St. Lawrence
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 998 (#386) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1023 (#343) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 1020 (#291) | HCA +56 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More → | -6.7 (#209) | HCA +2.3 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +2.6 (#308) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.634 (#376) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.439 (#382) | AdjNet -2.1 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.429 (#384) | AdjNet -2.4 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.456 (#386) | AdjO 64.6 | AdjD 66.5 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.641 (#163) | AdjO 67.1 | AdjD 60.7 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.596 (#315) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.611 (#306) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1014 (#347) | RD 146 | GP 6 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Adam Dudzinski | - | 6 | 32.9 | 16.3 | 7.5 | 1.2 | 2.0 | 1.0 | 1.7 | 11.7 | 14.7 | 2 | 0.1 | 0.4 | 42.9 | 40.6 | 69.4 | 2.57 | 57.1 | 52.1 |
| Tate Kuiper | - | 6 | 28.0 | 12.3 | 2.2 | 2.3 | 3.0 | 0.0 | 1.0 | 7.7 | 11.2 | - | - | - | 50.0 | 40.9 | 90.5 | - | 67.0 | 59.8 |
| Lenny Buddington | - | 6 | 26.5 | 7.8 | 5.3 | 3.2 | 2.0 | 0.3 | 0.8 | 5.5 | 12.3 | - | - | - | 36.4 | 33.3 | 84.0 | - | 53.4 | 39.4 |
| Colton Suriano | - | 6 | 28.1 | 7.8 | 3.0 | 0.7 | 1.7 | 0.7 | 0.5 | 7.5 | 5.8 | 13 | 0.6 | 3.6 | 37.8 | 35.1 | 0.0 | 0.61 | 51.2 | 52.2 |
| Caden Mirliani | - | 6 | 22.8 | 7.3 | 3.7 | 0.8 | 0.5 | 0.3 | 0.5 | 7.0 | 5.2 | -3 | -0.8 | -7.1 | 40.5 | 27.8 | 38.5 | -0.18 | 46.1 | 46.4 |
| Brayden Shepardson | - | 6 | 15.6 | 6.7 | 1.0 | 0.3 | 1.0 | 0.0 | 0.8 | 6.0 | 2.2 | 0 | 0.0 | 0.0 | 33.3 | 21.1 | 92.3 | 0.08 | 47.9 | 38.9 |
| Dan Anderson | - | 6 | 26.3 | 5.7 | 2.2 | 2.0 | 1.0 | 0.0 | 1.8 | 6.2 | 2.8 | 45 | 2.1 | 11.4 | 35.1 | 33.3 | 75.0 | 5.42 | 43.9 | 41.9 |
| Charlie VonOehsen | - | 5 | 6.0 | 1.8 | 1.0 | 0.4 | 0.4 | 0.0 | 0.2 | 1.6 | 1.8 | 31 | 2.6 | 51.8 | 37.5 | 60.0 | 0 | 0.48 | 56.2 | 56.2 |
| Alexi Twahili | - | 5 | 7.4 | 1.6 | 1.8 | 0.2 | 0.0 | 0.2 | 0.4 | 1.2 | 2.2 | - | - | - | 33.3 | 0.0 | 100.0 | - | 51.5 | 33.3 |
| Troy McPherson | - | 4 | 5.1 | 1.5 | 0.8 | 0.2 | 0.8 | 0.0 | 0.2 | 1.0 | 2.0 | - | - | - | 50.0 | 50.0 | 0 | - | 75.0 | 75.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG