Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 1010 (#364) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 1021 (#351) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 991 (#521) | HCA +56 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | +11.0 (#220) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.999 (#68) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.977 (#92) | AdjNet +32.3 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.980 (#92) | AdjNet +32.0 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.888 (#108) | AdjO 83.7 | AdjD 61.0 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.680 (#119) | AdjO 80.8 | AdjD 72.5 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.706 (#199) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.690 (#209) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 1057 (#272) | RD 311 | GP 1 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Jordan Pickett | - | 1 | 21.6 | 15.0 | 3.0 | 1.0 | 0.0 | 0.0 | 0.0 | 8.0 | 11.0 | - | - | - | 62.5 | 66.7 | 100.0 | - | 88.9 | 87.5 |
| Ring Malith | - | 1 | 24.0 | 13.0 | 8.0 | 2.0 | 0.0 | 1.0 | 0.0 | 12.0 | 12.0 | - | - | - | 50.0 | 0.0 | 50.0 | - | 50.5 | 50.0 |
| Harrison Alexander | - | 1 | 10.9 | 11.0 | 4.0 | 1.0 | 0.0 | 0.0 | 1.0 | 9.0 | 6.0 | - | - | - | 55.6 | 25.0 | 0 | - | 61.1 | 61.1 |
| Tyler King | - | 1 | 20.8 | 11.0 | 3.0 | 2.0 | 3.0 | 0.0 | 0.0 | 8.0 | 11.0 | -4 | -0.2 | -0.8 | 62.5 | 25.0 | 0.0 | 2.32 | 61.9 | 68.8 |
| Iwo Baganc | - | 1 | 11.8 | 10.0 | 3.0 | 0.0 | 1.0 | 0.0 | 0.0 | 5.0 | 9.0 | - | - | - | 80.0 | 0.0 | 100.0 | - | 85.0 | 80.0 |
| Arnas Sakenis | - | 1 | 12.4 | 9.0 | 2.0 | 2.0 | 2.0 | 1.0 | 0.0 | 4.0 | 12.0 | - | - | - | 100.0 | 100.0 | 0 | - | 112.5 | 112.5 |
| Jack Campion | - | 1 | 17.6 | 8.0 | 3.0 | 3.0 | 2.0 | 0.0 | 2.0 | 8.0 | 6.0 | - | - | - | 25.0 | 16.7 | 75.0 | - | 41.0 | 31.2 |
| CJ Hall | - | 1 | 16.2 | 6.0 | 2.0 | 2.0 | 2.0 | 0.0 | 1.0 | 4.0 | 7.0 | - | - | - | 50.0 | 100.0 | 100.0 | - | 67.6 | 62.5 |
| Darius Robinson | - | 1 | 20.7 | 5.0 | 2.0 | 5.0 | 3.0 | 0.0 | 0.0 | 8.0 | 7.0 | 186 | 10.3 | 273.5 | 25.0 | 33.3 | 0 | 2.77 | 31.2 | 31.2 |
| Jo Valrie | - | 1 | 18.0 | 5.0 | 4.0 | 1.0 | 1.0 | 0.0 | 1.0 | 6.0 | 4.0 | - | - | - | 33.3 | 33.3 | 0.0 | - | 38.8 | 41.7 |
| Darrion Baker | - | 1 | 12.4 | 2.0 | 4.0 | 0.0 | 0.0 | 1.0 | 2.0 | 3.0 | 2.0 | 33 | 2.2 | 12.5 | 33.3 | 0.0 | 0 | -0.51 | 33.3 | 33.3 |
| Corentin Efono | - | 1 | 13.5 | 2.0 | 2.0 | 2.0 | 2.0 | 0.0 | 1.0 | 1.0 | 6.0 | - | - | - | 100.0 | 0 | 0 | - | 100.0 | 100.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG