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Rust

Season: 2026 2025 2022 2020 2019 2016 2014 2013
Also known as: Rust
Program History

Model Outputs

2025-2026
Catalog

Output is shown as model rating with league rank in parentheses when available.

Model Output Notes
Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → 968 (#369) -
Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → 963 (#328) -
Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. HCA +75 elo More → 994 (#431) HCA +75 elo
Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. HCA +3.7 More → +6.9 (#249) HCA +3.7
Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → 0.203 (#487) -
Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. AdjNet -15.2 More → 0.148 (#559) AdjNet -15.2
Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. AdjNet -15.0 More → 0.146 (#559) AdjNet -15.0
Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. AdjO 45.9 | AdjD 55.4 More → 0.296 (#560) AdjO 45.9 | AdjD 55.4
Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. AdjO 63.9 | AdjD 62.9 More → 0.524 (#301) AdjO 63.9 | AdjD 62.9
Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.562 (#301) Blend of Elo, BT, Margin, PythLog, PtsOD
Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.547 (#307) Blend of Elo, BT, Margin, PythLog, PtsOD
Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. RD 350 | GP 1 More → 919 (#349) RD 350 | GP 1

2026 Schedule & Results

Date Vs/At Opponent Result Score
2025-11-15 @ Lane L 65 - 68

2026 Roster

Minutes by Position

The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.

Player Pos GP MIN PTS REB AST STL BLK TO FGA Numbers PM PM/G PM/40 FG% 3P% FT% RAPM TS% eFG%
S. Jones - 1 37.5 22.0 2.0 6.0 3.0 0.0 4.0 16.0 13.0 -20 -1.0 -11.5 56.2 16.7 75.0 0.18 61.9 59.4
G. Garner - 1 27.5 11.0 1.0 1.0 2.0 0.0 6.0 6.0 3.0 - - - 66.7 60.0 0.0 - 79.9 91.7
Unique Miller - 1 27.3 11.0 12.0 1.0 0.0 0.0 1.0 11.0 12.0 - - - 45.5 0.0 50.0 - 46.3 45.5
T. Cawthon - 1 38.1 8.0 5.0 3.0 1.0 1.0 4.0 10.0 4.0 - - - 20.0 0 80.0 - 32.8 20.0
K. reynoso - 1 8.8 7.0 2.0 0.0 1.0 0.0 3.0 6.0 1.0 - - - 33.3 33.3 100.0 - 50.9 41.7
M. Payton - 1 15.9 4.0 5.0 1.0 0.0 0.0 3.0 5.0 2.0 - - - 40.0 0.0 0 - 40.0 40.0
M. Gray - 1 17.5 2.0 3.0 2.0 1.0 0.0 1.0 1.0 6.0 73 4.3 70.0 0.0 0 50.0 1.73 36.2 0.0
Shamiah Sullivan - 1 12.2 0.0 1.0 0.0 0.0 0.0 0.0 0.0 1.0 - - - 0 0 0 - 0 0
P. Johnson - 1 10.6 0.0 1.0 0.0 0.0 1.0 0.0 0.0 2.0 - - - 0 0 0 - 0 0
Lauren Bennett - 1 4.6 0.0 0.0 0.0 0.0 0.0 1.0 0.0 -1.0 - - - 0 0 0 - 0 0

Numbers/Game vs RAPM

X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.

Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG