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VMI Keydets

2013 Team Stats (2 games)

84.5
PPG
85.5
Opp
-1.0
Margin
44.3%
FG%
31.4%
3P%
74.0%
FT%
43.0
RPG
13.5
APG
15.5
TO
-
Est. poss./game
69.8
Adj PPG
78.7
Adj Opp PPG
#298
Scoring Rank

Model Outputs

2012-2013
Catalog

Output is shown as model rating with league rank in parentheses when available.

Model Output Notes
Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More โ†’ 819 (#267) -
Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More โ†’ 828 (#292) -
Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. HCA +102 elo More โ†’ 951 (#241) HCA +102 elo
Margin Margin Linear team-strength model fit on point differential instead of binary wins. HCA +3.1 More โ†’ -9.6 (#301) HCA +3.1
Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. HCA +3.2 More โ†’ -10.0 (#303) HCA +3.2
Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More โ†’ 0.345 (#240) -
Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. AdjNet -13.4 More โ†’ 0.176 (#288) AdjNet -13.4
Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. AdjNet -13.4 More โ†’ 0.174 (#287) AdjNet -13.4
Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. AdjO 69.8 | AdjD 78.7 More โ†’ 0.309 (#298) AdjO 69.8 | AdjD 78.7
Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. AdjO 69.9 | AdjD 75.4 More โ†’ 0.377 (#287) AdjO 69.9 | AdjD 75.4
Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More โ†’ 0.285 (#280) Blend of Elo, BT, Margin, PythLog, PtsOD
Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More โ†’ 0.298 (#280) Blend of Elo, BT, Margin, PythLog, PtsOD
Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. RD 147 | GP 28 More โ†’ 845 (#278) RD 147 | GP 28

2013 Schedule & Results

2013 Roster

Minutes by Position

The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.

Player Pos GP MIN PTS REB AST STL BLK TO FGA Numbers PM PM GP PM/G PM/40 FG% 3P% FT% RAPM TS% eFG%
Stan Okoye Stan Okoye F 31 32.6 21.5 9.4 2.6 1.5 0.4 3.2 2.3 29.9 26 20 1.3 1.6 45.1 30.0 70.6 0.4 387.4 49.3
D.J. Covington D.J. Covington F 31 29.2 15.0 7.2 0.8 1.3 3.0 2.1 1.7 23.5 1 20 0.1 0.1 55.8 0.0 73.1 -1.25 365.7 55.8
Rodney Glasgow Rodney Glasgow G 28 30.4 11.7 2.5 4.8 1.3 0.0 1.9 0.9 17.4 63 19 3.3 4.7 44.0 38.9 75.0 2.31 483.7 58.0
Brian Brown Brian Brown G 31 26.0 8.5 2.1 1.0 0.6 0.0 0.8 0.9 10.6 34 20 1.7 2.9 46.4 42.3 100.0 0.16 458.8 66.1
Tim Marshall Tim Marshall G 31 15.3 6.5 1.4 0.5 0.5 0.0 0.8 0.7 7.3 -46 20 -2.3 -6.6 17.4 15.0 50.0 -5.11 420.9 23.9
Nick Gore Nick Gore F 31 23.5 4.9 4.4 2.4 1.0 0.1 1.2 0.6 10.9 9 20 0.5 0.8 40.0 18.2 100.0 -3.04 371.8 45.0
Dorian Albritton Dorian Albritton F 26 10.7 3.8 1.4 0.5 0.2 0.0 0.7 0.6 4.7 24 18 1.3 5.6 20.0 23.1 0 1.17 326.7 30.0
Phillip Anglade Phillip Anglade F 31 13.0 2.9 2.9 0.0 0.5 0.6 0.3 0.3 6.3 24 20 1.2 4.0 62.5 0 62.5 -1.23 395.0 62.5
Gavin Stephenson Gavin Stephenson G 22 8.8 2.2 1.3 1.1 0.7 0.0 0.9 0.3 4.1 -4 13 -0.3 -1.8 42.9 100.0 100.0 -1.39 322.6 50.0
Joe Carr Joe Carr G 29 12.3 1.8 1.8 1.7 0.8 0.0 1.3 0.1 4.8 2 18 0.1 0.4 33.3 0 100.0 -0.88 670.1 33.3
Jarid Watson Jarid Watson C 21 5.1 1.6 1.3 0.3 0.1 0.2 0.5 0.1 2.9 -25 12 -2.1 -19.4 66.7 0 0 -4.58 550.0 66.7
Christian Burton Christian Burton G 13 5.1 1.5 0.8 0.3 0.2 0.0 0.2 0.0 2.6 25 7 3.6 45.9 0 0 0 1.7 0 0
Drew Absher Drew Absher G 13 4.1 0.5 0.5 0.3 0.0 0.0 0.4 0.0 0.8 17 7 2.4 25.3 0 0 0 0.16 0 0

Numbers/Game vs RAPM

X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.

Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG