Millersville
Also known as: Millersville
Program History
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1013 (#358) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1028 (#329) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 1011 (#356) | HCA +56 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +16.5 (#154) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.997 (#122) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.924 (#164) | AdjNet +21.7 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.926 (#163) | AdjNet +21.2 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.821 (#167) | AdjO 84.1 | AdjD 67.4 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.655 (#143) | AdjO 77.0 | AdjD 69.9 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.782 (#121) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.754 (#131) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1045 (#304) | RD 350 | GP 1 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cesar Tchilombo | - | 1 | 19.5 | 19.0 | 13.0 | 2.0 | 0.0 | 0.0 | 2.0 | 11.0 | 21.0 | - | - | - | 72.7 | 0 | 60.0 | - | 72.0 | 72.7 |
| Carnell Henderson | - | 1 | 22.8 | 13.0 | 2.0 | 0.0 | 3.0 | 0.0 | 2.0 | 7.0 | 9.0 | 104 | 5.8 | 39.6 | 57.1 | 50.0 | 100.0 | 0.72 | 74.2 | 64.3 |
| Day Waters | - | 1 | 20.3 | 13.0 | 8.0 | 0.0 | 0.0 | 1.0 | 2.0 | 10.0 | 10.0 | - | - | - | 50.0 | 40.0 | 100.0 | - | 62.3 | 60.0 |
| Aamir Hurst | - | 1 | 18.8 | 12.0 | 3.0 | 1.0 | 1.0 | 1.0 | 2.0 | 8.0 | 8.0 | - | - | - | 50.0 | 25.0 | 75.0 | - | 61.5 | 56.2 |
| Eleazar Matthews-Spratley | - | 1 | 20.9 | 11.0 | 3.0 | 2.0 | 3.0 | 0.0 | 1.0 | 11.0 | 7.0 | - | - | - | 45.5 | 25.0 | 0 | - | 50.0 | 50.0 |
| Jaylen Bernikow | - | 1 | 17.3 | 8.0 | 3.0 | 1.0 | 1.0 | 0.0 | 0.0 | 9.0 | 4.0 | - | - | - | 33.3 | 0.0 | 50.0 | - | 37.2 | 33.3 |
| Jase Holland | - | 1 | 8.5 | 8.0 | 7.0 | 0.0 | 1.0 | 2.0 | 0.0 | 3.0 | 15.0 | - | - | - | 100.0 | 0 | 100.0 | - | 103.1 | 100.0 |
| Amir Cunningham | - | 1 | 24.2 | 6.0 | 4.0 | 4.0 | 1.0 | 1.0 | 1.0 | 4.0 | 11.0 | -108 | -6.0 | -31.5 | 50.0 | 0.0 | 100.0 | -0.67 | 61.5 | 50.0 |
| Dante Weise | - | 1 | 20.4 | 6.0 | 8.0 | 3.0 | 1.0 | 1.0 | 0.0 | 5.0 | 14.0 | - | - | - | 40.0 | 0.0 | 100.0 | - | 51.0 | 40.0 |
| Kyle Benjamin | - | 1 | 5.4 | 0.0 | 0.0 | 1.0 | 0.0 | 0.0 | 2.0 | 1.0 | -2.0 | - | - | - | 0.0 | 0.0 | 0 | - | 0.0 | 0.0 |
| Malcolm Dread | - | 1 | 10.0 | 0.0 | 1.0 | 2.0 | 2.0 | 0.0 | 1.0 | 4.0 | 0.0 | - | - | - | 0.0 | 0.0 | 0 | - | 0.0 | 0.0 |
| Murray Grant | - | 1 | 8.5 | 0.0 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | 0.0 | - | - | - | 0.0 | 0 | 0 | - | 0.0 | 0.0 |
| Keith Jackson | - | 1 | 3.4 | 0.0 | 1.0 | 1.0 | 0.0 | 0.0 | 0.0 | 2.0 | 0.0 | - | - | - | 0.0 | 0.0 | 0 | - | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG