Jacksonville Dolphins
2025 Team Stats (4 games)
68.3
PPG
76.0
Opp
-7.8
Margin
38.6%
FG%
32.7%
3P%
73.9%
FT%
39.0
RPG
10.5
APG
17.5
TO
88.7
Pace
Model Outputs
2025-2026 latest available
No materialized model snapshot for 2025 yet, so this section is showing the latest available team-model rows.
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 1094 (#72) | HCA +113 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +12.9 (#163) | HCA +2.8 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.592 (#135) | AdjO 70.7 | AdjD 66.6 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.823 (#123) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.795 (#121) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1196 (#75) | RD 116 | GP 28 |
2025 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2024-11-06 | vs | Edward Waters Tigers | W | 80 - 59 |
| 2024-11-11 | @ | Miami Hurricanes | L | 71 - 74 |
| 2024-12-13 | @ | Marshall Thundering Herd | L | 76 - 78 |
| 2024-12-29 | @ | Alabama Crimson Tide | L | 46 - 93 |
2025 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
E. Battle
|
G | 3 | 36.7 | 21.7 | 3.7 | 3.3 | 0.7 | 0.0 | 3.0 | 21.3 | 5.0 | 4 | 0.2 | 0.2 | 39.1 | 18.8 | 85.7 | 0.36 | 46.3 | 41.4 |
S. Craig
|
F | 3 | 23.7 | 11.0 | 7.0 | 0.0 | 1.0 | 0.3 | 3.0 | 8.3 | 8.0 | 8 | 0.3 | 0.3 | 40.0 | 33.3 | 80.0 | 0.42 | 52.2 | 42.0 |
P. Williams
|
G | 4 | 25.0 | 10.0 | 4.8 | 2.5 | 0.8 | 0.0 | 3.0 | 6.8 | 8.2 | 34 | 1.1 | 1.4 | 44.4 | 44.4 | 85.7 | 0.61 | 60.3 | 51.9 |
M. Edwards
|
F | 4 | 22.8 | 9.0 | 5.0 | 1.5 | 1.2 | 0.0 | 1.5 | 8.5 | 6.8 | 44 | 1.6 | 2.3 | 41.2 | 40.0 | 60.0 | 0.8 | 46.9 | 44.1 |
S. Garrett
|
PG | 4 | 27.5 | 7.2 | 1.8 | 2.2 | 0.8 | 0.0 | 2.0 | 5.0 | 5.0 | 23 | 0.9 | 0.9 | 50.0 | 100.0 | 77.8 | 0.7 | 60.5 | 55.0 |
J. Duckett
|
C | 2 | 11.0 | 6.0 | 3.0 | 0.0 | 1.5 | 0.0 | 0.5 | 2.5 | 7.5 | -23 | -1.2 | -4.7 | 60.0 | 0 | 85.7 | -0.32 | 74.3 | 60.0 |
C. Mitchell
|
G | 4 | 20.0 | 4.5 | 2.0 | 0.5 | 0.8 | 0.2 | 1.5 | 5.5 | 1.0 | -1 | -0.0 | -0.1 | 22.7 | 33.3 | 70.0 | 0.32 | 34.1 | 25.0 |
J. Jones
|
C | 3 | 12.7 | 3.7 | 3.7 | 0.0 | 0.0 | 1.0 | 0.7 | 2.7 | 5.0 | 7 | 0.2 | 0.3 | 62.5 | 0 | 33.3 | 0.63 | 59.0 | 62.5 |
B. Burns
|
G | 4 | 16.5 | 3.0 | 1.8 | 0.2 | 0.2 | 0.0 | 1.2 | 4.0 | 0.0 | 27 | 0.9 | 2.8 | 25.0 | 33.3 | 50.0 | 0.19 | 33.8 | 31.2 |
J. Royale
|
G | 4 | 12.5 | 2.8 | 2.0 | 0.5 | 0.0 | 0.0 | 0.2 | 2.2 | 2.8 | 19 | 0.7 | 2.3 | 44.4 | 42.9 | 0 | 0.19 | 61.1 | 61.1 |
M. Knight
|
F | 4 | 9.5 | 1.5 | 2.2 | 0.2 | 0.0 | 0.2 | 0.8 | 2.8 | 0.8 | -26 | -0.9 | -3.4 | 27.3 | 0.0 | 0.0 | -0.33 | 25.3 | 27.3 |
I. Telleria
|
G | 1 | 12.0 | 0.0 | 1.0 | 1.0 | 0.0 | 0.0 | 2.0 | 4.0 | -4.0 | 6 | 0.4 | 1.2 | 0.0 | 0.0 | 0 | -0.2 | 0.0 | 0.0 |
L. Quattlebaum
|
G | 2 | 6.0 | 0.0 | 0.0 | 0.0 | 0.5 | 0.0 | 2.0 | 0.5 | -2.0 | -4 | -0.6 | -5.2 | 0.0 | 0 | 0 | -1.17 | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG