🐻⬇️🏀

Bob Jones

Also known as: Bob Jones
Program History

Model Outputs

2025-2026
Catalog

Output is shown as model rating with league rank in parentheses when available.

Model Output Notes
Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → 996 (#389) -
Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → 936 (#446) -
Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. HCA +56 elo More → 941 (#615) HCA +56 elo
Margin Margin Linear team-strength model fit on point differential instead of binary wins. HCA +2.3 More → -15.1 (#316) HCA +2.3
Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. HCA +3.0 More → -18.5 (#665) HCA +3.0
Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → 0.536 (#441) -
Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. AdjNet -16.9 More → 0.125 (#608) AdjNet -16.9
Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. AdjNet -17.0 More → 0.121 (#602) AdjNet -17.0
Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. AdjO 74.3 | AdjD 87.3 More → 0.236 (#618) AdjO 74.3 | AdjD 87.3
Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. AdjO 76.2 | AdjD 83.5 More → 0.339 (#639) AdjO 76.2 | AdjD 83.5
Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.233 (#636) Blend of Elo, BT, Margin, PythLog, PtsOD
Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. Blend of Elo, BT, Margin, PythLog, PtsOD More → 0.254 (#630) Blend of Elo, BT, Margin, PythLog, PtsOD
Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. RD 224 | GP 5 More → 791 (#567) RD 224 | GP 5

2026 Schedule & Results

Date Vs/At Opponent Result Score
2025-11-14 @ Sewanee W 94 - 91
2025-11-15 vs Spalding L 79 - 85
2025-11-18 vs Brevard W 92 - 85
2025-12-05 @ Brevard L 86 - 100
2026-01-21 vs Covenant L 90 - 96

2026 Roster

Minutes by Position

The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.

Player Pos GP MIN PTS REB AST STL BLK TO FGA Numbers PM PM/G PM/40 FG% 3P% FT% RAPM TS% eFG%
Tostadas Pouncey - 5 33.8 19.2 3.6 3.2 1.2 0.2 2.4 14.8 10.2 - - - 48.6 44.0 81.2 - 59.2 56.1
Devin Dean - 3 26.7 18.3 5.3 2.3 0.3 0.3 3.0 11.7 12.0 - - - 57.1 46.2 90.0 - 69.8 65.7
Shad Vander Hart - 5 29.5 16.8 10.6 2.2 2.2 0.4 2.0 10.0 20.2 - - - 68.0 0.0 69.6 - 69.9 68.0
Brandon Wilkins - 5 26.5 15.8 2.6 1.8 2.4 0.0 1.8 11.8 9.0 - - - 45.8 26.5 61.5 - 56.1 53.4
Braxton Murray - 5 31.5 8.6 5.4 1.8 1.4 0.6 1.4 6.4 10.0 20 2.0 104.1 56.2 0 50.0 -1.07 56.3 56.2
Trevor Brunson - 5 27.6 7.4 1.8 4.8 2.0 0.0 2.4 7.8 5.8 - - - 35.9 33.3 33.3 - 45.9 46.2
Dillon Harris - 4 6.7 4.2 1.2 0.2 0.5 0.0 0.5 3.0 2.8 -34 -3.1 -10.2 58.3 0 60.0 0.68 59.9 58.3
Conner Barfield - 5 9.1 2.8 0.4 0.8 0.8 0.2 0.2 1.8 3.0 - - - 44.4 40.0 66.7 - 60.1 55.6
Trevor Pittman - 5 6.4 2.4 0.6 0.0 0.4 0.0 0.2 2.2 1.0 - - - 36.4 42.9 50.0 -0.55 50.5 50.0
Drew Cannon - 5 12.9 0.8 2.0 0.4 0.6 0.2 0.6 1.6 1.8 - - - 25.0 0.0 0.0 - 23.7 25.0
Josh Dorsey - 2 1.9 0.0 0.0 0.5 0.0 0.0 0.5 0.5 -0.5 - - - 0.0 0.0 0 - 0.0 0.0
Devin Pope - 2 1.2 0.0 0.0 0.0 0.0 0.0 0.0 1.0 -1.0 - - - 0.0 0.0 0 - 0.0 0.0
Justin Skelton - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0
Amar Maccius - 1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 - - - 0 0 0 - 0 0

Numbers/Game vs RAPM

X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.

Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG