Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1019 (#311) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1077 (#185) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 1009 (#370) | HCA +56 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +21.7 (#109) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.998 (#112) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.981 (#74) | AdjNet +34.0 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.983 (#74) | AdjNet +34.1 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.915 (#74) | AdjO 88.5 | AdjD 62.4 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.650 (#147) | AdjO 77.5 | AdjD 70.7 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.846 (#62) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.811 (#69) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1082 (#223) | RD 350 | GP 1 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Kenyon Goodin | - | 1 | 22.1 | 19.0 | 3.0 | 3.0 | 1.0 | 0.0 | 0.0 | 7.0 | 19.0 | - | - | - | 100.0 | 100.0 | 100.0 | - | 127.7 | 128.6 |
| Brian Waddell | - | 1 | 20.7 | 17.0 | 5.0 | 1.0 | 0.0 | 0.0 | 2.0 | 7.0 | 14.0 | - | - | - | 85.7 | 0 | 83.3 | - | 88.2 | 85.7 |
| Michael Wilson Jr. | - | 1 | 17.5 | 12.0 | 7.0 | 1.0 | 2.0 | 0.0 | 0.0 | 9.0 | 13.0 | 2 | 1.0 | 4.1 | 44.4 | 50.0 | 75.0 | -0.0 | 55.8 | 50.0 |
| Tyler Doyle | - | 1 | 16.1 | 8.0 | 1.0 | 0.0 | 0.0 | 1.0 | 0.0 | 3.0 | 7.0 | - | - | - | 100.0 | 0 | 100.0 | - | 103.1 | 100.0 |
| Grant Neal | - | 1 | 9.6 | 8.0 | 3.0 | 0.0 | 0.0 | 0.0 | 0.0 | 5.0 | 6.0 | - | - | - | 60.0 | 100.0 | 50.0 | - | 68.0 | 70.0 |
| Donovan Hunter | - | 1 | 15.3 | 7.0 | 3.0 | 1.0 | 2.0 | 0.0 | 1.0 | 7.0 | 5.0 | -45 | -2.5 | -12.8 | 42.9 | 25.0 | 0 | 0.32 | 50.0 | 50.0 |
| Myles Watkins | - | 1 | 16.3 | 6.0 | 0.0 | 3.0 | 1.0 | 0.0 | 0.0 | 4.0 | 6.0 | - | - | - | 50.0 | 0 | 100.0 | - | 61.5 | 50.0 |
| Tommy Clark | - | 1 | 14.3 | 5.0 | 0.0 | 1.0 | 0.0 | 0.0 | 0.0 | 5.0 | 1.0 | -35 | -2.2 | -8.0 | 40.0 | 33.3 | 0 | 1.65 | 50.0 | 50.0 |
| Dominique Murphy Jr | - | 1 | 8.3 | 4.0 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 3.0 | 2.0 | - | - | - | 66.7 | 0 | 0 | - | 66.7 | 66.7 |
| Grant Whitaker | - | 1 | 19.9 | 4.0 | 5.0 | 4.0 | 1.0 | 0.0 | 1.0 | 5.0 | 8.0 | - | - | - | 40.0 | 0.0 | 0.0 | - | 36.8 | 40.0 |
| Darrius Bolden | - | 1 | 19.5 | 2.0 | 0.0 | 1.0 | 2.0 | 0.0 | 0.0 | 1.0 | 4.0 | - | - | - | 100.0 | 0 | 0 | - | 100.0 | 100.0 |
| Jacob Wassler | - | 1 | 20.4 | 2.0 | 10.0 | 3.0 | 0.0 | 1.0 | 2.0 | 5.0 | 9.0 | - | - | - | 0.0 | 0.0 | 100.0 | - | 17.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG