VCU Rams
2016 Team Stats (2 games)
60.0
PPG
57.0
Opp
+3.0
Margin
36.0%
FG%
23.5%
3P%
65.0%
FT%
45.0
RPG
12.0
APG
13.0
TO
84.3
Pace
Model Outputs
2015-2016
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 958 (#404) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1059 (#151) | - |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | +18.6 (#171) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.189 (#330) | - |
2016 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2016-03-03 | vs | Richmond Spiders | W | 62 - 42 |
| 2016-03-05 | @ | George Washington Revolutionaries | L | 58 - 72 |
2016 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A. Alaeze
|
G | 2 | 33.5 | 11.5 | 4.5 | 3.5 | 1.5 | 0.5 | 1.0 | 13.5 | 7.0 | - | - | - | 25.9 | 100.0 | 80.0 | 1.56 | 36.6 | 27.8 |
A. Pegram
|
G | 2 | 23.5 | 11.5 | 3.0 | 0.0 | 0.5 | 0.0 | 0.0 | 8.5 | 6.5 | - | - | - | 58.8 | 0.0 | 75.0 | 0.55 | 61.3 | 58.8 |
J. Ogunnorin
|
F | 2 | 32.0 | 9.0 | 11.0 | 0.5 | 1.5 | 0.0 | 1.0 | 8.0 | 13.0 | - | - | - | 43.8 | 0 | 66.7 | 0.51 | 48.3 | 43.8 |
I. Thorpe
|
G | 2 | 25.0 | 8.5 | 8.0 | 0.0 | 0.5 | 0.5 | 1.0 | 12.5 | 4.0 | - | - | - | 24.0 | 16.7 | 66.7 | 0.99 | 30.8 | 26.0 |
C. Brelove
|
F | 2 | 20.5 | 8.0 | 7.5 | 1.0 | 0.0 | 0.5 | 2.5 | 6.5 | 8.0 | - | - | - | 53.8 | 0 | 50.0 | 0.56 | 54.2 | 53.8 |
C. Clay
|
G | 2 | 10.5 | 5.0 | 0.0 | 0.5 | 0.0 | 0.0 | 1.5 | 3.5 | 0.5 | - | - | - | 42.9 | 40.0 | 50.0 | 0.78 | 57.1 | 57.1 |
K. Robinson
|
G | 2 | 24.0 | 3.0 | 3.0 | 2.5 | 1.5 | 0.0 | 3.0 | 6.5 | 0.5 | - | - | - | 23.1 | 0.0 | 0 | 1.01 | 23.1 | 23.1 |
A. Mitchell
|
G | 2 | 11.5 | 2.5 | 2.0 | 3.0 | 1.5 | 0.0 | 0.5 | 1.0 | 7.5 | 4 | 4.0 | 16.0 | 50.0 | 0 | 75.0 | 0.37 | 66.5 | 50.0 |
GG Goodhope
|
G | 2 | 11.0 | 1.0 | 1.5 | 1.0 | 0.5 | 0.0 | 1.5 | 2.0 | 0.5 | - | - | - | 25.0 | 0 | 0 | 0.11 | 25.0 | 25.0 |
B. Gibson
|
F | 1 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | -0.68 | 0 | 0 |
S. Skinner
|
F | 2 | 2.5 | 0.0 | 0.5 | 0.0 | 0.0 | 0.0 | 0.5 | 0.0 | 0.0 | - | - | - | 0 | 0 | 0 | 0.53 | 0 | 0 |
K. Strong
|
F | 2 | 5.5 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.5 | -0.5 | - | - | - | 0.0 | 0.0 | 0.0 | -0.38 | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG