Science & Arts Okla.
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 921 (#405) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 984 (#383) | HCA +95 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -14.5 (#500) | HCA +3.3 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.005 (#681) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.081 (#640) | AdjNet -21.1 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.081 (#635) | AdjNet -20.4 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.214 (#618) | AdjO 69.0 | AdjD 83.3 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.426 (#431) | AdjO 73.6 | AdjD 76.9 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.272 (#494) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.294 (#482) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 855 (#417) | RD 350 | GP 1 |
2026 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2025-11-25 | @ | Southwestern Okla. | L | 60 - 89 |
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Spencer Musgrove | - | 1 | 16.0 | 16.0 | 2.0 | 0.0 | 1.0 | 1.0 | 2.0 | 7.0 | 11.0 | 48 | 2.7 | 46.6 | 85.7 | 80.0 | 0 | -1.2 | 114.3 | 114.3 |
| Walker Kennedy | - | 1 | 16.7 | 11.0 | 1.0 | 4.0 | 1.0 | 0.0 | 0.0 | 7.0 | 10.0 | 48 | 2.7 | 37.9 | 57.1 | 75.0 | 0 | 2.08 | 78.6 | 78.6 |
| Kray Rogers | - | 1 | 28.3 | 11.0 | 10.0 | 5.0 | 4.0 | 0.0 | 2.0 | 7.0 | 21.0 | 87 | 4.1 | 22.4 | 57.1 | 50.0 | 0 | 0.34 | 78.6 | 78.6 |
| Tyreece Frierson | - | 1 | 20.9 | 10.0 | 5.0 | 2.0 | 1.0 | 1.0 | 0.0 | 10.0 | 9.0 | 5 | 0.4 | 1.9 | 40.0 | 0.0 | 100.0 | -2.12 | 46.0 | 40.0 |
| Kayden Carter | - | 1 | 24.5 | 9.0 | 5.0 | 3.0 | 1.0 | 1.0 | 3.0 | 5.0 | 11.0 | 48 | 2.3 | 14.8 | 80.0 | 0 | 50.0 | 3.75 | 76.5 | 80.0 |
| Tucker Shepherd | - | 1 | 18.9 | 9.0 | 2.0 | 1.0 | 2.0 | 2.0 | 1.0 | 8.0 | 7.0 | -9 | -0.5 | -4.0 | 50.0 | 0.0 | 100.0 | -1.27 | 53.3 | 50.0 |
| Vance Raney | - | 1 | 7.6 | 6.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 2.0 | 4.0 | 6 | 0.9 | 23.8 | 100.0 | 100.0 | 0 | 1.45 | 150.0 | 150.0 |
| Tobias Roland | - | 1 | 23.8 | 6.0 | 1.0 | 2.0 | 1.0 | 0.0 | 1.0 | 7.0 | 2.0 | 53 | 2.5 | 22.3 | 28.6 | 0.0 | 100.0 | -0.56 | 38.1 | 28.6 |
| Cade Hartley | - | 1 | 7.0 | 5.0 | 0.0 | 1.0 | 0.0 | 0.0 | 0.0 | 2.0 | 4.0 | -4 | -0.2 | -6.2 | 100.0 | 100.0 | 0 | 0.79 | 125.0 | 125.0 |
| Elijah Jordan | - | 1 | 22.7 | 4.0 | 6.0 | 4.0 | 0.0 | 0.0 | 1.0 | 5.0 | 8.0 | 36 | 2.8 | 13.2 | 20.0 | 0.0 | 50.0 | -0.31 | 29.6 | 20.0 |
| Kaysen Gipson | - | 1 | 2.5 | 2.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 2.0 | 0.0 | 19 | 2.1 | 92.9 | 50.0 | 0.0 | 0 | 0.33 | 50.0 | 50.0 |
| Nate Reherman | - | 1 | 11.3 | 0.0 | 1.0 | 3.0 | 0.0 | 0.0 | 3.0 | 0.0 | 1.0 | 43 | 2.0 | 21.2 | 0 | 0 | 0 | -0.72 | 0 | 0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG