Denver
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1167 (#60) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 1016 (#216) | HCA +95 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +31.6 (#15) | HCA +3.3 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.968 (#92) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.977 (#45) | AdjNet +32.3 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.978 (#45) | AdjNet +32.0 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.915 (#44) | AdjO 99.0 | AdjD 72.8 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.878 (#4) | AdjO 94.7 | AdjD 72.9 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.904 (#9) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.892 (#7) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1142 (#82) | RD 282 | GP 2 |
2026 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2025-12-09 | vs | Colo. Christian | W | 95 - 59 |
| 2025-12-11 | vs | Alas. Anchorage | W | 97 - 61 |
| 2025-12-16 | vs | UCCS | W | 129 - 93 |
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Shaun Wysocki | - | 3 | 29.6 | 22.7 | 7.0 | 1.0 | 0.3 | 1.0 | 0.3 | 9.3 | 22.3 | - | - | - | 78.6 | 50.0 | 80.8 | - | 86.2 | 83.9 |
| Carson Johnson | - | 3 | 30.7 | 21.7 | 0.7 | 4.0 | 1.3 | 0.0 | 0.0 | 12.0 | 15.7 | 92 | 3.8 | 18.9 | 63.9 | 73.7 | 100.0 | 0.32 | 85.1 | 83.3 |
| Jeremiah Burke | - | 3 | 24.8 | 15.3 | 5.0 | 2.0 | 1.0 | 0.7 | 1.3 | 10.7 | 12.0 | - | - | - | 56.2 | 35.7 | 62.5 | - | 64.8 | 64.1 |
| Julius Rollins | - | 2 | 22.6 | 15.0 | 3.5 | 3.5 | 1.0 | 0.0 | 2.0 | 9.5 | 11.5 | - | - | - | 52.6 | 53.8 | 100.0 | - | 73.8 | 71.1 |
| Logan Kinsey | - | 3 | 24.6 | 14.3 | 3.3 | 1.0 | 0.3 | 0.0 | 0.7 | 7.3 | 11.0 | - | - | - | 72.7 | 33.3 | 83.3 | - | 78.8 | 75.0 |
| Josh Lee | - | 3 | 18.9 | 7.0 | 2.7 | 1.7 | 0.7 | 0.0 | 2.0 | 4.7 | 5.3 | -28 | -1.8 | -24.3 | 50.0 | 50.0 | 75.0 | 1.41 | 66.6 | 64.3 |
| Didier Maleng | - | 3 | 11.8 | 6.3 | 5.0 | 0.0 | 0.3 | 0.3 | 0.7 | 2.7 | 8.7 | - | - | - | 87.5 | 0 | 71.4 | - | 85.7 | 87.5 |
| Gabe Oldham | - | 3 | 24.4 | 6.0 | 7.0 | 1.7 | 0.7 | 0.7 | 0.7 | 3.7 | 11.7 | - | - | - | 72.7 | 0 | 50.0 | - | 70.5 | 72.7 |
| Zane Nelson | - | 1 | 18.0 | 3.0 | 1.0 | 2.0 | 1.0 | 0.0 | 2.0 | 4.0 | 1.0 | - | - | - | 25.0 | 33.3 | 0 | - | 37.5 | 37.5 |
| Corleone Dandridge | - | 3 | 10.6 | 2.7 | 3.0 | 0.0 | 0.3 | 0.0 | 0.7 | 3.3 | 2.0 | - | - | - | 40.0 | 0.0 | 0 | - | 40.0 | 40.0 |
| Loch Cunningham | - | 3 | 2.4 | 0.0 | 1.0 | 0.3 | 0.0 | 0.0 | 0.3 | 0.3 | 0.7 | - | - | - | 0.0 | 0 | 0 | - | 0.0 | 0.0 |
| Devin Carney | - | 2 | 1.6 | 0.0 | 0.0 | 0.5 | 0.0 | 0.0 | 0.5 | 1.0 | -1.0 | - | - | - | 0.0 | 0.0 | 0 | - | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG