Anderson (IN) Ravens
Season:
2026
Also known as: Anderson (IN) Ravens
Program History
2026 Team Stats (1 games)
58.0
PPG
94.0
Opp
-36.0
Margin
34.5%
FG%
25.0%
3P%
73.7%
FT%
39.0
RPG
12.0
APG
31.0
TO
97.4
Pace
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 997 (#271) | HCA +113 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -14.2 (#443) | HCA +2.8 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.463 (#306) | AdjO 63.1 | AdjD 64.7 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.250 (#426) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.292 (#403) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 866 (#471) | RD 350 | GP 1 |
2026 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2025-11-26 | @ | IU Indianapolis Jaguars | L | 58 - 94 |
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
V. Detraz
|
F | 1 | 22.0 | 16.0 | 11.0 | 1.0 | 0.0 | 1.0 | 0.0 | 9.0 | 20.0 | - | - | - | 55.6 | 0 | 85.7 | - | 66.2 | 55.6 |
B. Larrison
|
G | 1 | 24.0 | 12.0 | 3.0 | 2.0 | 2.0 | 1.0 | 2.0 | 12.0 | 6.0 | - | - | - | 33.3 | 0.0 | 100.0 | - | 43.6 | 33.3 |
P. Williamson
|
G | 1 | 18.0 | 6.0 | 1.0 | 3.0 | 0.0 | 0.0 | 1.0 | 3.0 | 6.0 | - | - | - | 66.7 | 66.7 | 0 | - | 100.0 | 100.0 |
L. Smith
|
G | 1 | 17.0 | 5.0 | 3.0 | 0.0 | 0.0 | 0.0 | 1.0 | 4.0 | 3.0 | - | - | - | 50.0 | 100.0 | 0 | - | 62.5 | 62.5 |
I. Davis
|
G | 1 | 24.0 | 5.0 | 2.0 | 2.0 | 1.0 | 0.0 | 6.0 | 7.0 | -3.0 | -10 | -0.7 | -3.8 | 28.6 | 0.0 | 50.0 | -0.76 | 31.7 | 28.6 |
S. Sewak
|
G | 1 | 15.0 | 3.0 | 4.0 | 1.0 | 0.0 | 0.0 | 4.0 | 8.0 | -4.0 | - | - | - | 12.5 | 0.0 | 50.0 | - | 16.9 | 12.5 |
T. Custer
|
G | 1 | 10.0 | 3.0 | 1.0 | 0.0 | 0.0 | 0.0 | 4.0 | 3.0 | -3.0 | - | - | - | 33.3 | 50.0 | 0 | - | 50.0 | 50.0 |
M. Bruce
|
G | 1 | 11.0 | 3.0 | 2.0 | 0.0 | 0.0 | 0.0 | 5.0 | 2.0 | -2.0 | - | - | - | 50.0 | 0.0 | 50.0 | - | 52.1 | 50.0 |
S. Sierota
|
G | 1 | 6.0 | 2.0 | 1.0 | 0.0 | 0.0 | 0.0 | 2.0 | 1.0 | 0.0 | - | - | - | 100.0 | 0 | 0 | - | 100.0 | 100.0 |
P. Copper
|
F | 1 | 5.0 | 2.0 | 0.0 | 0.0 | 1.0 | 0.0 | 0.0 | 2.0 | 1.0 | - | - | - | 50.0 | 0 | 0 | - | 50.0 | 50.0 |
K. Hendrickson
|
F | 1 | 11.0 | 1.0 | 4.0 | 0.0 | 0.0 | 0.0 | 2.0 | 1.0 | 2.0 | - | - | - | 0.0 | 0 | 50.0 | - | 26.6 | 0.0 |
M. Wozniak
|
G | 1 | 6.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 2.0 | -2.0 | - | - | - | 0.0 | 0.0 | 0 | - | 0.0 | 0.0 |
E. Ball
|
F | 1 | 6.0 | 0.0 | 1.0 | 0.0 | 0.0 | 0.0 | 1.0 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
J. Hoffman
|
G | 1 | 5.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | -1.0 | - | - | - | 0.0 | 0 | 0 | - | 0.0 | 0.0 |
K. Shiets
|
G | 1 | 9.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 3.0 | -3.0 | - | - | - | 0.0 | 0.0 | 0 | - | 0.0 | 0.0 |
A. Pate
|
G | 1 | 11.0 | 0.0 | 2.0 | 3.0 | 0.0 | 0.0 | 1.0 | 0.0 | 4.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
Numbers/Game vs RAPM
Not enough players with both Numbers/Game and RAPM to plot.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG