Lewis & Clark Pioneers
Model Outputs
2012-2013
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 995 (#329) | HCA +147 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | +2.7 (#507) | HCA +3.0 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +0.8 (#301) | HCA +3.3 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.495 (#230) | AdjO 65.6 | AdjD 65.8 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.485 (#288) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.481 (#284) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 906 (#393) | RD 350 | GP 1 |
2013 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2012-11-27 | @ | Portland Pilots | L | 73 - 78 |
2013 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q. Sims
|
- | 1 | 32.0 | 15.0 | 4.0 | 3.0 | 0.0 | 1.0 | 2.0 | 10.0 | 11.0 | - | - | - | 50.0 | 50.0 | 0 | -0.25 | 75.0 | 75.0 |
C. Freeberg
|
- | 1 | 15.0 | 5.0 | 0.0 | 1.0 | 3.0 | 0.0 | 1.0 | 5.0 | 3.0 | - | - | - | 40.0 | 100.0 | 0 | - | 50.0 | 50.0 |
S. Pisapia
|
- | 1 | 22.0 | 4.0 | 1.0 | 2.0 | 0.0 | 0.0 | 0.0 | 1.0 | 6.0 | - | - | - | 100.0 | 100.0 | 50.0 | - | 106.4 | 150.0 |
J. Leathers
|
- | 1 | 15.0 | 2.0 | 1.0 | 1.0 | 0.0 | 0.0 | 1.0 | 2.0 | 1.0 | 41 | 1.2 | 2.5 | 50.0 | 0 | 0 | 0.71 | 50.0 | 50.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG