Rust
Also known as: Rust Bearcats
Program History
2026 Team Stats (3 games)
50.0
PPG
88.0
Opp
-33.0
Margin
29.7%
FG%
20.3%
3P%
80.6%
FT%
31.3
RPG
7.3
APG
20.7
TO
86.6
Pace
Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Bradley-Terry Recency | 997 (#331) | - |
| Margin Recency | -12.6 (#518) | HCA +2.5 |
| Points Off/Def Recency | 0.472 (#386) | AdjO 72.2 | AdjD 73.4 |
| Core Ensemble | 0.222 (#550) | Blend of elo, bradley_terry_recency, margin_recency, pythagorean_log_adjusted, points_off_def |
| Recency Ensemble | 0.270 (#549) | Blend of elo, bradley_terry_recency, margin_recency, pythagorean_log_adjusted, points_off_def_recency |
| KenPom Kitchen Sink | 0.036 (#563) | - |
| Dynamic BT | 897 (#504) | HCA +45.0 |
2026 Schedule & Results
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles, with four dividers separating the position buckets.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Marcus Wilson | - | 1 | 30.8 | 27.0 | 5.0 | 4.0 | 3.0 | 1.0 | 4.0 | 16.0 | 20.0 | - | - | - | 75.0 | 50.0 | 100.0 | - | 80.0 | 78.1 |
| A. Strother | - | 1 | 28.2 | 11.0 | 5.0 | 1.0 | 1.0 | 1.0 | 2.0 | 12.0 | 5.0 | - | - | - | 25.0 | 0.0 | 83.3 | - | 37.6 | 25.0 |
| Darryl Scott | - | 1 | 29.3 | 9.0 | 6.0 | 0.0 | 1.0 | 1.0 | 1.0 | 13.0 | 3.0 | - | - | - | 30.8 | 25.0 | 0 | - | 34.6 | 34.6 |
| J. Moliere | - | 1 | 22.3 | 2.0 | 4.0 | 0.0 | 1.0 | 0.0 | 1.0 | 10.0 | -4.0 | - | - | - | 10.0 | 0.0 | 0 | - | 10.0 | 10.0 |
| Chaunterion Ward | G | 1 | 27.6 | 0.0 | 4.0 | 0.0 | 1.0 | 1.0 | 1.0 | 6.0 | -1.0 | - | - | - | 0.0 | 0.0 | 0 | - | 0.0 | 0.0 |
| Jayden Stephens | - | 1 | 17.3 | 0.0 | 2.0 | 0.0 | 0.0 | 0.0 | 1.0 | 2.0 | -1.0 | - | - | - | 0.0 | 0.0 | 0 | - | 0.0 | 0.0 |
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG