Warner
Also known as: Warner
Program History
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1015 (#349) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1046 (#273) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 1016 (#322) | HCA +56 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +6.5 (#266) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.833 (#281) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.408 (#397) | AdjNet -3.2 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.398 (#397) | AdjNet -3.5 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.467 (#374) | AdjO 79.9 | AdjD 81.3 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.575 (#252) | AdjO 79.0 | AdjD 75.7 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.625 (#291) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.612 (#305) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1077 (#237) | RD 296 | GP 1 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Jaiden Miller | - | 1 | 21.0 | 24.0 | 5.0 | 2.0 | 1.0 | 0.0 | 0.0 | 16.0 | 16.0 | 41 | 2.0 | 8.6 | 68.8 | 50.0 | 100.0 | 1.12 | 73.0 | 71.9 |
| Bryan Castillo | - | 1 | 28.0 | 15.0 | 4.0 | 2.0 | 2.0 | 0.0 | 1.0 | 10.0 | 12.0 | - | - | - | 50.0 | 20.0 | 100.0 | - | 63.8 | 55.0 |
| Joshua Rogosich | - | 1 | 20.0 | 12.0 | 3.0 | 1.0 | 0.0 | 0.0 | 1.0 | 4.0 | 11.0 | - | - | - | 100.0 | 100.0 | 100.0 | - | 123.0 | 125.0 |
| Jason Ogbolu | - | 1 | 13.0 | 9.0 | 7.0 | 0.0 | 1.0 | 0.0 | 1.0 | 7.0 | 9.0 | - | - | - | 57.1 | 0.0 | 33.3 | - | 54.1 | 57.1 |
| Logan West | - | 1 | 14.0 | 7.0 | 5.0 | 0.0 | 1.0 | 1.0 | 1.0 | 3.0 | 10.0 | - | - | - | 66.7 | 100.0 | 50.0 | - | 90.2 | 100.0 |
| Blaize Darling Jr. | - | 1 | 32.0 | 4.0 | 5.0 | 7.0 | 1.0 | 0.0 | 2.0 | 5.0 | 10.0 | 15 | 0.8 | 4.8 | 20.0 | 0.0 | 100.0 | 0.64 | 34.0 | 20.0 |
| Skyler Scull | - | 1 | 16.0 | 4.0 | 2.0 | 1.0 | 0.0 | 0.0 | 0.0 | 3.0 | 4.0 | - | - | - | 66.7 | 0.0 | 0 | - | 66.7 | 66.7 |
| Johnathan Joseph | - | 1 | 5.0 | 3.0 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 3.0 | 1.0 | - | - | - | 33.3 | 50.0 | 0 | - | 50.0 | 50.0 |
| Lewis Jones | - | 1 | 9.0 | 2.0 | 2.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | 3.0 | - | - | - | 100.0 | 0 | 0 | - | 100.0 | 100.0 |
| Kemo Cansler | - | 1 | 8.0 | 2.0 | 0.0 | 0.0 | 0.0 | 2.0 | 0.0 | 3.0 | 1.0 | - | - | - | 33.3 | 0 | 0 | - | 33.3 | 33.3 |
| Tandy Russell | - | 1 | 10.0 | 2.0 | 1.0 | 0.0 | 0.0 | 0.0 | 1.0 | 1.0 | 1.0 | - | - | - | 100.0 | 0 | 0 | - | 100.0 | 100.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG