LMU (CA)
Season:
2026
Also known as: LMU (CA)
Program History
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1077 (#189) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 1017 (#315) | HCA +62 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +49.8 (#27) | HCA +2.9 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 1.000 (#22) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 1.000 (#12) | AdjNet +72.0 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 1.000 (#11) | AdjNet +71.1 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.972 (#43) | AdjO 74.8 | AdjD 35.7 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.825 (#44) | AdjO 70.6 | AdjD 53.5 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.973 (#14) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.962 (#13) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1108 (#151) | RD 301 | GP 1 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Andjela Matic | - | 1 | 22.8 | 17.0 | 2.0 | 2.0 | 3.0 | 0.0 | 2.0 | 9.0 | 13.0 | - | - | - | 77.8 | 60.0 | 0 | - | 94.4 | 94.4 |
| Kayla Jones | - | 1 | 16.9 | 13.0 | 6.0 | 1.0 | 0.0 | 0.0 | 1.0 | 7.0 | 12.0 | 210 | 10.5 | 86.2 | 85.7 | 0 | 50.0 | 3.69 | 82.5 | 85.7 |
| Jess Lawson | - | 1 | 18.3 | 11.0 | 8.0 | 2.0 | 1.0 | 0.0 | 2.0 | 5.0 | 15.0 | - | - | - | 60.0 | 0 | 83.3 | - | 72.0 | 60.0 |
| Zawadi Ogot | - | 1 | 22.8 | 10.0 | 5.0 | 0.0 | 2.0 | 2.0 | 2.0 | 13.0 | 4.0 | - | - | - | 38.5 | 0 | 0.0 | - | 37.2 | 38.5 |
| Ivana Krajina | - | 1 | 17.9 | 7.0 | 2.0 | 4.0 | 1.0 | 0.0 | 1.0 | 7.0 | 6.0 | - | - | - | 42.9 | 20.0 | 0 | - | 50.0 | 50.0 |
| Maya Hernandez | - | 1 | 17.4 | 7.0 | 7.0 | 4.0 | 1.0 | 1.0 | 1.0 | 5.0 | 14.0 | 24 | 1.8 | 20.9 | 60.0 | 0 | 100.0 | -0.36 | 64.3 | 60.0 |
| Ana Milanovic | - | 1 | 13.6 | 7.0 | 1.0 | 2.0 | 1.0 | 0.0 | 2.0 | 3.0 | 6.0 | - | - | - | 100.0 | 0 | 100.0 | - | 101.7 | 100.0 |
| Carly Heidger | - | 1 | 16.5 | 6.0 | 3.0 | 0.0 | 1.0 | 0.0 | 0.0 | 7.0 | 3.0 | - | - | - | 42.9 | 0.0 | 0 | - | 42.9 | 42.9 |
| Paula Reus Piza | - | 1 | 13.7 | 3.0 | 5.0 | 2.0 | 0.0 | 0.0 | 1.0 | 3.0 | 6.0 | - | - | - | 33.3 | 0 | 50.0 | - | 38.7 | 33.3 |
| Lova Lagerlid | - | 1 | 2.0 | 0.0 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
| Allison Clarke | - | 1 | 25.4 | 0.0 | 1.0 | 3.0 | 0.0 | 0.0 | 3.0 | 6.0 | -5.0 | - | - | - | 0.0 | 0.0 | 0 | - | 0.0 | 0.0 |
| Mari Somvichian | - | 1 | 12.8 | 0.0 | 1.0 | 1.0 | 1.0 | 0.0 | 1.0 | 1.0 | 1.0 | - | - | - | 0.0 | 0.0 | 0 | - | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG