South Carolina
2024 Team Stats (34 games)
72.1
PPG
67.6
Opp
+4.5
Margin
43.9%
FG%
33.9%
3P%
71.1%
FT%
35.6
RPG
15.4
APG
10.1
TO
76.2
Pace
Model Outputs
2023-2024
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1112 (#168) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1363 (#34) | - |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | +32.8 (#67) | HCA +2.7 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.456 (#66) | - |
| Efficiency Efficiency Tempo-adjusted efficiency version of Pythagorean ratings. More → | 0.677 (#83) | NetEff +6.8 |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.616 (#52) | AdjNet +4.1 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.615 (#52) | AdjNet +4.0 |
2024 Schedule & Results
2024 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M. Johnson
|
- | 33 | 29.1 | 14.1 | 4.1 | 2.9 | 0.9 | 0.1 | 1.6 | 11.8 | 8.7 | 10 | 1.1 | 1.7 | 39.9 | 32.1 | 78.8 | 0.03 | 52.5 | 47.6 |
B.J. Mack
|
- | 34 | 24.8 | 13.6 | 4.7 | 1.3 | 0.3 | 0.5 | 1.3 | 10.8 | 8.3 | -15 | -1.7 | -3.1 | 41.4 | 32.1 | 80.1 | -0.07 | 54.2 | 48.2 |
Collin Murray-Boyles
|
- | 28 | 22.8 | 10.4 | 5.7 | 1.8 | 1.0 | 1.0 | 1.2 | 7.0 | 11.7 | 7 | 0.8 | 1.2 | 59.7 | 0.0 | 66.7 | -0.03 | 62.3 | 59.7 |
Ta'Lon Cooper
|
- | 34 | 33.7 | 9.9 | 4.2 | 4.2 | 0.7 | 0.3 | 1.2 | 7.4 | 10.6 | -2 | -0.2 | -0.3 | 48.0 | 45.9 | 71.7 | -0.22 | 61.0 | 59.1 |
M. Stute
|
G | 27 | 23.4 | 8.3 | 3.3 | 1.0 | 0.6 | 0.2 | 1.2 | 7.0 | 5.2 | -9 | -1.8 | -4.8 | 41.0 | 38.5 | 68.4 | -0.04 | 55.0 | 52.9 |
Z. Davis
|
G | 33 | 22.9 | 5.9 | 3.6 | 1.3 | 0.7 | 0.2 | 1.0 | 4.9 | 5.8 | - | - | - | 43.2 | 25.0 | 66.7 | - | 52.2 | 48.8 |
Jacobi Wright
|
G | 34 | 22.9 | 5.9 | 1.8 | 1.9 | 0.4 | 0.1 | 0.6 | 5.6 | 3.9 | -63 | -7.0 | -13.3 | 36.1 | 32.2 | 71.4 | -0.82 | 47.5 | 43.7 |
Josh Gray
|
C | 31 | 9.9 | 3.2 | 2.8 | 0.5 | 0.1 | 0.6 | 0.6 | 2.3 | 4.3 | 16 | 1.8 | 6.3 | 54.3 | 0 | 49.0 | 0.16 | 54.6 | 54.3 |
Benjamin Bosmans-Verdonk
|
F | 17 | 9.7 | 2.5 | 2.9 | 0.5 | 0.2 | 0.2 | 0.7 | 1.6 | 3.8 | - | - | - | 60.7 | 0 | 66.7 | - | 63.1 | 60.7 |
M. Ugusuk
|
G | 30 | 10.3 | 2.2 | 0.7 | 0.5 | 0.2 | 0.1 | 0.5 | 2.3 | 0.9 | -21 | -3.0 | -29.4 | 33.8 | 29.2 | 77.8 | -0.27 | 46.6 | 44.1 |
Stephen Clark
|
- | 26 | 10.0 | 2.2 | 2.1 | 0.7 | 0.2 | 0.5 | 0.5 | 1.8 | 3.3 | 6 | 1.2 | 9.7 | 48.9 | 28.6 | 56.2 | 0.11 | 52.7 | 51.1 |
E. Sparkman
|
- | 4 | 5.5 | 1.0 | 1.0 | 0.0 | 0.0 | 0.0 | 0.2 | 1.2 | 0.5 | - | - | - | 20.0 | 0.0 | 100.0 | - | 34.0 | 20.0 |
Ebrima Dibba
|
G | 6 | 4.8 | 0.5 | 0.7 | 0.3 | 0.0 | 0.0 | 0.2 | 0.8 | 0.5 | -35 | -7.0 | -62.9 | 20.0 | 0.0 | 25.0 | -0.54 | 22.2 | 20.0 |
A. Herro
|
G | 0 | - | 0.0 | 0.0 | 0.0 | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
T. Minott
|
C | 0 | - | 0.0 | 0.0 | 0.0 | - | - | - | - | - | -5 | -1.7 | -19.1 | - | - | - | -0.09 | - | - |
A. Conyers
|
F | 0 | - | 0.0 | 0.0 | 0.0 | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
D. Hankins-Sanford
|
F | 0 | - | 0.0 | 0.0 | 0.0 | - | - | - | - | - | 12 | 0.5 | 4.2 | - | - | - | 0.11 | - | - |
Danny Grajzl
|
- | 4 | 1.8 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG