Cal St. Fullerton
Also known as: Cal St. Fullerton
Program History
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1032 (#231) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1036 (#301) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 994 (#503) | HCA +56 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +20.7 (#119) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.997 (#121) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.752 (#254) | AdjNet +9.6 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.752 (#252) | AdjNet +9.4 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.847 (#146) | AdjO 108.5 | AdjD 89.6 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.721 (#85) | AdjO 86.0 | AdjD 75.6 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.814 (#85) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.758 (#125) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 991 (#373) | RD 350 | GP 1 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Jaden Henderson | - | 1 | 19.5 | 25.0 | 4.0 | 3.0 | 0.0 | 0.0 | 1.0 | 16.0 | 15.0 | 24 | 4.8 | 16.5 | 62.5 | 71.4 | 0 | 1.32 | 78.1 | 78.1 |
| Kiwane Garris Jr | - | 1 | 22.9 | 22.0 | 8.0 | 5.0 | 5.0 | 0.0 | 0.0 | 12.0 | 28.0 | - | - | - | 66.7 | 57.1 | 50.0 | - | 79.9 | 83.3 |
| Bryce Cofield | - | 1 | 18.0 | 13.0 | 6.0 | 7.0 | 0.0 | 1.0 | 2.0 | 5.0 | 20.0 | - | - | - | 100.0 | 0 | 100.0 | - | 102.8 | 100.0 |
| Jefferson De La Cruz Monegro | - | 1 | 17.4 | 13.0 | 5.0 | 2.0 | 1.0 | 1.0 | 0.0 | 11.0 | 11.0 | - | - | - | 36.4 | 33.3 | 100.0 | - | 50.9 | 40.9 |
| Bailey Nunn | - | 1 | 24.6 | 12.0 | 5.0 | 6.0 | 2.0 | 0.0 | 1.0 | 5.0 | 19.0 | - | - | - | 40.0 | 40.0 | 100.0 | - | 78.5 | 60.0 |
| Josh Ward | - | 1 | 22.3 | 10.0 | 5.0 | 3.0 | 0.0 | 0.0 | 2.0 | 8.0 | 8.0 | - | - | - | 37.5 | 20.0 | 75.0 | - | 51.2 | 43.8 |
| Kendrick De Luna | - | 1 | 14.1 | 8.0 | 3.0 | 3.0 | 0.0 | 1.0 | 2.0 | 4.0 | 9.0 | - | - | - | 75.0 | 0 | 66.7 | - | 75.2 | 75.0 |
| Landon Seaman | - | 1 | 16.0 | 8.0 | 4.0 | 2.0 | 3.0 | 0.0 | 1.0 | 6.0 | 10.0 | - | - | - | 66.7 | 0 | 0.0 | - | 58.1 | 66.7 |
| Matthew Quinlan | - | 1 | 5.5 | 7.0 | 1.0 | 0.0 | 0.0 | 0.0 | 1.0 | 4.0 | 3.0 | - | - | - | 75.0 | 50.0 | 0 | - | 87.5 | 87.5 |
| Davis White | - | 1 | 14.7 | 7.0 | 4.0 | 1.0 | 0.0 | 1.0 | 0.0 | 8.0 | 5.0 | -18 | -1.6 | -46.3 | 37.5 | 16.7 | 0 | -0.4 | 43.8 | 43.8 |
| Christian Williams | - | 1 | 13.7 | 7.0 | 2.0 | 3.0 | 2.0 | 0.0 | 0.0 | 6.0 | 8.0 | 63 | 6.3 | 39.4 | 50.0 | 25.0 | 0 | 4.84 | 58.3 | 58.3 |
| Benjamin Winker | - | 1 | 11.2 | 4.0 | 5.0 | 2.0 | 0.0 | 0.0 | 1.0 | 2.0 | 8.0 | - | - | - | 100.0 | 0 | 0.0 | - | 69.4 | 100.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG