Lindsey Wilson Blue Raiders
Model Outputs
2025-2026 latest available
No materialized model snapshot for 2025 yet, so this section is showing the latest available team-model rows.
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 946 (#354) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 987 (#352) | HCA +95 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -11.6 (#479) | HCA +3.3 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.016 (#622) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.087 (#630) | AdjNet -20.4 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.085 (#629) | AdjNet -20.1 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.209 (#620) | AdjO 69.8 | AdjD 84.4 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.457 (#385) | AdjO 73.7 | AdjD 75.6 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.318 (#448) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.338 (#441) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 929 (#313) | RD 350 | GP 1 |
2025 Schedule & Results
2025 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Willie Walton | - | 1 | 28.0 | 20.0 | 10.0 | 2.0 | 2.0 | 0.0 | 0.0 | 13.0 | 21.0 | -142 | -4.7 | -31.9 | 53.8 | 60.0 | 100.0 | -0.29 | 69.8 | 65.4 |
| GianCarlo Valdez | - | 1 | 25.0 | 15.0 | 2.0 | 4.0 | 0.0 | 0.0 | 3.0 | 11.0 | 7.0 | 30 | 6.0 | 30.1 | 63.6 | 25.0 | 0 | -0.12 | 68.2 | 68.2 |
| Marlon Smith | - | 1 | 31.0 | 14.0 | 5.0 | 1.0 | 3.0 | 0.0 | 1.0 | 18.0 | 4.0 | -8 | -1.0 | -2.0 | 22.2 | 0.0 | 85.7 | 0.74 | 33.2 | 22.2 |
| Tylon Chatman | - | 1 | 17.0 | 10.0 | 0.0 | 2.0 | 1.0 | 0.0 | 2.0 | 7.0 | 4.0 | -124 | -4.3 | -16.7 | 42.9 | 66.7 | 100.0 | 0.31 | 63.5 | 57.1 |
| Noah Boler-Kyle | - | 1 | 22.0 | 9.0 | 3.0 | 0.0 | 2.0 | 2.0 | 3.0 | 3.0 | 10.0 | -35 | -1.5 | -3.9 | 100.0 | 0 | 100.0 | 0.7 | 104.2 | 100.0 |
| Tariq Daughton | - | 1 | 31.0 | 6.0 | 2.0 | 4.0 | 1.0 | 0.0 | 2.0 | 9.0 | 2.0 | -26 | -0.9 | -2.9 | 33.3 | 0.0 | 0 | 0.63 | 33.3 | 33.3 |
| Tim Vaughn | - | 1 | 16.0 | 4.0 | 0.0 | 0.0 | 1.0 | 0.0 | 0.0 | 4.0 | 1.0 | -6 | -0.2 | -0.9 | 50.0 | 0.0 | 0 | 1.11 | 50.0 | 50.0 |
| Zach Gray | - | 1 | 13.0 | 2.0 | 2.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | 3.0 | -127 | -4.1 | -22.0 | 0.0 | 0 | 100.0 | 0.56 | 53.2 | 0.0 |
| Hayden Moseley | - | 1 | 0.0 | 2.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | 1.0 | -6 | -0.5 | -150.0 | 100.0 | 0 | 0 | -1.6 | 100.0 | 100.0 |
| Jamarcus Wilkins | - | 1 | 13.0 | 2.0 | 5.0 | 2.0 | 1.0 | 0.0 | 1.0 | 1.0 | 8.0 | -46 | -2.0 | -38.2 | 100.0 | 0 | 0 | -0.2 | 100.0 | 100.0 |
| Brent Bowman | - | 1 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | -50 | -3.3 | -33.1 | 0 | 0 | 0 | -0.34 | 0 | 0 |
| Nick Liakonis | - | 1 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG