Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 954 (#333) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 985 (#377) | HCA +95 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -37.9 (#590) | HCA +3.3 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.000 (#755) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.010 (#739) | AdjNet -39.5 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.008 (#742) | AdjNet -39.3 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.054 (#745) | AdjO 65.8 | AdjD 97.4 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.328 (#520) | AdjO 73.3 | AdjD 81.2 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.118 (#573) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.148 (#569) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 930 (#305) | RD 350 | GP 1 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Joey DeGeorge | - | 1 | 26.6 | 19.0 | 11.0 | 0.0 | 1.0 | 0.0 | 3.0 | 10.0 | 18.0 | -42 | -1.9 | -7.9 | 70.0 | 66.7 | 75.0 | -0.02 | 80.8 | 80.0 |
| Nick Wigton | - | 1 | 9.3 | 14.0 | 2.0 | 0.0 | 0.0 | 0.0 | 1.0 | 8.0 | 7.0 | -5 | -0.6 | -6.4 | 62.5 | 66.7 | 0 | 0.67 | 87.5 | 87.5 |
| Nic Williams | - | 1 | 20.9 | 14.0 | 7.0 | 4.0 | 3.0 | 1.0 | 1.0 | 12.0 | 16.0 | -23 | -1.0 | -4.4 | 50.0 | 40.0 | 0 | -0.68 | 58.3 | 58.3 |
| Emmanuel Oladeru | - | 1 | 19.1 | 12.0 | 7.0 | 0.0 | 0.0 | 4.0 | 3.0 | 5.0 | 15.0 | -55 | -2.5 | -15.7 | 100.0 | 0 | 50.0 | -1.47 | 88.8 | 100.0 |
| Jacob Ernst | - | 1 | 21.1 | 11.0 | 2.0 | 5.0 | 1.0 | 0.0 | 2.0 | 6.0 | 11.0 | -52 | -2.5 | -22.5 | 66.7 | 0 | 75.0 | -2.42 | 70.9 | 66.7 |
| Josiah Pierre | - | 1 | 23.3 | 10.0 | 7.0 | 1.0 | 2.0 | 0.0 | 2.0 | 10.0 | 8.0 | -60 | -2.7 | -12.4 | 40.0 | 0.0 | 100.0 | -0.56 | 46.0 | 40.0 |
| Tate Aljancic | - | 1 | 16.7 | 9.0 | 13.0 | 3.0 | 0.0 | 0.0 | 1.0 | 6.0 | 18.0 | -56 | -2.9 | -21.8 | 66.7 | 0 | 50.0 | -3.18 | 65.4 | 66.7 |
| Kellen Leake | - | 1 | 23.2 | 7.0 | 0.0 | 1.0 | 1.0 | 1.0 | 0.0 | 9.0 | 1.0 | -23 | -1.6 | -26.6 | 33.3 | 20.0 | 0 | -0.32 | 38.9 | 38.9 |
| Austin Niekamp | - | 1 | 9.8 | 5.0 | 4.0 | 0.0 | 0.0 | 0.0 | 0.0 | 3.0 | 6.0 | 6 | 0.5 | 6.2 | 33.3 | 0 | 75.0 | -0.8 | 52.5 | 33.3 |
| Crew Cain | - | 1 | 13.6 | 4.0 | 1.0 | 4.0 | 1.0 | 0.0 | 2.0 | 5.0 | 3.0 | -12 | -0.6 | -6.1 | 40.0 | 0.0 | 0.0 | 0.36 | 34.0 | 40.0 |
| DeLan Davis | - | 1 | 5.3 | 4.0 | 1.0 | 4.0 | 1.0 | 0.0 | 0.0 | 0.0 | 10.0 | 8 | 0.5 | 14.3 | 0 | 0 | 100.0 | 0.77 | 113.6 | 0 |
| Logan Forbes | - | 1 | 11.0 | 2.0 | 3.0 | 0.0 | 1.0 | 0.0 | 1.0 | 3.0 | 2.0 | -24 | -1.1 | -10.4 | 33.3 | 0 | 0 | -0.53 | 33.3 | 33.3 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG