TCU
2016 Team Stats (13 games)
64.9
PPG
76.8
Opp
-11.9
Margin
39.6%
FG%
35.7%
3P%
67.9%
FT%
31.3
RPG
11.8
APG
15.0
TO
79.3
Pace
Model Outputs
2015-2016
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1361 (#112) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1491 (#50) | - |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | +34.1 (#54) | HCA +2.8 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.117 (#91) | - |
| Efficiency Efficiency Tempo-adjusted efficiency version of Pythagorean ratings. More → | 0.089 (#82) | NetEff -20.3 |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.449 (#70) | AdjNet -1.8 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.452 (#70) | AdjNet -1.7 |
2016 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2015-12-02 | vs | SMU Mustangs | L | 70 - 75 |
| 2015-12-11 | vs | Prairie View A&M Panthers | W | 73 - 55 |
| 2016-01-13 | @ | Baylor Bears | L | 54 - 82 |
| 2016-01-16 | @ | Kansas Jayhawks | L | 63 - 70 |
| 2016-01-23 | vs | Iowa State Cyclones | L | 60 - 73 |
| 2016-02-02 | @ | Oklahoma Sooners | L | 72 - 95 |
| 2016-02-06 | vs | Kansas Jayhawks | L | 56 - 75 |
| 2016-02-13 | @ | West Virginia Mountaineers | L | 42 - 73 |
| 2016-02-20 | @ | Iowa State Cyclones | L | 83 - 92 |
| 2016-02-27 | vs | Baylor Bears | L | 71 - 86 |
| 2016-03-05 | vs | Oklahoma Sooners | L | 67 - 75 |
| 2016-03-09 | @ | Texas Tech Red Raiders | W | 67 - 62 |
| 2016-03-10 | @ | West Virginia Mountaineers | L | 66 - 86 |
2016 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
C. Collins
|
G | 13 | 33.6 | 13.7 | 2.7 | 2.4 | 0.9 | 0.0 | 1.8 | 9.8 | 8.0 | -77 | -5.9 | -7.3 | 39.8 | 41.9 | 80.0 | 1.08 | 59.3 | 53.9 |
M. Trent-Street
|
G | 11 | 30.0 | 11.4 | 2.9 | 3.3 | 2.7 | 0.3 | 3.0 | 10.6 | 6.9 | - | - | - | 34.2 | 29.4 | 66.7 | - | 45.7 | 40.6 |
V. Brodziansky
|
F | 13 | 22.6 | 10.2 | 4.9 | 0.3 | 0.3 | 1.2 | 1.3 | 7.3 | 8.2 | -48 | -4.8 | -5.6 | 53.7 | 45.0 | 63.6 | 1.0 | 60.3 | 58.4 |
B. Parrish
|
G | 13 | 29.5 | 7.7 | 3.3 | 1.4 | 0.5 | 0.4 | 1.2 | 7.6 | 4.4 | -66 | -6.6 | -9.4 | 36.4 | 31.0 | 68.2 | 0.85 | 46.0 | 42.9 |
J. Miller
|
F | 13 | 21.7 | 7.6 | 4.5 | 0.9 | 0.8 | 0.5 | 1.5 | 6.2 | 6.8 | -66 | -6.6 | -9.4 | 41.2 | 40.0 | 70.7 | 0.83 | 50.5 | 43.8 |
C. Washburn
|
F | 11 | 25.3 | 6.4 | 4.5 | 1.7 | 1.1 | 0.9 | 2.6 | 6.5 | 5.4 | -72 | -6.5 | -9.0 | 29.2 | 25.0 | 57.8 | 0.93 | 38.1 | 30.6 |
M. Williams
|
G | 9 | 28.0 | 5.1 | 2.2 | 2.8 | 0.4 | 0.0 | 1.3 | 4.3 | 4.9 | -3 | -0.3 | -0.9 | 43.6 | 31.2 | 77.8 | 0.58 | 53.5 | 50.0 |
K. Shepherd
|
F | 11 | 18.5 | 4.5 | 3.9 | 0.4 | 0.5 | 0.5 | 1.8 | 4.6 | 3.4 | -18 | -3.0 | -6.0 | 41.2 | 20.0 | 58.3 | 0.41 | 44.4 | 42.2 |
D. Abron
|
F | 9 | 9.3 | 3.6 | 2.7 | 0.3 | 0.8 | 0.3 | 1.2 | 2.0 | 4.4 | -41 | -5.9 | -9.1 | 44.4 | 0 | 72.7 | 0.56 | 57.8 | 44.4 |
L. Shreiner
|
G | 10 | 3.6 | 1.1 | 0.5 | 0.1 | 0.0 | 0.0 | 0.4 | 0.7 | 0.6 | - | - | - | 42.9 | 40.0 | 75.0 | -0.41 | 62.8 | 57.1 |
D. Dry
|
G | 8 | 2.5 | 0.1 | 0.2 | 0.1 | 0.0 | 0.0 | 0.5 | 0.5 | -0.5 | - | - | - | 0.0 | 0.0 | 25.0 | - | 8.7 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG