Pittsburgh Panthers
2025 Team Stats (7 games)
54.4
PPG
83.0
Opp
-28.6
Margin
35.0%
FG%
27.5%
3P%
75.0%
FT%
32.9
RPG
10.9
APG
21.0
TO
82.7
Pace
Model Outputs
2025-2026 latest available
No materialized model snapshot for 2025 yet, so this section is showing the latest available team-model rows.
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 840 (#579) | HCA +113 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +2.9 (#287) | HCA +2.8 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.236 (#580) | AdjO 59.2 | AdjD 72.1 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.464 (#310) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.396 (#335) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 783 (#555) | RD 174 | GP 26 |
2025 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2024-11-12 | @ | West Virginia Mountaineers | L | 54 - 82 |
| 2024-12-29 | @ | Georgia Tech Yellow Jackets | L | 61 - 100 |
| 2025-01-05 | @ | Duke Blue Devils | L | 31 - 69 |
| 2025-01-16 | @ | NC State Wolfpack | L | 67 - 83 |
| 2025-01-19 | vs | North Carolina Tar Heels | L | 58 - 75 |
| 2025-02-02 | @ | California Golden Bears | L | 53 - 84 |
| 2025-02-13 | vs | Notre Dame Fighting Irish | L | 57 - 88 |
2025 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
K. Faye
|
F | 7 | 31.0 | 19.6 | 8.4 | 0.9 | 1.6 | 2.1 | 4.7 | 15.6 | 12.3 | 25 | 0.8 | 0.9 | 50.5 | 0.0 | 71.1 | 0.89 | 54.5 | 50.5 |
L. Rust
|
F | 1 | 27.0 | 12.0 | 6.0 | 0.0 | 0.0 | 0.0 | 4.0 | 7.0 | 7.0 | -6 | -2.0 | -2.3 | 57.1 | 100.0 | 100.0 | -0.59 | 72.1 | 64.3 |
M. Washenitz
|
G | 7 | 30.3 | 10.0 | 2.0 | 2.9 | 1.9 | 0.0 | 2.9 | 8.3 | 5.6 | 5 | 0.2 | 0.2 | 37.9 | 45.8 | 83.3 | 0.5 | 53.1 | 47.4 |
M. Johnson
|
G | 7 | 30.4 | 9.9 | 3.3 | 1.0 | 1.1 | 0.4 | 3.1 | 13.4 | -0.9 | 65 | 1.9 | 4.2 | 26.6 | 18.4 | 60.0 | 0.95 | 33.6 | 30.3 |
M. Elmore
|
F | 7 | 33.0 | 5.0 | 5.4 | 1.4 | 0.9 | 0.3 | 1.3 | 4.9 | 6.9 | 12 | 0.4 | 0.4 | 29.4 | 26.9 | 80.0 | 0.75 | 45.6 | 39.7 |
B. Miles
|
G | 7 | 30.4 | 3.6 | 4.0 | 2.7 | 0.9 | 0.0 | 3.9 | 5.6 | 1.7 | 88 | 2.5 | 3.6 | 20.5 | 37.5 | 100.0 | 1.18 | 30.0 | 24.4 |
A. Malcolm
|
G | 5 | 15.4 | 3.6 | 1.8 | 0.2 | 0.2 | 0.0 | 0.4 | 4.0 | 1.4 | 8 | 0.4 | 0.7 | 35.0 | 36.4 | 0 | 0.28 | 45.0 | 45.0 |
A. Battle
|
G | 7 | 15.0 | 1.3 | 2.0 | 1.1 | 0.1 | 0.0 | 1.7 | 2.4 | 0.4 | 51 | 1.4 | 1.4 | 11.8 | 0.0 | 71.4 | 0.48 | 22.4 | 11.8 |
R. Boswell
|
G | 4 | 4.5 | 0.8 | 1.2 | 0.0 | 0.2 | 0.0 | 0.8 | 0.2 | 1.2 | -1 | -0.1 | -0.5 | 100.0 | 0 | 100.0 | -0.66 | 104.2 | 100.0 |
A. Biggs
|
G | 6 | 11.8 | 0.5 | 1.0 | 0.5 | 0.2 | 0.0 | 0.3 | 0.8 | 1.0 | -8 | -0.3 | -0.8 | 20.0 | 0.0 | 100.0 | 0.13 | 27.6 | 20.0 |
A. Jenkins
|
G | 1 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 9 | 0.3 | 0.4 | 0 | 0 | 0 | 0.61 | 0 | 0 |
B. Perkins
|
G | 1 | 15.0 | 0.0 | 2.0 | 2.0 | 0.0 | 0.0 | 2.0 | 2.0 | 0.0 | 7 | 0.8 | 1.6 | 0.0 | 0.0 | 0 | -0.26 | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG