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Lipscomb Bisons

2012 Team Stats (3 games)

69.3
PPG
82.3
Opp
-13.0
Margin
44.9%
FG%
44.4%
3P%
71.9%
FT%
32.3
RPG
14.3
APG
16.7
TO
-
Est. poss./game
67.7
Adj PPG
71.4
Adj Opp PPG
#225
Scoring Rank

Model Outputs

2011-2012
Catalog

Output is shown as model rating with league rank in parentheses when available.

Model Output Notes
Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More โ†’ 789 (#282) -
Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More โ†’ 888 (#255) -
Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. HCA +101 elo More โ†’ 933 (#262) HCA +101 elo
Margin Margin Linear team-strength model fit on point differential instead of binary wins. HCA +3.2 More โ†’ -3.8 (#224) HCA +3.2
Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. HCA +3.2 More โ†’ -3.4 (#222) HCA +3.2
Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More โ†’ 0.337 (#249) -
Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. AdjNet -6.0 More โ†’ 0.334 (#226) AdjNet -6.0
Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. AdjNet -6.0 More โ†’ 0.333 (#226) AdjNet -6.0
Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. AdjO 67.7 | AdjD 71.4 More โ†’ 0.418 (#225) AdjO 67.7 | AdjD 71.4
Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. AdjO 65.0 | AdjD 68.2 More โ†’ 0.429 (#246) AdjO 65.0 | AdjD 68.2
Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More โ†’ 0.352 (#249) Blend of Elo, BT, Margin, PythLog, PtsOD
Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More โ†’ 0.354 (#249) Blend of Elo, BT, Margin, PythLog, PtsOD
Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. RD 162 | GP 28 More โ†’ 822 (#284) RD 162 | GP 28

2012 Schedule & Results

2012 Roster

Minutes by Position

The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.

Player Pos GP MIN PTS REB AST STL BLK TO FGA Numbers PM PM GP PM/G PM/40 FG% 3P% FT% RAPM TS% eFG%
J. Burgason J. Burgason G 18 33.4 15.4 3.2 1.7 0.5 0.2 2.1 5.1 13.8 -30 17 -1.8 -2.3 51.6 51.0 85.7 1.27 134.5 65.9
R. Boyd R. Boyd G 13 27.9 11.2 3.3 1.2 1.6 0.4 2.2 3.5 12.1 -4 10 -0.4 -0.6 46.7 46.4 42.9 -0.84 151.8 61.1
M. Smith M. Smith F 29 18.6 10.2 4.4 0.3 0.3 0.2 1.4 3.1 11.1 -112 26 -4.3 -10.9 44.9 0 65.8 -3.77 120.9 44.9
Z. Williams Z. Williams G 24 22.5 9.4 2.6 2.5 1.4 0.0 2.5 4.4 8.9 -58 21 -2.8 -5.1 37.7 28.0 70.5 -1.56 89.7 41.0
J. Glenn J. Glenn C 29 25.2 8.1 7.6 1.6 0.8 1.6 2.1 2.4 15.2 -33 26 -1.3 -2.1 57.1 0 54.8 -0.97 139.9 57.1
J. Arnett J. Arnett G 29 28.3 8.1 3.7 2.1 0.8 0.0 1.7 3.7 9.4 -15 26 -0.6 -0.9 43.4 40.8 71.9 2.22 98.3 52.8
D. Alexander D. Alexander G 29 24.7 7.9 3.3 1.7 1.1 0.1 1.0 3.0 10.1 -53 26 -2.0 -3.4 35.2 32.8 42.9 1.03 122.1 46.6
M. Smith M. Smith F 29 19.0 5.4 2.3 0.9 0.8 0.1 1.0 1.8 6.7 -99 26 -3.8 -8.5 47.1 39.3 68.8 -2.34 136.1 57.8
D. Smith D. Smith - 27 22.6 5.0 2.4 3.6 1.2 0.2 2.4 1.9 8.0 - - - - 45.1 16.7 47.8 - 109.6 46.1
M. Williams M. Williams F 22 12.1 3.8 3.0 0.1 0.3 0.2 0.9 2.3 4.3 -75 19 -3.9 -15.4 38.0 0 50.0 -5.19 75.1 38.0
C. Sanderson C. Sanderson G 16 7.6 3.1 1.0 0.5 0.1 0.0 0.5 0.4 3.9 -15 15 -1.0 -6.2 0.0 0.0 57.1 0.24 205.6 0.0
C. Johnson C. Johnson G 7 1.7 0.0 0.0 0.0 0.0 0.0 0.3 0.1 -0.4 - - - - 0.0 0.0 0 -1.63 0.0 0.0
Z. Ellis Z. Ellis F 3 1.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - - 0 0 0 -1.14 0 0

Numbers/Game vs RAPM

X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.

Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG