🐻⬇️🏀

Viterbo

Also known as: Viterbo
Program History

Model Outputs

2025-2026
Catalog

Output is shown as model rating with league rank in parentheses when available.

Model Output Notes
Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → 954 (#459) -
Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → 917 (#469) -
Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. HCA +56 elo More → 971 (#570) HCA +56 elo
Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. HCA +3.0 More → -24.6 (#724) HCA +3.0
Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → 0.162 (#700) -
Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. AdjNet -17.9 More → 0.113 (#626) AdjNet -17.9
Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. AdjNet -18.0 More → 0.110 (#624) AdjNet -18.0
Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. AdjO 72.0 | AdjD 84.8 More → 0.239 (#606) AdjO 72.0 | AdjD 84.8
Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. AdjO 73.5 | AdjD 78.5 More → 0.389 (#590) AdjO 73.5 | AdjD 78.5
Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.225 (#640) Blend of Elo, BT, Margin, PythLog, PtsOD
Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.253 (#631) Blend of Elo, BT, Margin, PythLog, PtsOD
Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. RD 319 | GP 1 More → 875 (#503) RD 319 | GP 1

2026 Schedule & Results

Date Vs/At Opponent Result Score
2025-12-10 vs Luther L 69 - 84

2026 Roster

Minutes by Position

The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.

Player Pos GP MIN PTS REB AST STL BLK TO FGA Numbers PM PM/G PM/40 FG% 3P% FT% RAPM TS% eFG%
Charlie Wunderlich - 1 30.0 23.0 2.0 3.0 0.0 0.0 0.0 13.0 15.0 -28 -1.4 -8.4 61.5 62.5 66.7 0.62 80.3 80.8
Jeremy Andera - 1 23.0 15.0 4.0 0.0 1.0 0.0 1.0 5.0 14.0 -8 -0.4 -2.3 80.0 100.0 83.3 2.05 98.2 100.0
Andre Palavra - 1 20.0 13.0 3.0 2.0 1.0 0.0 1.0 10.0 8.0 -20 -1.1 -7.5 20.0 25.0 100.0 -0.31 48.1 25.0
Henry Kreckman - 1 31.0 12.0 8.0 2.0 0.0 0.0 0.0 11.0 11.0 -55 -2.8 -19.4 54.5 0 0 -1.64 54.5 54.5
Owen Poloronis - 1 17.0 8.0 4.0 0.0 0.0 0.0 1.0 6.0 5.0 -63 -3.9 -67.1 50.0 33.3 50.0 -1.14 58.1 58.3
Javier Rowell - 1 19.0 6.0 1.0 1.0 0.0 0.0 0.0 5.0 3.0 -42 -2.1 -16.6 60.0 0 0 -1.37 60.0 60.0
Yigit Yarisci - 1 19.0 5.0 8.0 2.0 1.0 2.0 1.0 2.0 15.0 -22 -1.2 -12.6 50.0 0 50.0 1.92 53.9 50.0
Owen Bockenstedt - 1 23.0 2.0 4.0 3.0 0.0 0.0 0.0 4.0 5.0 -18 -0.9 -5.4 0.0 0.0 100.0 1.03 20.5 0.0
Gideon Armah-Amissah - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0
Stevan Bozic - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0
Jake Collis - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 -17 -1.4 -23.6 0 0 0 -3.41 0 0
Harrison Hilyer - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0
Jordan Hoover - 1 6.0 0.0 1.0 0.0 0.0 0.0 1.0 1.0 -1.0 -16 -1.5 -44.6 0.0 0.0 0 -0.36 0.0 0.0
Greydon Isebrand - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0
Dimitrios Kontorigas - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0
Charlie Mason - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 -4 -0.2 -2.7 0 0 0 2.29 0 0
Kyanu Simeone - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 10 2.0 22.6 0 0 0 -1.38 0 0
Clint Smith - 1 10.0 0.0 2.0 0.0 0.0 0.0 0.0 2.0 0.0 -56 -2.8 -32.9 0.0 0.0 0 -1.34 0.0 0.0

Numbers/Game vs RAPM

X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.

Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG