🐻⬇️🏀

Idaho State Bengals

Also known as: Idaho State Bengals
Program History

2022 Team Stats (1 games)

52.0
PPG
71.5
Opp
-7.1
Margin
32.0%
FG%
0.0%
3P%
66.7%
FT%
43.0
RPG
3.0
APG
20.0
TO
83.2
Pace

Model Outputs

2021-2022
Catalog

Output is shown as model rating with league rank in parentheses when available.

Model Output Notes
Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → 1078 (#215) -
Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → 991 (#336) -
Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. HCA +115 elo More → 902 (#605) HCA +115 elo
Margin Margin Linear team-strength model fit on point differential instead of binary wins. HCA +2.7 More → +16.5 (#287) HCA +2.7
Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. HCA +2.4 More → +0.6 (#348) HCA +2.4
Efficiency Efficiency Tempo-adjusted efficiency version of Pythagorean ratings. NetEff -20.3 More → 0.061 (#292) NetEff -20.3
Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. AdjO 64.3 | AdjD 68.5 More → 0.406 (#563) AdjO 64.3 | AdjD 68.5
Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.415 (#379) Blend of Elo, BT, Margin, PythLog, PtsOD
Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.397 (#397) Blend of Elo, BT, Margin, PythLog, PtsOD
Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. RD 141 | GP 30 More → 830 (#588) RD 141 | GP 30

2022 Schedule & Results

2022 Roster

Minutes by Position

The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.

Player Pos GP MIN PTS REB AST STL BLK TO FGA Numbers PM PM/G PM/40 FG% 3P% FT% RAPM TS% eFG%
L. Sorensen L. Sorensen G 2 17.0 8.0 3.5 1.0 0.0 0.0 3.5 3.5 5.5 -106 -3.8 -6.9 57.1 0.0 85.7 -0.34 79.4 57.1
J. Rodriguez J. Rodriguez - 28 20.4 7.8 4.1 0.3 0.5 0.1 1.2 0.5 11.1 -76 -2.7 -5.4 14.3 0.0 66.7 -0.09 711.5 14.3
B. Parker B. Parker - 30 18.8 7.4 2.8 1.0 0.6 0.6 1.4 0.7 10.3 12 0.7 7.2 47.6 0.0 100.0 0.3 509.6 47.6
A. Smellie A. Smellie - 30 32.0 6.7 3.4 1.9 0.7 0.1 1.6 0.5 10.8 -151 -5.0 -6.5 42.9 0.0 50.0 -0.47 576.5 42.9
T. Cool T. Cool G 2 28.0 6.0 3.5 2.5 1.5 0.5 2.5 3.5 8.0 -134 -4.6 -5.9 28.6 0.0 50.0 0.02 76.1 28.6
M. Porter M. Porter F 2 14.5 5.0 3.5 0.0 0.0 0.5 0.5 4.5 4.0 -157 -5.2 -11.4 22.2 0 66.7 -0.96 43.0 22.2
N. Robinson N. Robinson G 1 16.0 4.0 1.0 0.0 0.0 1.0 2.0 0.0 4.0 -69 -6.3 -8.4 0 0 0 0.18 0 0
Aj Burgin Aj Burgin G 28 13.1 3.7 1.8 0.6 0.4 0.1 0.5 0.5 5.5 -75 -2.6 -8.0 14.3 0.0 50.0 -0.29 329.9 14.3
D. Carr D. Carr - 30 20.4 3.5 3.0 0.2 0.3 0.3 0.6 0.2 6.5 -124 -4.1 -8.0 40.0 25.0 50.0 -0.62 622.1 50.0
R. Economou R. Economou G 1 3.0 3.0 0.0 0.0 1.0 0.0 0.0 0.0 4.0 63 4.8 16.2 0 0 0 0.46 0 0
L. Stormark L. Stormark - 1 3.0 2.0 0.0 0.0 0.0 0.0 0.0 0.0 2.0 - - - 0 0 0 - 0 0
E. Taylor III E. Taylor III G 2 3.0 1.0 0.0 0.5 0.0 0.0 0.0 0.0 1.5 -91 -4.0 -13.0 0 0 0 0.47 0 0
G. Buzangu G. Buzangu C 2 2.0 1.0 0.5 0.0 0.0 0.0 0.5 0.0 1.0 -9 -0.7 -9.1 0 0 0 -0.06 0 0
P. Tamba P. Tamba - 1 1.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 6 0.4 4.4 0 0 0 0.22 0 0
M. Vail M. Vail F 1 3.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 15 0.9 5.5 0 0 0 0.17 0 0
J. Wall J. Wall F 1 3.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 15 3.0 17.7 0 0 0 0.25 0 0
J. Nagle J. Nagle - 1 2.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 52 2.3 12.5 0 0 0 0.34 0 0
K. Karstetter K. Karstetter F 1 3.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0

Numbers/Game vs RAPM

X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.

Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG