UAB
Also known as: UAB
Program History
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1025 (#282) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1090 (#156) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 1004 (#421) | HCA +56 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +43.1 (#13) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 1.000 (#41) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.990 (#44) | AdjNet +39.7 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.991 (#44) | AdjNet +39.5 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.956 (#26) | AdjO 98.4 | AdjD 64.6 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.782 (#41) | AdjO 86.2 | AdjD 72.1 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.940 (#9) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.912 (#13) | Blend of Elo, BT, Margin, PythLog, PtsOD |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chance Westry | - | 1 | 18.2 | 21.0 | 6.0 | 3.0 | 4.0 | 0.0 | 2.0 | 13.0 | 19.0 | - | - | - | 61.5 | 50.0 | 75.0 | - | 71.1 | 69.2 |
| Daniel Rivera | - | 1 | 29.2 | 20.0 | 15.0 | 4.0 | 1.0 | 2.0 | 0.0 | 13.0 | 29.0 | -33 | -3.3 | -137.7 | 53.8 | 50.0 | 50.0 | 0.62 | 57.5 | 57.7 |
| Dayjaun Anderson | - | 1 | 18.0 | 13.0 | 4.0 | 2.0 | 3.0 | 0.0 | 0.0 | 13.0 | 9.0 | 45 | 2.1 | 11.4 | 46.2 | 12.5 | 0.0 | 5.42 | 48.4 | 50.0 |
| Jacob Meyer | - | 1 | 20.6 | 12.0 | 2.0 | 1.0 | 1.0 | 1.0 | 0.0 | 7.0 | 10.0 | - | - | - | 71.4 | 50.0 | 100.0 | - | 80.6 | 78.6 |
| KyeRon Lindsay-Martin | - | 1 | 21.3 | 11.0 | 14.0 | 0.0 | 0.0 | 1.0 | 2.0 | 9.0 | 15.0 | - | - | - | 33.3 | 0 | 100.0 | - | 49.1 | 33.3 |
| Salim London | - | 1 | 24.1 | 10.0 | 5.0 | 3.0 | 1.0 | 0.0 | 2.0 | 7.0 | 10.0 | - | - | - | 42.9 | 100.0 | 50.0 | - | 57.1 | 57.1 |
| Ahmad Robinson | - | 1 | 15.5 | 9.0 | 1.0 | 3.0 | 2.0 | 0.0 | 0.0 | 5.0 | 10.0 | 14 | 1.0 | 46.7 | 60.0 | 100.0 | 100.0 | 0.09 | 82.7 | 80.0 |
| Lance Carr | - | 1 | 4.8 | 4.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 2.0 | 2.0 | - | - | - | 100.0 | 0 | 0 | - | 100.0 | 100.0 |
| Evan Chatman | - | 1 | 22.6 | 4.0 | 7.0 | 0.0 | 2.0 | 0.0 | 0.0 | 5.0 | 8.0 | - | - | - | 40.0 | 0.0 | 0 | - | 40.0 | 40.0 |
| Ari Gooch | - | 1 | 14.1 | 4.0 | 2.0 | 4.0 | 4.0 | 0.0 | 1.0 | 4.0 | 9.0 | - | - | - | 25.0 | 0.0 | 100.0 | - | 41.0 | 25.0 |
| Quaran McPherson | - | 1 | 9.6 | 4.0 | 3.0 | 0.0 | 0.0 | 0.0 | 1.0 | 6.0 | 0.0 | - | - | - | 33.3 | 0.0 | 0 | - | 33.3 | 33.3 |
| Joey Kahn | - | 1 | 2.1 | 0.0 | 0.0 | 0.0 | 1.0 | 0.0 | 0.0 | 1.0 | 0.0 | - | - | - | 0.0 | 0 | 0 | - | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG