West Virginia Wesleyan
2025 Team Stats (1 games)
63.0
PPG
93.0
Opp
-30.0
Margin
42.9%
FG%
47.4%
3P%
85.7%
FT%
25.0
RPG
10.0
APG
16.0
TO
75.1
Pace
Model Outputs
2025-2026 latest available
No materialized model snapshot for 2025 yet, so this section is showing the latest available team-model rows.
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 997 (#306) | HCA +109 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -9.6 (#475) | HCA +2.5 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.478 (#345) | AdjO 72.6 | AdjD 73.6 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.273 (#500) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.319 (#483) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 936 (#331) | RD 350 | GP 1 |
2025 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2024-12-16 | @ | Marshall Thundering Herd | L | 63 - 93 |
2025 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M. Batchelor
|
ATH | 1 | 32.0 | 16.0 | 1.0 | 1.0 | 2.0 | 0.0 | 2.0 | 10.0 | 8.0 | - | - | - | 60.0 | 50.0 | 50.0 | - | 73.5 | 75.0 |
C. Litton
|
- | 1 | 22.0 | 11.0 | 2.0 | 0.0 | 1.0 | 0.0 | 1.0 | 6.0 | 7.0 | - | - | - | 66.7 | 33.3 | 100.0 | - | 79.9 | 75.0 |
Lamont Jones
|
- | 1 | 10.0 | 8.0 | 4.0 | 0.0 | 1.0 | 0.0 | 2.0 | 7.0 | 4.0 | 97 | 3.0 | 4.2 | 42.9 | 100.0 | 0 | 1.4 | 57.1 | 57.1 |
A. Mirhosseini
|
- | 1 | 27.0 | 6.0 | 2.0 | 5.0 | 1.0 | 0.0 | 4.0 | 11.0 | -1.0 | - | - | - | 18.2 | 40.0 | 0 | - | 27.3 | 27.3 |
A. Gray
|
- | 1 | 31.0 | 6.0 | 6.0 | 2.0 | 1.0 | 0.0 | 0.0 | 3.0 | 12.0 | -71 | -3.9 | -5.9 | 66.7 | 100.0 | 100.0 | -0.05 | 87.2 | 83.3 |
Stephen Ovia
|
- | 1 | 24.0 | 6.0 | 5.0 | 0.0 | 1.0 | 0.0 | 2.0 | 6.0 | 4.0 | - | - | - | 50.0 | 0 | 0 | - | 50.0 | 50.0 |
A. Crosby
|
ATH | 1 | 20.0 | 4.0 | 1.0 | 1.0 | 1.0 | 1.0 | 2.0 | 6.0 | 0.0 | - | - | - | 16.7 | 0.0 | 100.0 | - | 29.1 | 16.7 |
E. Akbay
|
G | 1 | 7.0 | 4.0 | 1.0 | 1.0 | 0.0 | 0.0 | 0.0 | 4.0 | 2.0 | - | - | - | 50.0 | 0.0 | 0 | - | 50.0 | 50.0 |
J. Ibukunoluwa
|
F | 1 | 5.0 | 2.0 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | 2.0 | 53 | 4.1 | 14.4 | 100.0 | 0 | 0 | 0.16 | 100.0 | 100.0 |
B. Bernard
|
G | 1 | 4.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
J. Lewton
|
F | 1 | 2.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | 0.0 | -1.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
L. Foster Jr.
|
G | 1 | 3.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | -1.0 | 13 | 2.6 | 2.6 | 0.0 | 0 | 0 | 0.1 | 0.0 | 0.0 |
Jerell Baptiste
|
- | 1 | 3.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | 0.0 | -1.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
K. Joyce
|
G | 1 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
J. Alvarado
|
ATH | 1 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
J. Westfall
|
- | 1 | 8.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | -1.0 | - | - | - | 0.0 | 0 | 0 | - | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG