VMI Keydets
2013 Team Stats (2 games)
84.5
PPG
77.8
Opp
+0.4
Margin
44.3%
FG%
31.4%
3P%
74.0%
FT%
43.0
RPG
13.5
APG
15.5
TO
92.0
Pace
Model Outputs
2012-2013
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 835 (#1018) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1057 (#334) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 995 (#340) | HCA +147 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | +11.6 (#398) | HCA +3.0 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -0.4 (#312) | HCA +3.3 |
| Efficiency Efficiency Tempo-adjusted efficiency version of Pythagorean ratings. More → | 0.466 (#104) | NetEff -1.2 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.457 (#406) | AdjO 71.9 | AdjD 73.8 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.485 (#289) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.473 (#289) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 930 (#308) | RD 146 | GP 31 |
2013 Schedule & Results
2013 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S. Okoye
|
F | 31 | 32.6 | 21.5 | 9.4 | 2.6 | 1.5 | 0.4 | 3.2 | 2.3 | 29.9 | 9 | 0.3 | 0.4 | 45.1 | 30.0 | 70.6 | -0.13 | 387.4 | 49.3 |
D.J. Covington
|
F | 31 | 29.2 | 15.0 | 7.2 | 0.8 | 1.3 | 3.0 | 2.1 | 1.7 | 23.5 | 30 | 1.0 | 1.6 | 55.8 | 0.0 | 73.1 | 0.54 | 365.7 | 55.8 |
R. Glasgow
|
G | 28 | 30.4 | 11.7 | 2.5 | 4.8 | 1.3 | 0.0 | 1.9 | 0.9 | 17.4 | 96 | 3.3 | 5.3 | 44.0 | 38.9 | 75.0 | 1.22 | 483.7 | 58.0 |
B. Brown
|
G | 31 | 26.0 | 8.5 | 2.1 | 1.0 | 0.6 | 0.0 | 0.8 | 0.9 | 10.6 | 2 | 0.1 | 0.2 | 46.4 | 42.3 | 100.0 | 0.73 | 458.8 | 66.1 |
T. Marshall
|
G | 31 | 15.3 | 6.5 | 1.4 | 0.5 | 0.5 | 0.0 | 0.8 | 0.7 | 7.3 | -91 | -2.9 | -6.9 | 17.4 | 15.0 | 50.0 | -1.31 | 420.9 | 23.9 |
N. Gore
|
F | 31 | 23.5 | 4.9 | 4.4 | 2.4 | 1.0 | 0.1 | 1.2 | 0.6 | 10.9 | -22 | -0.7 | -1.3 | 40.0 | 18.2 | 100.0 | -0.43 | 371.8 | 45.0 |
D. Albritton
|
F | 26 | 10.7 | 3.8 | 1.4 | 0.5 | 0.2 | 0.0 | 0.7 | 0.6 | 4.7 | 61 | 2.3 | 7.0 | 20.0 | 23.1 | 0 | 0.88 | 326.7 | 30.0 |
P. Anglade
|
F | 31 | 13.0 | 2.9 | 2.9 | 0.0 | 0.5 | 0.6 | 0.3 | 0.3 | 6.3 | -27 | -0.9 | -2.3 | 62.5 | 0 | 62.5 | -0.41 | 395.0 | 62.5 |
G. Stephenson
|
G | 22 | 8.8 | 2.2 | 1.3 | 1.1 | 0.7 | 0.0 | 0.9 | 0.3 | 4.1 | -1 | -0.1 | -0.1 | 42.9 | 100.0 | 100.0 | 0.06 | 322.6 | 50.0 |
J. Carr
|
G | 29 | 12.3 | 1.8 | 1.8 | 1.7 | 0.8 | 0.0 | 1.3 | 0.1 | 4.8 | -22 | -0.8 | -2.3 | 33.3 | 0 | 100.0 | -0.15 | 670.1 | 33.3 |
J. Watson
|
C | 21 | 5.1 | 1.6 | 1.3 | 0.3 | 0.1 | 0.2 | 0.5 | 0.1 | 2.9 | -33 | -1.7 | -9.1 | 66.7 | 0 | 0 | -0.42 | 550.0 | 66.7 |
C. Burton
|
G | 13 | 5.1 | 1.5 | 0.8 | 0.3 | 0.2 | 0.0 | 0.2 | 0.0 | 2.6 | 24 | 1.8 | 11.5 | 0 | 0 | 0 | 0.37 | 0 | 0 |
D. Absher
|
G | 13 | 4.1 | 0.5 | 0.5 | 0.3 | 0.0 | 0.0 | 0.4 | 0.0 | 0.8 | 22 | 1.8 | 13.9 | 0 | 0 | 0 | 0.29 | 0 | 0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG