Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 987 (#260) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 995 (#307) | HCA +95 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -14.9 (#503) | HCA +3.3 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.075 (#542) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.382 (#471) | AdjNet -4.2 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.390 (#466) | AdjNet -3.8 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.464 (#449) | AdjO 72.9 | AdjD 74.5 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.417 (#441) | AdjO 73.3 | AdjD 77.0 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.300 (#469) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.320 (#459) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 962 (#255) | RD 350 | GP 1 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ring Deng | - | 1 | 18.7 | 7.0 | 4.0 | 2.0 | 1.0 | 1.0 | 3.0 | 3.0 | 9.0 | - | - | - | 100.0 | 100.0 | 0 | - | 116.7 | 116.7 |
| Al Emerllahu | - | 1 | 13.4 | 7.0 | 1.0 | 0.0 | 0.0 | 1.0 | 2.0 | 4.0 | 3.0 | - | - | - | 50.0 | 50.0 | 100.0 | - | 71.7 | 62.5 |
| Jackson Swartz | - | 1 | 18.9 | 7.0 | 5.0 | 1.0 | 0.0 | 1.0 | 1.0 | 9.0 | 4.0 | - | - | - | 33.3 | 33.3 | 0 | - | 38.9 | 38.9 |
| Collin Maclin | - | 1 | 20.2 | 6.0 | 4.0 | 0.0 | 0.0 | 0.0 | 2.0 | 8.0 | 0.0 | - | - | - | 25.0 | 33.3 | 50.0 | - | 33.8 | 31.2 |
| Randy Woolf Jr. | - | 1 | 22.2 | 6.0 | 3.0 | 4.0 | 0.0 | 1.0 | 1.0 | 7.0 | 6.0 | 1 | 0.3 | 20.7 | 28.6 | 0.0 | 100.0 | 0.74 | 38.1 | 28.6 |
| Owen Evans | - | 1 | 22.0 | 5.0 | 3.0 | 0.0 | 0.0 | 0.0 | 2.0 | 7.0 | -1.0 | - | - | - | 14.3 | 14.3 | 100.0 | - | 31.7 | 21.4 |
| Cahlese Lee | - | 1 | 4.6 | 5.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | 1.0 | 3.0 | - | - | - | 100.0 | 100.0 | 100.0 | - | 133.0 | 150.0 |
| Kee'on Hutton | - | 1 | 22.0 | 3.0 | 2.0 | 2.0 | 0.0 | 0.0 | 1.0 | 9.0 | -3.0 | - | - | - | 11.1 | 16.7 | 0 | - | 16.7 | 16.7 |
| Jordon Williams | - | 1 | 2.0 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | 87 | 4.0 | 28.7 | 0 | 0 | 50.0 | -0.22 | 56.8 | 0 |
| Kevin Brown | - | 1 | 2.3 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1 | 0.3 | 4.6 | 0 | 0 | 0 | 0.34 | 0 | 0 |
| Koen Hula | - | 1 | 2.0 | 0.0 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
| Will Mays | - | 1 | 3.7 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | 2.0 | -3.0 | - | - | - | 0.0 | 0.0 | 0 | - | 0.0 | 0.0 |
| Josh Price | - | 1 | 7.9 | 0.0 | 4.0 | 0.0 | 0.0 | 0.0 | 1.0 | 2.0 | 1.0 | - | - | - | 0.0 | 0.0 | 0 | - | 0.0 | 0.0 |
| KJ Spieller | - | 1 | 22.4 | 0.0 | 2.0 | 0.0 | 0.0 | 0.0 | 3.0 | 1.0 | -2.0 | - | - | - | 0.0 | 0 | 0 | - | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG