Stanford Cardinal
2013 Team Stats (30 games)
70.5
PPG
51.2
Opp
+19.3
Margin
45.2%
FG%
31.0%
3P%
72.4%
FT%
38.0
RPG
14.2
APG
11.6
TO
-
Est. poss./game
73.3
Adj PPG
45.5
Adj Opp PPG
#6
Scoring Rank
Model Outputs
2012-2013
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More โ | 1574 (#5) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More โ | 1501 (#4) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More โ | 1209 (#7) | HCA +72 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More โ | +29.7 (#6) | HCA +3.0 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More โ | +25.8 (#8) | HCA +2.7 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More โ | 0.971 (#8) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More โ | 0.996 (#5) | AdjNet +47.4 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More โ | 0.996 (#5) | AdjNet +48.0 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More โ | 0.926 (#6) | AdjO 73.3 | AdjD 45.5 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More โ | 0.845 (#6) | AdjO 69.5 | AdjD 50.8 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More โ | 0.956 (#5) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More โ | 0.948 (#5) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More โ | 1434 (#5) | RD 114 | GP 36 |
2013 Schedule & Results
2013 Roster
Minutes by Position
Not enough player minute data to plot.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM GP | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
C. Ogwumike
|
F | 30 | 0.0 | 23.2 | 12.7 | 1.6 | 1.4 | 1.7 | 2.2 | 15.2 | 23.2 | 511 | 29 | 17.6 | 21.8 | 60.1 | 0.0 | 80.4 | 6.78 | 64.8 | 60.1 |
J. Tinkle
|
NA | 30 | 0.0 | 11.7 | 6.1 | 1.6 | 1.0 | 2.0 | 1.2 | 10.7 | 10.6 | 462 | 29 | 15.9 | 21.4 | 46.2 | 31.5 | 70.0 | 3.96 | 52.7 | 51.6 |
A. Orrange
|
G | 29 | 0.0 | 10.6 | 3.4 | 4.1 | 1.4 | 0.2 | 2.6 | 9.5 | 7.7 | 426 | 29 | 14.7 | 20.7 | 45.3 | 39.0 | 80.0 | 3.1 | 51.3 | 48.2 |
T. Kokenis
|
G | 16 | 0.0 | 7.4 | 2.2 | 2.2 | 1.0 | 0.2 | 1.9 | 7.4 | 3.6 | 198 | 17 | 11.6 | 18.5 | 33.6 | 31.4 | 73.0 | 4.37 | 43.6 | 38.2 |
S. James
|
G | 18 | 0.0 | 5.5 | 2.1 | 1.4 | 0.3 | 0.1 | 1.0 | 6.2 | 2.2 | 265 | 27 | 9.8 | 26.1 | 31.2 | 28.4 | 72.7 | 3.47 | 42.4 | 40.6 |
M. Ruef
|
F | 23 | 0.0 | 4.4 | 7.6 | 2.1 | 0.5 | 0.7 | 1.6 | 4.2 | 9.5 | 290 | 29 | 10.0 | 18.7 | 38.5 | 10.0 | 51.9 | 1.9 | 42.9 | 39.1 |
E. Payne
|
F | 1 | 0.0 | 4.0 | 3.0 | 1.0 | 1.0 | 1.0 | 1.0 | 2.0 | 7.0 | 38 | 23 | 1.7 | 15.1 | 100.0 | 0 | 0 | -0.03 | 100.0 | 100.0 |
J. Okrzesik
|
G | 1 | 0.0 | 4.0 | 0.0 | 3.0 | 1.0 | 0.0 | 0.0 | 6.0 | 2.0 | 126 | 28 | 4.5 | 20.7 | 33.3 | 0.0 | 0 | 3.32 | 33.3 | 33.3 |
T. Greenfield
|
F | 2 | 0.0 | 2.5 | 4.0 | 0.5 | 0.0 | 0.5 | 0.0 | 3.0 | 4.5 | 182 | 29 | 6.3 | 15.0 | 16.7 | 25.0 | 100.0 | -0.81 | 36.3 | 25.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG