Troy
Also known as: Troy
Program History
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1025 (#285) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1061 (#228) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 994 (#497) | HCA +56 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +35.8 (#34) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.999 (#52) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.991 (#43) | AdjNet +40.1 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.992 (#42) | AdjNet +39.9 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.944 (#32) | AdjO 90.0 | AdjD 59.0 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.781 (#43) | AdjO 83.7 | AdjD 69.7 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.910 (#25) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.885 (#23) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1097 (#180) | RD 331 | GP 1 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Evan Griffin | - | 1 | 21.2 | 14.0 | 7.0 | 3.0 | 0.0 | 0.0 | 0.0 | 7.0 | 17.0 | -28 | -1.8 | -39.8 | 71.4 | 0 | 66.7 | -1.77 | 72.6 | 71.4 |
| Theo Seng | - | 1 | 16.6 | 12.0 | 7.0 | 1.0 | 1.0 | 0.0 | 0.0 | 8.0 | 13.0 | - | - | - | 62.5 | 0.0 | 100.0 | - | 67.6 | 62.5 |
| Cobi Campbell | - | 1 | 16.2 | 11.0 | 1.0 | 3.0 | 1.0 | 0.0 | 0.0 | 8.0 | 8.0 | -4 | -0.2 | -0.9 | 37.5 | 42.9 | 66.7 | -4.36 | 59.0 | 56.2 |
| Emmanuel Clarton | - | 1 | 18.8 | 11.0 | 5.0 | 2.0 | 3.0 | 0.0 | 3.0 | 10.0 | 8.0 | - | - | - | 50.0 | 0.0 | 50.0 | - | 50.6 | 50.0 |
| Jerrell Bellamy | - | 1 | 19.3 | 10.0 | 11.0 | 0.0 | 2.0 | 3.0 | 4.0 | 7.0 | 15.0 | - | - | - | 71.4 | 0.0 | 0 | - | 71.4 | 71.4 |
| Austin Cross | - | 1 | 20.3 | 10.0 | 4.0 | 2.0 | 2.0 | 1.0 | 2.0 | 8.0 | 9.0 | - | - | - | 37.5 | 33.3 | 66.7 | - | 53.6 | 50.0 |
| Thomas Dowd | - | 1 | 19.7 | 10.0 | 5.0 | 3.0 | 1.0 | 0.0 | 0.0 | 8.0 | 11.0 | - | - | - | 50.0 | 25.0 | 100.0 | - | 59.2 | 56.2 |
| Javen Colbert | - | 1 | 23.8 | 9.0 | 4.0 | 6.0 | 2.0 | 0.0 | 2.0 | 7.0 | 12.0 | - | - | - | 42.9 | 40.0 | 50.0 | - | 57.1 | 57.1 |
| Kerrington Kiel | - | 1 | 17.3 | 7.0 | 3.0 | 3.0 | 0.0 | 0.0 | 2.0 | 4.0 | 7.0 | - | - | - | 50.0 | 33.3 | 100.0 | - | 71.7 | 62.5 |
| Cooper Campbell | - | 1 | 16.2 | 4.0 | 4.0 | 3.0 | 4.0 | 0.0 | 2.0 | 6.0 | 7.0 | -4 | -0.2 | -0.9 | 16.7 | 0.0 | 100.0 | -4.36 | 29.1 | 16.7 |
| Kameryn Mitchell | - | 1 | 10.6 | 3.0 | 2.0 | 0.0 | 0.0 | 0.0 | 1.0 | 3.0 | 1.0 | - | - | - | 33.3 | 33.3 | 0 | - | 50.0 | 50.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG