🐻⬇️🏀

Paine

Also known as: Paine
Program History

Model Outputs

2025-2026
Catalog

Output is shown as model rating with league rank in parentheses when available.

Model Output Notes
Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → 940 (#340) -
Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → 821 (#514) -
Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. HCA +95 elo More → 888 (#540) HCA +95 elo
Margin Margin Linear team-strength model fit on point differential instead of binary wins. HCA +2.8 More → -10.3 (#286) HCA +2.8
Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. HCA +3.3 More → -12.5 (#484) HCA +3.3
Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → 0.258 (#456) -
Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. AdjNet -8.8 More → 0.266 (#510) AdjNet -8.8
Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. AdjNet -8.6 More → 0.268 (#512) AdjNet -8.6
Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. AdjO 70.6 | AdjD 77.0 More → 0.360 (#507) AdjO 70.6 | AdjD 77.0
Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. AdjO 72.3 | AdjD 78.8 More → 0.357 (#496) AdjO 72.3 | AdjD 78.8
Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.271 (#495) Blend of Elo, BT, Margin, PythLog, PtsOD
Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.276 (#495) Blend of Elo, BT, Margin, PythLog, PtsOD
Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. RD 196 | GP 6 More → 718 (#491) RD 196 | GP 6

2026 Schedule & Results

Date Vs/At Opponent Result Score
2025-11-18 vs Erskine W 96 - 60
2025-11-21 vs Livingstone L 73 - 76
2025-11-25 @ Shaw L 71 - 96
2025-12-02 @ Augusta L 57 - 73
2026-01-05 vs North Greenville L 66 - 71
2026-01-21 @ North Greenville L 67 - 82

2026 Roster

Minutes by Position

The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.

Player Pos GP MIN PTS REB AST STL BLK TO FGA Numbers PM PM/G PM/40 FG% 3P% FT% RAPM TS% eFG%
Jocqua Keaton - 6 28.2 16.3 4.8 1.5 1.7 0.8 1.8 13.5 9.8 - - - 43.2 40.0 75.0 - 55.7 53.1
Kole Taylor - 6 33.9 13.8 3.5 3.8 2.0 0.5 3.0 11.7 9.0 0 0.0 0.0 44.3 27.3 70.6 1.91 53.6 50.7
Curtis Phillips - 4 9.9 7.8 0.8 0.2 0.8 0.0 1.0 5.0 3.5 - - - 60.0 44.4 60.0 - 69.8 70.0
Calvin Johnson - 6 25.2 7.3 5.3 0.7 1.0 0.3 0.5 6.5 7.7 92 3.8 18.9 41.0 23.1 90.0 0.32 50.7 44.9
Najai Moody - 6 17.2 6.3 2.3 1.3 0.8 0.0 0.3 6.7 3.8 - - - 35.0 31.0 50.0 - 46.5 46.2
Quinnton Jackson - 6 13.5 6.0 0.7 0.5 0.7 0.2 0.8 4.8 2.3 - - - 37.9 40.0 90.9 - 53.2 44.8
Jeremiah White - 5 23.5 4.6 3.6 1.0 1.2 0.2 2.8 4.4 3.4 -18 -1.1 -13.8 40.9 0 71.4 1.51 45.9 40.9
Sean Brown - 5 11.6 3.4 2.6 0.6 1.0 0.0 0.6 2.8 4.2 -18 -1.1 -5.8 50.0 66.7 50.0 1.29 57.1 57.1
Amarie Kirby - 3 6.1 3.0 1.7 0.7 0.0 0.0 0.7 3.7 1.0 - - - 27.3 30.0 0.0 - 39.3 40.9
Khalid Johnson - 6 7.4 2.7 0.2 0.5 0.2 0.0 0.7 3.5 -0.7 19 0.9 6.9 28.6 26.7 0 2.45 38.1 38.1
Jasper Clements - 6 15.0 2.2 2.2 0.3 0.8 0.3 0.7 2.3 2.8 - - - 21.4 16.7 75.0 - 37.1 25.0
Isaiah Simmons - 3 2.8 2.0 0.7 0.0 0.0 0.0 0.0 1.7 1.0 - - - 40.0 50.0 0 - 60.0 60.0
Joshua Johnson - 6 7.0 1.7 2.5 0.0 0.2 0.0 0.5 2.2 1.7 32 2.5 50.0 38.5 0 0.0 1.6 36.0 38.5
Jaylan Dopson - 4 4.8 0.5 1.8 0.8 0.0 0.0 0.5 1.5 1.0 - - - 16.7 0.0 0.0 - 15.5 16.7
Landen Quimbley - 5 3.1 0.4 0.8 0.2 0.2 0.0 0.4 0.6 0.6 - - - 33.3 0 0 - 33.3 33.3

Numbers/Game vs RAPM

X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.

Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG