Syracuse Orange
2025 Team Stats (6 games)
62.7
PPG
80.7
Opp
-18.0
Margin
35.5%
FG%
34.9%
3P%
79.1%
FT%
37.0
RPG
12.3
APG
17.0
TO
89.1
Pace
Model Outputs
2025-2026 latest available
No materialized model snapshot for 2025 yet, so this section is showing the latest available team-model rows.
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 1098 (#67) | HCA +113 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +29.3 (#43) | HCA +2.8 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.698 (#69) | AdjO 70.8 | AdjD 61.6 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.941 (#42) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.919 (#44) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1239 (#52) | RD 115 | GP 32 |
2025 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2024-11-13 | vs | Maryland Terrapins | L | 73 - 84 |
| 2024-12-08 | vs | Notre Dame Fighting Irish | L | 62 - 93 |
| 2025-01-02 | @ | Georgia Tech Yellow Jackets | L | 68 - 85 |
| 2025-01-23 | vs | NC State Wolfpack | L | 66 - 74 |
| 2025-02-20 | vs | North Carolina Tar Heels | L | 58 - 68 |
| 2025-02-23 | @ | Duke Blue Devils | L | 49 - 80 |
2025 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
G. Woolley
|
G | 6 | 35.2 | 15.8 | 4.2 | 2.7 | 2.3 | 1.0 | 5.0 | 15.7 | 5.3 | 50 | 1.7 | 2.1 | 35.1 | 46.4 | 84.2 | 1.65 | 46.4 | 42.0 |
S. Burrows
|
G | 6 | 31.5 | 12.2 | 5.7 | 1.7 | 0.8 | 0.2 | 2.0 | 11.7 | 6.8 | 22 | 0.7 | 1.0 | 37.1 | 37.1 | 72.7 | 1.15 | 48.8 | 46.4 |
K. Wood
|
F | 6 | 21.8 | 10.0 | 6.5 | 0.7 | 0.3 | 1.0 | 1.8 | 9.2 | 7.5 | 12 | 0.4 | 0.7 | 47.3 | 0 | 88.9 | 0.69 | 50.9 | 47.3 |
I. Varejão
|
C | 6 | 19.5 | 4.8 | 4.2 | 1.2 | 1.2 | 0.8 | 1.2 | 5.5 | 5.5 | 37 | 1.4 | 2.6 | 33.3 | 33.3 | 100.0 | 0.65 | 40.7 | 34.8 |
K. Scott
|
F | 6 | 17.0 | 4.8 | 2.2 | 0.5 | 0.3 | 0.2 | 1.0 | 6.8 | 0.2 | 38 | 1.3 | 2.3 | 26.8 | 14.3 | 85.7 | 0.4 | 32.9 | 28.0 |
D. Camp
|
G | 6 | 19.7 | 3.7 | 1.2 | 2.8 | 0.7 | 0.3 | 1.5 | 4.2 | 3.0 | 12 | 0.4 | 0.8 | 32.0 | 26.7 | 66.7 | 0.45 | 41.8 | 40.0 |
O. Schmitt
|
G | 4 | 13.2 | 3.5 | 1.2 | 0.2 | 1.8 | 0.0 | 0.8 | 3.5 | 2.5 | 50 | 2.1 | 7.2 | 35.7 | 40.0 | 0 | 0.32 | 50.0 | 50.0 |
A. Velez
|
G | 5 | 10.4 | 2.4 | 0.6 | 1.8 | 0.8 | 0.0 | 1.2 | 2.8 | 1.6 | 2 | 0.1 | 0.3 | 35.7 | 0.0 | 100.0 | 0.08 | 40.3 | 35.7 |
S. Wilson
|
F | 6 | 14.5 | 2.2 | 3.5 | 0.2 | 0.5 | 0.5 | 1.5 | 4.2 | 1.2 | 23 | 0.9 | 2.8 | 24.0 | 0 | 50.0 | 0.33 | 25.1 | 24.0 |
J. Thompson
|
F | 6 | 7.0 | 2.2 | 1.8 | 0.0 | 0.5 | 0.5 | 0.2 | 1.5 | 3.3 | 35 | 1.6 | 7.3 | 55.6 | 0 | 50.0 | 0.13 | 55.8 | 55.6 |
S. Hawkins
|
G | 5 | 8.4 | 1.8 | 0.8 | 0.2 | 0.2 | 0.0 | 0.4 | 3.0 | -0.4 | 31 | 1.1 | 3.9 | 26.7 | 0.0 | 50.0 | 0.22 | 28.3 | 26.7 |
M. Potts
|
G | 6 | 7.5 | 1.2 | 0.2 | 0.5 | 0.2 | 0.2 | 0.0 | 1.0 | 1.2 | 4 | 0.2 | 0.6 | 50.0 | 33.3 | 0 | 0.01 | 58.3 | 58.3 |
L. McNabb
|
G | 2 | 5.5 | 0.0 | 0.0 | 1.0 | 0.0 | 0.0 | 0.5 | 1.0 | -0.5 | 2 | 0.2 | 1.3 | 0.0 | 0 | 0 | -0.82 | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG