Wentworth
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 718 (#643) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 698 (#635) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 838 (#729) | HCA +56 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | -20.9 (#373) | HCA +2.3 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -17.2 (#643) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.349 (#565) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.156 (#578) | AdjNet -14.6 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.150 (#575) | AdjNet -14.9 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.268 (#577) | AdjO 68.2 | AdjD 79.3 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.297 (#670) | AdjO 71.6 | AdjD 81.0 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.143 (#716) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.159 (#713) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 694 (#619) | RD 125 | GP 20 |
2026 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2025-11-07 | @ | Wheaton (MA) | L | 66 - 92 |
| 2025-11-10 | vs | MIT | L | 67 - 69 |
| 2025-11-15 | @ | Lasell | L | 90 - 98 |
| 2025-11-19 | @ | Gordon | L | 67 - 88 |
| 2025-11-21 | vs | Fisher | L | 85 - 93 |
| 2025-11-22 | @ | Bridgewater St. | L | 75 - 93 |
| 2025-11-25 | @ | Babson | L | 54 - 98 |
| 2025-12-02 | vs | Suffolk | L | 42 - 79 |
| 2025-12-06 | vs | Endicott | L | 56 - 91 |
| 2025-12-12 | vs | Westfield St. | L | 72 - 74 |
| 2026-01-03 | @ | Roger Williams | L | 60 - 83 |
| 2026-01-06 | @ | Nichols | L | 71 - 79 |
| 2026-01-10 | vs | Gordon | L | 69 - 75 |
| 2026-01-14 | vs | JWU (Providence) | W | 89 - 56 |
| 2026-01-17 | @ | Western New Eng. | L | 61 - 63 |
| 2026-01-20 | @ | U New England | L | 103 - 108 |
| 2026-01-24 | vs | Hartford | L | 50 - 67 |
| 2026-01-26 | @ | Tufts | L | 0 - 0 |
| 2026-01-28 | @ | Endicott | L | 76 - 79 |
| 2026-02-03 | vs | Nichols | L | 83 - 108 |
| 2026-02-07 | @ | Curry | W | 104 - 92 |
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Colin Mannke | - | 19 | 27.6 | 14.4 | 7.8 | 1.1 | 1.0 | 0.2 | 1.9 | 12.2 | 10.4 | -69 | -5.3 | -32.0 | 43.3 | 33.7 | 66.2 | -0.79 | 52.3 | 49.4 |
| Russell Dolabany | - | 20 | 26.4 | 11.2 | 2.9 | 1.4 | 1.2 | 0.1 | 1.6 | 9.0 | 6.1 | -65 | -4.6 | -29.0 | 39.4 | 34.1 | 86.4 | 1.02 | 54.4 | 48.1 |
| Dylan Olson | - | 20 | 23.2 | 9.2 | 4.2 | 1.1 | 0.9 | 0.3 | 1.2 | 7.0 | 7.6 | -45 | -3.2 | -19.6 | 43.6 | 38.6 | 69.7 | 1.17 | 59.5 | 57.5 |
| Donovan Holway | - | 17 | 21.1 | 6.8 | 4.4 | 0.9 | 0.7 | 0.6 | 1.1 | 6.8 | 5.5 | -66 | -5.1 | -26.7 | 43.5 | 23.8 | 52.6 | -1.05 | 46.6 | 45.7 |
| Jayden Williams | - | 16 | 15.6 | 6.6 | 2.1 | 1.0 | 0.9 | 0.4 | 1.5 | 5.1 | 4.5 | -100 | -7.1 | -75.4 | 40.7 | 18.5 | 68.6 | -2.75 | 51.2 | 43.8 |
| Chase Mello | - | 19 | 20.5 | 6.3 | 0.9 | 2.0 | 0.3 | 0.0 | 2.3 | 5.8 | 1.4 | -42 | -3.2 | -30.7 | 33.6 | 33.3 | 80.0 | -1.55 | 47.8 | 41.8 |
| Davis Lunn | - | 16 | 18.2 | 5.2 | 2.3 | 2.7 | 1.0 | 0.0 | 1.7 | 5.2 | 4.2 | -35 | -2.5 | -17.5 | 33.3 | 32.1 | 64.3 | 1.34 | 46.0 | 44.0 |
| Andy Weeman | - | 19 | 14.6 | 4.4 | 2.7 | 0.6 | 0.4 | 0.2 | 1.4 | 3.8 | 2.9 | -46 | -3.5 | -36.2 | 34.2 | 18.8 | 60.0 | 1.2 | 43.7 | 36.3 |
| Sean Racette | - | 14 | 12.5 | 3.8 | 1.9 | 1.1 | 0.2 | 0.0 | 1.4 | 3.0 | 2.6 | -42 | -4.2 | -127.9 | 31.0 | 0.0 | 79.4 | -0.51 | 46.5 | 31.0 |
| Hunter Larson | - | 14 | 13.3 | 3.4 | 2.9 | 0.6 | 0.2 | 0.2 | 1.0 | 3.5 | 2.8 | - | - | - | 36.7 | 28.6 | 83.3 | - | 45.5 | 42.9 |
| Mike Yentin | - | 13 | 10.4 | 3.3 | 1.4 | 0.6 | 0.3 | 0.2 | 0.5 | 2.9 | 2.4 | -12 | -1.1 | -13.4 | 34.2 | 33.3 | 100.0 | -1.48 | 50.7 | 43.4 |
| Aiden Flaherty | - | 16 | 15.1 | 2.9 | 3.4 | 0.5 | 0.3 | 0.1 | 1.2 | 2.9 | 3.1 | -18 | -1.5 | -29.9 | 41.3 | 0.0 | 75.0 | -0.42 | 45.8 | 41.3 |
| Michael Scully | - | 2 | 2.3 | 2.0 | 0.5 | 0.0 | 0.5 | 0.5 | 0.0 | 1.0 | 2.5 | 4 | 2.0 | 59.3 | 0.0 | 0.0 | 80.0 | 0.51 | 47.6 | 0.0 |
| Zach Ivanoski | - | 5 | 4.6 | 2.0 | 0.8 | 0.0 | 0.0 | 0.0 | 0.2 | 0.6 | 2.0 | - | - | - | 66.7 | 0.0 | 66.7 | - | 71.8 | 66.7 |
| Nick Hagopian | - | 3 | 2.8 | 0.7 | 1.0 | 0.3 | 0.0 | 0.0 | 0.3 | 0.3 | 1.3 | - | - | - | 100.0 | 0 | 0 | - | 100.0 | 100.0 |
| Marcus Lozius | - | 1 | 1.3 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | - | 0 | 0 |
| Patrick Tehan | - | 4 | 6.0 | 0.0 | 1.0 | 0.0 | 0.2 | 0.0 | 0.5 | 0.2 | 0.5 | 3 | 1.5 | 6.3 | 0.0 | 0 | 0 | 0.07 | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG