Southern Indiana Screaming Eagles
Also known as: Southern Indiana Screaming Eagles
Program History
2026 Team Stats (28 games)
69.3
PPG
73.6
Opp
-4.4
Margin
38.8%
FG%
30.8%
3P%
65.3%
FT%
37.5
RPG
10.5
APG
12.0
TO
82.5
Pace
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 881 (#684) | HCA +109 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +0.2 (#361) | HCA +2.5 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.420 (#576) | AdjO 69.2 | AdjD 72.8 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.449 (#372) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.422 (#388) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 811 (#657) | RD 175 | GP 28 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I. Habib
|
- | 25 | 32.2 | 15.2 | 3.6 | 2.8 | 0.6 | 0.0 | 2.4 | 12.7 | 7.1 | -57 | -2.9 | -5.3 | 38.7 | 33.5 | 68.8 | -0.38 | 51.8 | 47.8 |
A. Brown
|
G | 15 | 26.4 | 13.4 | 2.6 | 1.3 | 0.5 | 0.4 | 1.9 | 11.9 | 4.3 | 21 | 7.0 | 22.9 | 35.2 | 25.0 | 80.5 | 0.22 | 47.2 | 38.8 |
C. Bailey
|
- | 27 | 24.1 | 12.4 | 4.9 | 0.7 | 1.1 | 0.2 | 1.4 | 11.6 | 6.3 | -22 | -1.0 | -2.7 | 39.5 | 30.1 | 71.2 | -0.87 | 49.1 | 46.5 |
T. Thomas
|
- | 4 | 22.5 | 11.8 | 3.2 | 1.0 | 0.8 | 0.2 | 2.0 | 13.8 | 1.2 | 0 | 0.0 | 0.0 | 38.2 | 18.8 | 100.0 | -0.08 | 42.1 | 40.9 |
K. Brown
|
- | 12 | 27.8 | 10.9 | 2.3 | 1.7 | 1.0 | 0.1 | 1.8 | 8.6 | 5.6 | 15 | 0.6 | 1.5 | 36.9 | 34.2 | 67.4 | -0.31 | 53.7 | 49.5 |
T. Samuels
|
- | 27 | 29.8 | 7.3 | 8.7 | 1.4 | 0.5 | 0.9 | 1.0 | 5.6 | 12.1 | -11 | -0.5 | -0.9 | 44.4 | 25.0 | 50.0 | -0.84 | 48.3 | 45.4 |
O. Ajiboye
|
- | 28 | 25.0 | 6.8 | 5.1 | 0.8 | 0.8 | 1.5 | 0.9 | 4.8 | 9.4 | -40 | -1.8 | -5.0 | 49.6 | 0.0 | 64.8 | -0.56 | 55.0 | 49.6 |
J. Dunham
|
G | 19 | 21.0 | 5.1 | 1.9 | 0.7 | 0.9 | 0.0 | 0.7 | 4.8 | 3.1 | -17 | -1.4 | -2.9 | 34.8 | 36.4 | 75.0 | -0.08 | 49.9 | 47.8 |
S. Clay
|
- | 28 | 14.9 | 4.6 | 2.0 | 0.5 | 0.4 | 0.2 | 0.5 | 3.9 | 3.3 | -1 | -0.1 | -2.1 | 40.0 | 31.8 | 93.3 | 0.08 | 55.3 | 52.3 |
S. Sharp
|
- | 28 | 17.2 | 4.3 | 2.0 | 2.5 | 1.1 | 0.4 | 1.4 | 4.4 | 4.6 | -19 | -0.9 | -3.9 | 30.1 | 26.7 | 61.8 | -0.32 | 39.2 | 31.7 |
B. Ezeagu
|
F | 14 | 8.9 | 2.3 | 1.4 | 0.0 | 0.6 | 0.1 | 0.7 | 1.4 | 2.2 | -17 | -1.2 | -11.7 | 45.0 | 0 | 56.0 | 0.12 | 51.6 | 45.0 |
D. Curtis
|
- | 25 | 11.2 | 2.2 | 2.6 | 0.2 | 0.2 | 0.8 | 0.6 | 2.0 | 3.3 | -22 | -2.4 | -34.7 | 45.1 | 0.0 | 44.4 | -0.28 | 45.8 | 45.1 |
A. Fejzic
|
- | 13 | 9.1 | 1.8 | 0.6 | 0.2 | 0.2 | 0.0 | 0.2 | 2.6 | -0.2 | -12 | -1.1 | -7.1 | 23.5 | 21.2 | 0 | -0.16 | 33.8 | 33.8 |
B. Jones
|
- | 3 | 11.7 | 1.3 | 0.7 | 0.7 | 0.7 | 0.0 | 0.3 | 2.7 | 0.3 | -16 | -4.0 | -45.8 | 0.0 | 0.0 | 100.0 | -0.11 | 20.5 | 0.0 |
C. Gehlhausen
|
- | 4 | 3.8 | 0.5 | 1.5 | 0.0 | 0.0 | 0.0 | 0.2 | 0.2 | 1.5 | -2 | -0.4 | -10.6 | 100.0 | 0 | 0 | -0.06 | 100.0 | 100.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG