UC Davis
Model Outputs
2025-2026 latest available
No materialized model snapshot for 2024 yet, so this section is showing the latest available team-model rows.
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1022 (#228) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 992 (#329) | HCA +95 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +9.1 (#169) | HCA +3.3 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.976 (#86) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.966 (#61) | AdjNet +28.8 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.968 (#60) | AdjNet +28.8 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.881 (#60) | AdjO 87.2 | AdjD 65.2 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.586 (#166) | AdjO 78.7 | AdjD 74.9 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.684 (#152) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.657 (#175) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1080 (#143) | RD 350 | GP 1 |
2024 Schedule & Results
2024 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Elijah Pepper | - | 1 | 27.0 | 21.0 | 6.0 | 1.0 | 6.0 | 0.0 | 1.0 | 13.0 | 20.0 | - | - | - | 38.5 | 33.3 | 100.0 | - | 63.6 | 50.0 |
| Ade Adebayo | - | 1 | 19.0 | 14.0 | 6.0 | 2.0 | 1.0 | 2.0 | 2.0 | 5.0 | 18.0 | - | - | - | 80.0 | 100.0 | 100.0 | - | 97.2 | 90.0 |
| Francesco Borra | - | 1 | 16.0 | 12.0 | 2.0 | 1.0 | 0.0 | 0.0 | 6.0 | 7.0 | 2.0 | - | - | - | 71.4 | 0.0 | 100.0 | - | 76.1 | 71.4 |
| Ty Johnson | - | 1 | 14.0 | 7.0 | 1.0 | 1.0 | 0.0 | 0.0 | 2.0 | 3.0 | 4.0 | 40 | 2.5 | 16.8 | 66.7 | 0.0 | 60.0 | 1.47 | 67.3 | 66.7 |
| Pablo Tamba | - | 1 | 18.0 | 7.0 | 7.0 | 2.0 | 1.0 | 0.0 | 3.0 | 4.0 | 10.0 | - | - | - | 50.0 | 0.0 | 60.0 | - | 56.5 | 50.0 |
| Drew Carter | - | 1 | 4.0 | 6.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 2.0 | 4.0 | - | - | - | 100.0 | 100.0 | 0 | - | 150.0 | 150.0 |
| Leo DeBruhl | - | 1 | 19.0 | 5.0 | 2.0 | 7.0 | 2.0 | 1.0 | 3.0 | 4.0 | 10.0 | - | - | - | 50.0 | 0.0 | 50.0 | - | 51.2 | 50.0 |
| Kane Milling | - | 1 | 24.0 | 4.0 | 0.0 | 0.0 | 2.0 | 1.0 | 0.0 | 9.0 | -2.0 | - | - | - | 11.1 | 0.0 | 100.0 | - | 20.2 | 11.1 |
| Niko Rocak | - | 1 | 13.0 | 4.0 | 7.0 | 0.0 | 0.0 | 1.0 | 2.0 | 4.0 | 6.0 | - | - | - | 50.0 | 0 | 0 | - | 50.0 | 50.0 |
| Sione Lose | - | 1 | 15.0 | 3.0 | 4.0 | 2.0 | 0.0 | 0.0 | 1.0 | 1.0 | 7.0 | - | - | - | 100.0 | 100.0 | 0 | - | 150.0 | 150.0 |
| Connor Sevilla | - | 1 | 17.0 | 2.0 | 1.0 | 1.0 | 1.0 | 0.0 | 1.0 | 5.0 | -1.0 | - | - | - | 20.0 | 0.0 | 0 | - | 20.0 | 20.0 |
| Sam Manu | - | 1 | 13.0 | 1.0 | 4.0 | 0.0 | 1.0 | 1.0 | 1.0 | 3.0 | 3.0 | - | - | - | 0.0 | 0.0 | 50.0 | - | 12.9 | 0.0 |
Numbers/Game vs RAPM
Not enough players with both Numbers/Game and RAPM to plot.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG