Model Outputs
2025-2026
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More → | 957 (#452) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More → | 910 (#479) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More → | 982 (#549) | HCA +56 elo |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More → | -29.8 (#755) | HCA +3.0 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More → | 0.041 (#767) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More → | 0.005 (#785) | AdjNet -45.9 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More → | 0.005 (#784) | AdjNet -46.0 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More → | 0.038 (#787) | AdjO 59.6 | AdjD 95.2 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More → | 0.414 (#561) | AdjO 71.1 | AdjD 75.0 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More → | 0.185 (#675) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More → | 0.221 (#655) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More → | 908 (#464) | RD 350 | GP 1 |
2026 Schedule & Results
| Date | Vs/At | Opponent | Result | Score |
|---|---|---|---|---|
| 2025-11-15 | vs | New England Col. | L | 58 - 67 |
2026 Roster
Minutes by Position
The surface stays filled across the five on-court roles. Use the labels or legend to isolate how each player absorbs guard-to-big minutes.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Josh Robie | - | 1 | 22.0 | 14.0 | 3.0 | 1.0 | 1.0 | 0.0 | 0.0 | 15.0 | 4.0 | 38 | 2.9 | 15.0 | 33.3 | 25.0 | 50.0 | 1.07 | 44.1 | 43.3 |
| Jasen Stovall | - | 1 | 40.0 | 13.0 | 5.0 | 1.0 | 1.0 | 0.0 | 2.0 | 12.0 | 6.0 | 41 | 4.6 | 51.0 | 33.3 | 20.0 | 100.0 | -2.09 | 47.2 | 37.5 |
| Ryan Cuvier | - | 1 | 32.0 | 10.0 | 7.0 | 2.0 | 2.0 | 0.0 | 3.0 | 8.0 | 10.0 | -69 | -6.9 | -72.3 | 50.0 | 0 | 100.0 | -0.62 | 56.3 | 50.0 |
| Mike Strazzeri | - | 1 | 37.0 | 10.0 | 3.0 | 1.0 | 0.0 | 0.0 | 2.0 | 8.0 | 4.0 | -33 | -3.3 | -23.5 | 37.5 | 40.0 | 66.7 | -0.85 | 53.6 | 50.0 |
| Aiden MacLeod | - | 1 | 19.0 | 8.0 | 6.0 | 1.0 | 3.0 | 0.0 | 1.0 | 6.0 | 11.0 | -21 | -2.3 | -7.6 | 66.7 | 0 | 0.0 | -4.16 | 58.1 | 66.7 |
| Luke Montejo | - | 1 | 16.0 | 7.0 | 11.0 | 0.0 | 1.0 | 0.0 | 1.0 | 5.0 | 13.0 | 27 | 2.1 | 12.4 | 60.0 | 50.0 | 0 | 0.03 | 70.0 | 70.0 |
| Kenray Emadamerho | - | 1 | 12.0 | 2.0 | 1.0 | 0.0 | 0.0 | 0.0 | 2.0 | 4.0 | -3.0 | -11 | -0.8 | -4.8 | 25.0 | 0.0 | 0 | -0.76 | 25.0 | 25.0 |
| Michael Hills | - | 1 | 9.0 | 2.0 | 1.0 | 0.0 | 0.0 | 0.0 | 0.0 | 3.0 | 0.0 | 28 | 2.5 | 28.0 | 33.3 | 0.0 | 0 | -3.37 | 33.3 | 33.3 |
| Jayden Welch | - | 1 | 5.0 | 1.0 | 0.0 | 0.0 | 1.0 | 0.0 | 0.0 | 2.0 | 0.0 | 4 | 0.4 | 7.7 | 0.0 | 0 | 50.0 | 1.45 | 17.4 | 0.0 |
| Kyle Dzarnowski | - | 1 | 8.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 1.0 | -1.0 | 26 | 3.2 | 105.6 | 0.0 | 0 | 0 | -0.01 | 0.0 | 0.0 |
Numbers/Game vs RAPM
X-axis = Numbers/Game (PTS+REB+AST+STL+BLK-TO-FGA), Y-axis = RAPM.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG