19 8.4 2.3 0.6 0.3 0.2 0.2 0.3 0.7 2.5 -50 -2.8 -9.7 28.6 33.3 50.0 -0.63 144.5 39.3
S. Edwards S. Edwards - 1 0.0 2.0 4.0 0.0 0.0 0.0 2.0 5.0 -1.0 - - - 0.0 0.0 100.0 - 17.0 0.0
T. Alderman T. Alderman C 32 8.8 1.5 2.0 0.1 0.2 0.5 0.4 0.3 3.7 -36 -1.2 -4.3 30.0 0 40.0 -0.09 200.8 30.0
C. Spurling C. Spurling G 10 4.6 0.5 0.2 0.1 0.2 0.0 0.0 0.0 1.0 -38 -4.2 -20.4 0 0 0 -0.43 0 0
M. Wilson M. Wilson - 1 0.0 0.0 5.0 1.0 0.0 0.0 1.0 5.0 0.0 -30 -2.7 -18.8 0.0 0.0 0 -0.24 0.0 0.0
C. Coleman C. Coleman G 4 1.5 0.0 0.0 0.2 0.2 0.0 0.0 0.0 0.5 -10 -0.3 -0.6 0 0 0 -0.21 0 0

Numbers/Game vs RAPM

X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.

Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG