Mississippi Valley State Delta Devils
2026 Team Stats (32 games)
64.3
PPG
83.1
Opp
-18.8
Margin
41.2%
FG%
30.0%
3P%
71.8%
FT%
30.9
RPG
12.2
APG
15.7
TO
79.4
Pace
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 851 (#696) | HCA +109 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -11.6 (#502) | HCA +2.5 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.218 (#700) | AdjO 63.7 | AdjD 77.7 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.190 (#584) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.183 (#643) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 666 (#704) | RD 149 | GP 32 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M. James
|
- | 31 | 36.7 | 20.9 | 3.5 | 2.7 | 1.7 | 0.0 | 3.0 | 16.8 | 9.0 | 11 | 0.7 | 2.8 | 43.7 | 33.3 | 90.6 | 0.28 | 56.0 | 51.0 |
D. Mayfield
|
- | 27 | 29.6 | 13.7 | 6.2 | 1.3 | 0.9 | 0.9 | 2.1 | 12.1 | 8.9 | -139 | -8.2 | -15.9 | 43.6 | 31.6 | 79.1 | -0.61 | 50.8 | 46.3 |
X. Childress
|
G | 12 | 32.7 | 9.0 | 2.7 | 2.6 | 0.5 | 0.2 | 2.6 | 6.8 | 5.5 | - | - | - | 41.5 | 32.4 | 87.5 | -0.02 | 56.2 | 48.8 |
L. Sams
|
- | 19 | 26.7 | 8.4 | 4.4 | 1.3 | 0.7 | 1.1 | 1.5 | 6.8 | 7.5 | -234 | -13.8 | -36.3 | 43.1 | 28.8 | 80.0 | -0.63 | 53.9 | 48.8 |
P. Punch
|
- | 29 | 29.9 | 8.1 | 3.1 | 1.7 | 1.1 | 0.1 | 1.9 | 7.9 | 4.3 | -286 | -14.3 | -29.5 | 30.4 | 24.5 | 72.3 | -1.69 | 43.1 | 36.1 |
S. Murray II
|
F | 15 | 13.0 | 5.1 | 3.5 | 0.6 | 0.5 | 0.2 | 0.3 | 4.2 | 5.3 | 112 | 4.7 | 19.0 | 49.2 | 12.5 | 59.1 | 0.37 | 52.3 | 50.0 |
G. Ivory III
|
G | 2 | 9.5 | 5.0 | 0.5 | 0.5 | 0.5 | 0.5 | 0.5 | 3.5 | 3.0 | -16 | -4.0 | -21.4 | 57.1 | 66.7 | 0 | -0.49 | 71.4 | 71.4 |
X. Barnett
|
- | 26 | 28.5 | 4.7 | 4.2 | 2.7 | 1.3 | 0.2 | 2.1 | 3.7 | 7.2 | - | - | - | 36.5 | 31.6 | 54.9 | - | 45.8 | 39.6 |
D. Holmes
|
- | 18 | 23.9 | 4.6 | 1.6 | 2.5 | 1.3 | 0.1 | 2.4 | 5.3 | 2.2 | -255 | -15.0 | -33.0 | 31.2 | 15.8 | 79.2 | -0.33 | 38.5 | 32.8 |
M. Mzein
|
- | 32 | 17.4 | 3.3 | 2.1 | 0.6 | 0.4 | 0.2 | 1.2 | 3.2 | 2.1 | -197 | -9.0 | -32.2 | 44.1 | 33.3 | 56.5 | -0.81 | 46.8 | 45.1 |
A. Sisk
|
G | 4 | 20.2 | 2.5 | 1.0 | 2.0 | 1.5 | 0.0 | 2.2 | 3.5 | 1.2 | -60 | -15.0 | -177.6 | 28.6 | 25.0 | 0 | -0.05 | 35.7 | 35.7 |
T. Iroghama
|
- | 28 | 11.4 | 2.5 | 2.1 | 0.2 | 0.2 | 0.2 | 1.0 | 2.0 | 2.4 | -97 | -5.1 | -40.3 | 49.1 | 0.0 | 36.6 | -0.27 | 47.3 | 49.1 |
C. Sutton
|
- | 28 | 11.4 | 1.7 | 2.0 | 0.2 | 0.3 | 0.2 | 0.9 | 1.4 | 2.1 | -184 | -8.8 | -37.7 | 47.5 | 0 | 50.0 | -1.57 | 49.0 | 47.5 |
J. Pace
|
F | 14 | 5.1 | 1.1 | 1.2 | 0.1 | 0.0 | 0.2 | 0.2 | 0.9 | 1.6 | 15 | 2.1 | 43.4 | 58.3 | 0 | 33.3 | 0.32 | 54.6 | 58.3 |
Derrick Singleton
|
F | 1 | 3.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
PJ McDonald
|
F | 2 | 3.0 | 0.0 | 0.0 | 0.5 | 0.0 | 0.0 | 0.5 | 0.5 | -0.5 | - | - | - | 0.0 | 0 | 0 | - | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG