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Stetson

2013 Team Stats (1 games)

65.0
PPG
96.0
Opp
-31.0
Margin
40.7%
FG%
20.8%
3P%
70.6%
FT%
34.0
RPG
18.0
APG
21.0
TO
-
Est. poss./game
66.9
Adj PPG
71.6
Adj Opp PPG
#240
Scoring Rank

Model Outputs

2012-2013
Catalog

Output is shown as model rating with league rank in parentheses when available.

Model Output Notes
Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More โ†’ 883 (#236) -
Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More โ†’ 936 (#215) -
Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. HCA +102 elo More โ†’ 1021 (#135) HCA +102 elo
Margin Margin Linear team-strength model fit on point differential instead of binary wins. HCA +3.1 More โ†’ -5.2 (#244) HCA +3.1
Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. HCA +3.2 More โ†’ -0.3 (#176) HCA +3.2
Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More โ†’ 0.420 (#204) -
Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. AdjNet -7.5 More โ†’ 0.296 (#235) AdjNet -7.5
Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. AdjNet -7.6 More โ†’ 0.294 (#236) AdjNet -7.6
Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. AdjO 66.9 | AdjD 71.6 More โ†’ 0.393 (#240) AdjO 66.9 | AdjD 71.6
Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. AdjO 66.7 | AdjD 66.6 More โ†’ 0.503 (#169) AdjO 66.7 | AdjD 66.6
Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More โ†’ 0.410 (#213) Blend of Elo, BT, Margin, PythLog, PtsOD
Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More โ†’ 0.431 (#206) Blend of Elo, BT, Margin, PythLog, PtsOD
Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. RD 151 | GP 30 More โ†’ 911 (#227) RD 151 | GP 30

2013 Schedule & Results

2013 Roster

Minutes by Position

The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.

Player Pos GP MIN PTS REB AST STL BLK TO FGA Numbers PM PM GP PM/G PM/40 FG% 3P% FT% RAPM TS% eFG%
Adam Pegg Adam Pegg C 30 28.4 15.7 6.3 1.0 0.4 0.4 2.2 2.1 19.5 82 22 3.7 5.7 49.2 42.9 66.7 4.92 344.2 54.0
Chris Perez Chris Perez C 31 30.6 15.1 4.1 1.9 1.1 0.0 2.6 1.9 17.6 -63 28 -2.2 -3.8 60.0 36.4 61.8 -1.41 311.5 63.3
Aaron Graham Aaron Graham G 30 27.2 11.2 3.6 2.0 0.9 0.1 2.1 1.6 14.1 -41 27 -1.5 -2.8 44.7 41.9 62.5 -1.75 333.5 58.5
Joel Naburgs Joel Naburgs G 31 28.7 10.1 4.3 3.9 0.7 0.3 2.5 1.2 15.6 -43 28 -1.5 -2.7 36.8 36.0 100.0 -0.78 366.5 48.7
Willie Green Willie Green F 31 27.1 8.3 6.6 2.0 0.5 1.3 2.0 0.7 16.0 -54 28 -1.9 -3.5 43.5 0.0 68.8 -0.82 429.4 43.5
Logan Irwin Logan Irwin - 7 21.7 5.9 1.7 2.9 0.3 0.0 1.9 0.3 8.6 - - - - 50.0 50.0 0 - 1025.0 75.0
Hunter Miller Hunter Miller G 31 21.8 3.4 2.5 2.8 0.8 0.0 1.8 0.3 7.5 -73 28 -2.6 -6.1 33.3 33.3 33.3 -2.9 513.6 44.4
Liam McInerney Liam McInerney F 31 16.5 2.5 2.3 0.8 0.5 0.2 0.9 0.6 4.8 -136 28 -4.9 -14.3 22.2 0.0 50.0 -3.41 209.2 22.2
Brian Pegg Brian Pegg F 2 13.0 2.5 1.5 2.0 0.0 0.0 1.5 1.0 3.5 - - - - 50.0 50.0 0 - 125.0 75.0
Tanner Plemmons Tanner Plemmons G 20 3.5 1.9 0.1 0.2 0.1 0.1 0.2 0.2 1.9 0 15 0.0 0.0 40.0 40.0 0 -0.34 390.0 60.0
Dennis Diaz Dennis Diaz G 30 9.2 1.6 0.9 0.7 0.2 0.0 0.7 0.2 2.5 -51 27 -1.9 -10.2 33.3 40.0 0 -2.88 400.0 50.0
Leke Solanke Leke Solanke F 27 4.3 0.5 0.6 0.2 0.0 0.3 0.2 0.0 1.4 -59 24 -2.5 -28.0 0 0 0 -4.51 0 0
J.R. Weston J.R. Weston G 11 2.6 0.3 0.5 0.4 0.0 0.0 0.1 0.0 1.0 -3 9 -0.3 -5.2 0 0 0 0.22 0 0

Numbers/Game vs RAPM

X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.

Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG