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Central (IA)

Also known as: Central (IA)
Program History

Model Outputs

2025-2026
Catalog

Output is shown as model rating with league rank in parentheses when available.

Model Output Notes
Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → 993 (#393) -
Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → 1042 (#285) -
Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. HCA +56 elo More → 1079 (#119) HCA +56 elo
Margin Margin Linear team-strength model fit on point differential instead of binary wins. HCA +2.3 More → -5.2 (#194) HCA +2.3
Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. HCA +3.0 More → -6.4 (#463) HCA +3.0
Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → 0.604 (#398) -
Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. AdjNet +2.8 More → 0.581 (#326) AdjNet +2.8
Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. AdjNet +2.5 More → 0.573 (#326) AdjNet +2.5
Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. AdjO 77.2 | AdjD 74.9 More → 0.552 (#320) AdjO 77.2 | AdjD 74.9
Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. AdjO 78.1 | AdjD 80.0 More → 0.457 (#497) AdjO 78.1 | AdjD 80.0
Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.443 (#446) Blend of Elo, BT, Margin, PythLog, PtsOD
Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.451 (#442) Blend of Elo, BT, Margin, PythLog, PtsOD
Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. RD 143 | GP 5 More → 1150 (#98) RD 143 | GP 5

2026 Schedule & Results

Date Vs/At Opponent Result Score
2026-01-21 @ Coe W 88 - 85
2026-01-24 vs Buena Vista W 93 - 91
2026-01-28 vs Neb. Wesleyan L 66 - 87
2026-02-04 @ Loras L 66 - 89
2026-02-07 @ Dubuque W 79 - 73

2026 Roster

Minutes by Position

The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.

Player Pos GP MIN PTS REB AST STL BLK TO FGA Numbers PM PM/G PM/40 FG% 3P% FT% RAPM TS% eFG%
Owen Schipper - 5 39.8 17.8 9.4 2.0 0.0 0.2 2.6 10.0 16.8 -3 -0.1 -0.6 58.0 41.4 90.5 0.05 75.1 70.0
Kyle Cason - 5 33.9 16.6 6.0 1.2 1.2 0.4 3.0 14.0 8.4 -24 -1.2 -6.4 42.9 15.8 71.4 0.56 50.4 45.0
Braylon Thomsen - 5 32.7 16.0 5.4 1.0 0.2 0.4 2.0 10.2 10.8 -50 -2.5 -17.3 56.9 47.4 81.2 -1.29 68.9 65.7
Anthony Gott - 5 27.5 14.2 6.4 1.6 0.4 1.4 2.4 12.6 9.0 -35 -1.8 -13.6 47.6 0 61.1 -1.13 50.1 47.6
Brad Curren - 5 32.1 5.4 3.0 2.4 0.6 0.0 1.0 3.8 6.6 -21 -1.1 -5.5 47.4 43.8 66.7 2.98 66.4 65.8
Carson Jones - 5 29.4 3.8 2.2 1.6 0.0 0.0 0.8 5.2 1.6 -7 -0.4 -1.7 19.2 12.5 87.5 -0.55 32.2 23.1
Sage Suntken - 5 8.0 2.0 0.6 0.4 0.8 0.0 0.6 2.2 1.0 4 0.3 7.8 36.4 25.0 0 -0.2 45.5 45.5
Boaz Clark - 3 3.8 1.7 1.0 0.3 0.0 0.0 0.0 1.0 2.0 10 0.8 12.1 66.7 50.0 0 1.0 83.3 83.3
Alex Ruba - 5 7.5 1.0 1.0 0.6 0.2 0.2 0.4 1.0 1.6 -1 -0.1 -0.5 40.0 50.0 0 1.7 50.0 50.0
Alier Agau - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0
Fulton Flesher - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0
Evan Hatcher - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0
Dario Biaggi - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0
Ross Kusel - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0
Derek Thissen - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0
Grant Uecker - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 10 0.7 7.0 0 0 0 0.32 0 0
Patrick Weyrauch - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0

Numbers/Game vs RAPM

X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.

Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG