West Virginia St.
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 858 (#398) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 924 (#399) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 851 (#573) | HCA +95 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | -2.7 (#248) | HCA +2.8 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -6.5 (#418) | HCA +3.3 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.511 (#329) | - |
| Efficiency Efficiency Tempo-adjusted efficiency version of Pythagorean ratings. More → | 0.200 (#273) | NetEff -13.7 |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.545 (#396) | AdjNet +1.6 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.614 (#358) | AdjNet +4.0 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.556 (#374) | AdjO 82.5 | AdjD 80.0 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.323 (#524) | AdjO 76.7 | AdjD 84.8 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.325 (#441) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.321 (#457) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 778 (#463) | RD 156 | GP 6 |
2026 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2026-01-21 | vs | Glenville St. | L | 71 - 88 |
| 2026-01-24 | @ | Charleston (WV) | L | 70 - 83 |
| 2026-01-28 | vs | West Liberty | L | 82 - 103 |
| 2026-01-31 | @ | Wheeling | L | 92 - 106 |
| 2026-02-04 | @ | Frostburg St. | L | 79 - 95 |
| 2026-02-07 | vs | Fairmont St. | L | 74 - 121 |
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Trey Harris | - | 5 | 34.2 | 17.6 | 7.0 | 1.6 | 2.0 | 0.0 | 2.4 | 11.2 | 14.6 | -118 | -5.9 | -28.7 | 46.4 | 23.1 | 71.7 | -2.04 | 57.7 | 49.1 |
| Jaylen Subject | - | 6 | 31.1 | 14.0 | 5.3 | 1.8 | 0.8 | 0.7 | 2.5 | 8.8 | 11.3 | -153 | -7.3 | -35.3 | 58.5 | 46.2 | 84.2 | -1.2 | 68.4 | 64.2 |
| Andrew Shull | - | 5 | 30.6 | 11.6 | 1.2 | 1.6 | 0.8 | 0.0 | 1.4 | 10.0 | 3.8 | -67 | -4.5 | -17.7 | 40.0 | 42.1 | 50.0 | -1.16 | 56.0 | 56.0 |
| Camren Wilkes | - | 6 | 23.1 | 11.2 | 4.0 | 2.3 | 0.3 | 0.0 | 1.2 | 10.0 | 6.7 | -134 | -6.4 | -37.1 | 40.0 | 21.7 | 82.4 | 0.81 | 49.6 | 44.2 |
| Aymeric Toussaint | - | 5 | 21.0 | 11.0 | 2.4 | 0.6 | 0.4 | 0.8 | 1.8 | 6.8 | 6.6 | -110 | -6.9 | -38.6 | 61.8 | 33.3 | 70.6 | -3.33 | 66.3 | 63.2 |
| Hassan Belkhaddar | - | 6 | 25.6 | 8.3 | 5.5 | 1.3 | 1.0 | 1.0 | 2.0 | 7.3 | 7.8 | -168 | -8.0 | -43.0 | 36.4 | 17.6 | 88.2 | -0.83 | 48.6 | 39.8 |
| Norris Bourne Jr | - | 6 | 24.7 | 5.5 | 2.2 | 0.3 | 0.3 | 0.0 | 1.5 | 7.5 | -0.7 | - | - | - | 26.7 | 20.7 | 100.0 | - | 35.6 | 33.3 |
| Bryson Smith | - | 5 | 12.2 | 4.0 | 1.6 | 0.4 | 0.4 | 0.0 | 0.4 | 3.6 | 2.4 | -25 | -2.5 | -19.6 | 50.0 | 25.0 | 0.0 | 1.01 | 54.2 | 55.6 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG