Me.-Augusta
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 961 (#444) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 876 (#524) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 985 (#542) | HCA +56 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | -25.4 (#396) | HCA +2.3 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -18.6 (#669) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.099 (#738) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.011 (#772) | AdjNet -38.6 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.011 (#770) | AdjNet -38.9 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.059 (#778) | AdjO 66.7 | AdjD 97.2 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.407 (#572) | AdjO 73.2 | AdjD 77.3 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.219 (#647) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.251 (#634) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 888 (#496) | RD 323 | GP 4 |
2026 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2025-11-07 | @ | Me.-Presque Isle | L | 68 - 84 |
| 2025-11-15 | vs | Framingham St. | L | 74 - 75 |
| 2025-11-25 | vs | Me.-Presque Isle | W | 74 - 73 |
| 2025-11-30 | @ | U New England | L | 80 - 91 |
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Akhe McMichael | - | 1 | 26.4 | 25.0 | 2.0 | 3.0 | 2.0 | 0.0 | 5.0 | 12.0 | 15.0 | 65 | 3.6 | 23.0 | 50.0 | 66.7 | 81.8 | 0.93 | 74.2 | 66.7 |
| Dwaine Williams | - | 2 | 29.1 | 16.5 | 7.0 | 1.0 | 1.5 | 0.5 | 0.0 | 13.5 | 13.0 | 23 | 2.6 | 29.6 | 44.4 | 42.9 | 0 | 0.99 | 61.1 | 61.1 |
| Jacob Plamondon | - | 2 | 29.6 | 13.5 | 7.0 | 4.5 | 1.5 | 0.0 | 3.5 | 9.0 | 14.0 | - | - | - | 38.9 | 55.6 | 80.0 | - | 60.3 | 52.8 |
| Yuki Ishibashi | - | 2 | 34.8 | 13.5 | 3.5 | 6.5 | 1.0 | 0.0 | 2.5 | 13.0 | 9.0 | 7 | 0.4 | 3.9 | 30.8 | 26.3 | 85.7 | -0.38 | 46.4 | 40.4 |
| Dylan Orr | - | 2 | 25.9 | 12.0 | 3.5 | 1.5 | 2.5 | 0.0 | 2.5 | 9.5 | 7.5 | - | - | - | 52.6 | 25.0 | 100.0 | - | 60.4 | 57.9 |
| Blair MacDonald | - | 2 | 31.4 | 11.5 | 10.0 | 3.5 | 0.5 | 1.0 | 5.5 | 10.0 | 11.0 | - | - | - | 45.0 | 14.3 | 66.7 | - | 50.8 | 47.5 |
| Tyson Enget | - | 2 | 32.2 | 11.5 | 4.5 | 2.5 | 2.5 | 1.0 | 3.5 | 8.5 | 10.0 | 60 | 3.3 | 21.4 | 41.2 | 44.4 | 62.5 | 2.31 | 56.0 | 52.9 |
| John Nawfel | - | 1 | 13.9 | 9.0 | 2.0 | 0.0 | 0.0 | 0.0 | 0.0 | 7.0 | 4.0 | - | - | - | 57.1 | 25.0 | 0.0 | - | 57.1 | 64.3 |
| Keith Sharp | - | 2 | 16.3 | 9.0 | 4.0 | 0.0 | 0.0 | 1.0 | 2.0 | 5.5 | 6.5 | - | - | - | 63.6 | 0.0 | 40.0 | - | 58.4 | 63.6 |
| Aleix Moreno | - | 2 | 20.9 | 7.0 | 8.0 | 2.0 | 2.0 | 1.5 | 1.0 | 4.0 | 15.5 | 5 | 0.3 | 7.4 | 37.5 | 25.0 | 77.8 | -0.85 | 58.5 | 43.8 |
| Tariq Martin | - | 2 | 18.2 | 6.0 | 10.0 | 1.0 | 1.5 | 0.0 | 1.0 | 6.0 | 11.5 | 28 | 1.8 | 11.9 | 41.7 | 0.0 | 66.7 | 0.18 | 45.0 | 41.7 |
| James Yamashita | - | 2 | 17.4 | 4.5 | 1.5 | 1.0 | 0.5 | 0.0 | 1.0 | 6.0 | 0.5 | 38 | 2.1 | 24.3 | 25.0 | 12.5 | 66.7 | 0.52 | 33.8 | 29.2 |
| Isaiah Searles | - | 2 | 16.6 | 4.0 | 3.5 | 1.5 | 1.5 | 0.5 | 1.5 | 4.0 | 5.5 | - | - | - | 37.5 | 50.0 | 0.0 | - | 37.6 | 50.0 |
| Joelle Hodge | - | 1 | 18.8 | 4.0 | 2.0 | 0.0 | 1.0 | 0.0 | 2.0 | 6.0 | -1.0 | -31 | -2.1 | -117.5 | 33.3 | 0.0 | 0 | 0.04 | 33.3 | 33.3 |
| Payson Washburn | - | 2 | 9.1 | 3.0 | 2.0 | 1.0 | 0.0 | 0.0 | 0.5 | 3.0 | 2.5 | - | - | - | 33.3 | 0.0 | 100.0 | - | 43.6 | 33.3 |
| AJ Creech | - | 2 | 14.6 | 2.0 | 0.5 | 1.0 | 0.5 | 0.0 | 3.0 | 4.5 | -3.5 | 27 | 1.6 | 13.9 | 22.2 | 0.0 | 0 | 1.68 | 22.2 | 22.2 |
| Blake Senal | - | 1 | 3.0 | 2.0 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 2.0 | 1.0 | 0 | 0.0 | 0.0 | 50.0 | 0.0 | 0 | -0.09 | 50.0 | 50.0 |
| Yonas Medfu | - | 1 | 5.7 | 2.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | 1.0 | - | - | - | 100.0 | 0 | 0 | - | 100.0 | 100.0 |
| Myreon Phillip | - | 1 | 1.5 | 2.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | 1.0 | 19 | 2.7 | 186.1 | 100.0 | 0 | 0 | -0.1 | 100.0 | 100.0 |
| David Jinks | - | 2 | 10.8 | 1.5 | 0.5 | 0.5 | 1.0 | 0.0 | 1.5 | 2.5 | -0.5 | - | - | - | 20.0 | 33.3 | 0 | - | 30.0 | 30.0 |
| Javier Osowski-Freire | - | 2 | 5.2 | 1.0 | 0.0 | 0.5 | 0.0 | 0.0 | 0.5 | 1.5 | -0.5 | -1 | -0.1 | -6.2 | 33.3 | 0.0 | 0 | 0.08 | 33.3 | 33.3 |
| Stephan Direny | - | 2 | 2.2 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.5 | 0.5 | -1.0 | -4 | -0.3 | -12.1 | 0.0 | 0 | 0 | -0.78 | 0.0 | 0.0 |
| Nathan Corey | - | 1 | 4.2 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG