2003-2004 NCAAM Model Performance
Scope
All scored games in the selected league and season. AP Poll is excluded here.
Season
2026-2027
2025-2026
2024-2025
2023-2024
2022-2023
2021-2022
2020-2021
2019-2020
2018-2019
2017-2018
2016-2017
2015-2016
2014-2015
2013-2014
2012-2013
2011-2012
2010-2011
2009-2010
2008-2009
2007-2008
2006-2007
2005-2006
2004-2005
2003-2004
2002-2003
2001-2002
2000-2001
1999-2000
1998-1999
1997-1998
1996-1997
1995-1996
1994-1995
1993-1994
1992-1993
1991-1992
1990-1991
1989-1990
1988-1989
Every ranked model predicted the same 3911 games (2003-12-09 to 2004-04-05, 17 weekly windows) out of sample: each week's games were predicted by models fit only on the season's earlier games.
Does recruiting help team predictions?
Men: yes, mostly early. Adding freshman recruiting rankings to the preseason
estimate makes Elo's game predictions better by 6.6 milli-nats per game in weeks 1-4
(95% CI 4.2 to 9.1) and by 3.1 over the full season (2.3 to 3.9), on six seasons it never saw;
in 2025-26, also unseen, by 10.0 and 3.7. Picks right in weeks 1-4: 76.3% with recruiting,
76.0% without, 74.6% carrying last season over.
Milli-nats: 0.001 of log loss per game, lower is better.
Recruiting model report
· Preseason prior backtest
Model Catalog · Player models · Preseason prior backtest (team Elo with and without the player-based start)
Model Performance Leaderboard
Ranked by full-season AUC. The final week is the season's last 7 played days (6 games, 2004-03-30 to 2004-04-05), predicted from every earlier game: a small sample that shows the latest form.
| # | Model | AUC | Acc | Brier | LogLoss | AUC final wk | Acc final wk |
|---|---|---|---|---|---|---|---|
| 1 | Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More โ | 0.815 | 73.6% | 0.181 | 0.541 | 0.400 | 16.7% |
| 2 | Margin Margin Linear team-strength model fit on point differential instead of binary wins. More โ | 0.814 | 73.6% | 0.181 | 0.541 | 0.200 | 16.7% |
| 3 | Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More โ | 0.812 | 73.1% | 0.177 | 0.526 | 0.400 | 50.0% |
| 4 | Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More โ | 0.811 | 73.2% | 0.183 | 0.545 | 0.600 | 16.7% |
| 5 | Adjusted Context Blend Adjusted Context Blend Chronologically trained component blend with rest and signed venue context. More โ | 0.811 | 73.1% | 0.182 | 0.551 | 0.400 | 16.7% |
| 6 | Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More โ | 0.811 | 73.4% | 0.183 | 0.546 | 0.600 | 16.7% |
| 7 | Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More โ | 0.801 | 72.3% | 0.184 | 0.545 | 0.400 | 33.3% |
| 8 | Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More โ | 0.801 | 72.3% | 0.184 | 0.545 | 0.400 | 33.3% |
| 9 | Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More โ | 0.780 | 70.6% | 0.196 | 0.582 | 0.600 | 50.0% |
| 10 | Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More โ | 0.780 | 70.7% | 0.196 | 0.583 | 0.400 | 50.0% |
| 11 | Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More โ | 0.770 | 69.6% | 0.196 | 0.574 | 0.200 | 50.0% |
| 12 | Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More โ | 0.770 | 69.5% | 0.196 | 0.574 | 0.400 | 50.0% |
| 13 | Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More โ | 0.766 | 70.2% | 0.197 | 0.575 | 0.600 | 66.7% |
| 14 | Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More โ | 0.759 | 69.3% | 0.205 | 0.595 | 0.800 | 83.3% |
| 15 | Avg Margin Baseline Avg Margin Baseline Predict from simple average scoring margin in the training window. More โ | 0.754 | 68.4% | 0.202 | 0.587 | 0.800 | 83.3% |
| 16 | Home Team Baseline Home Team Baseline Always favor the home team with a fixed prior. More โ | 0.652 | 63.9% | 0.231 | 0.655 | 0.500 | 16.7% |
Methodology
Out-of-sample windows
- The season is split into 7-day windows ending on its last played day
- Each window is predicted by models refit on all earlier games of the season
- The first window starts after 21 days of games
- Every model is scored on the same games; a model that cannot predict most of them is listed as not compared
Elo / Bradley-Terry
- Elo: the published league Elo (preseason priors and carryover where configured), frozen at the window start
- Bradley-Terry: static logistic fit on the earlier games
- Recency variants weight games with a 120-day half-life in NCAA leagues (keeping the non-conference games that link conferences) and a 30-day half-life in pro leagues
Pythagorean and margin models
- Raw, adjusted and log-adjusted Pythagorean from scores; efficiency from box-score possessions
- Margin: ridge regression on point margin with a learned home advantage
- Ensembles average the log-odds of five families
Baselines
- Home Team: the home team wins 60% (50% at neutral sites)
- Avg Margin: the higher average margin so far wins
- Models should beat these to add value