LSU
2009 Team Stats (25 games)
59.0
PPG
54.5
Opp
+4.5
Margin
41.2%
FG%
28.2%
3P%
65.5%
FT%
32.8
RPG
12.8
APG
0.0
TO
-
Est. poss./game
63.2
Adj PPG
46.1
Adj Opp PPG
#32
Scoring Rank
Model Outputs
2008-2009
Output is shown as model rating with league rank in parentheses when available.
| Model | Output | Notes |
|---|---|---|
| Elo Elo Streaming paired-comparison rating with recency baked into sequential updates. More โ | 1419 (#20) | - |
| Bradley-Terry Bradley-Terry Static logistic paired-comparison model with one team strength parameter. More โ | 1244 (#43) | - |
| Bradley-Terry Recency Bradley-Terry Recency Static Bradley-Terry with exponential recency weights on newer games. More โ | 1122 (#36) | HCA +85 elo |
| Margin Margin Linear team-strength model fit on point differential instead of binary wins. More โ | +18.5 (#31) | HCA +3.2 |
| Margin Recency Margin Recency Margin regression with exponential recency weights on newer games. More โ | +19.6 (#22) | HCA +2.9 |
| Pythagorean Pythagorean Pythagorean win expectation from raw points scored and allowed. More โ | 0.782 (#56) | - |
| Adjusted Efficiency Adjusted Efficiency Opponent-adjusted efficiency model with separate offensive and defensive components. More โ | 0.975 (#23) | AdjNet +31.5 |
| Log Adjusted Log Adjusted Log-scale adjusted efficiency model that downweights blowout leverage. More โ | 0.977 (#23) | AdjNet +32.3 |
| Points Off/Def Points Off/Def Raw points regression with separate offensive and defensive team parameters. More โ | 0.826 (#32) | AdjO 63.2 | AdjD 46.1 |
| Points Off/Def Recency Points Off/Def Recency Off/def points regression with exponential recency weights. More โ | 0.751 (#24) | AdjO 62.2 | AdjD 50.1 |
| Core Ensemble Core Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and points off/def. More โ | 0.889 (#22) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Recency Ensemble Recency Ensemble Equal-logit blend of Elo, recency BT, recency margin, log-adjusted pyth, and recency points off/def. More โ | 0.879 (#21) | Blend of Elo, BT, Margin, PythLog, PtsOD |
| Dynamic Bradley-Terry Dynamic Bradley-Terry Time-evolving paired-comparison model with latent team strength drift. More โ | 1265 (#25) | RD 112 | GP 30 |
2009 Schedule & Results
2009 Roster
Minutes by Position
Not enough player minute data to plot.
| Player | Pos | GP | MIN | PTS | REB | AST | STL | BLK | TO | FGA | Numbers | PM | PM GP | PM/G | PM/40 | FG% | 3P% | FT% | RAPM | TS% | eFG% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A. Hightower
|
G | 25 | 0.0 | 15.0 | 4.6 | 2.9 | 2.0 | 1.2 | 1.6 | 13.3 | 10.8 | - | - | - | - | 45.5 | 17.6 | 70.1 | - | 50.2 | 46.4 |
L. Barrett
|
NA | 22 | 0.0 | 10.7 | 5.4 | 1.0 | 1.0 | 0.5 | 2.5 | 10.0 | 6.1 | - | - | - | - | 39.3 | 0 | 71.9 | - | 45.7 | 39.3 |
J. Cornette
|
- | 11 | 0.0 | 9.2 | 5.5 | 1.5 | 0.7 | 1.0 | 1.4 | 8.2 | 8.4 | - | - | - | - | 46.7 | 0 | 58.6 | - | 49.1 | 46.7 |
A. Kelly
|
NA | 2 | 0.0 | 9.0 | 3.0 | 1.5 | 0.5 | 0.0 | 0.5 | 8.5 | 5.0 | - | - | - | - | 35.3 | 37.5 | 0.0 | - | 50.3 | 52.9 |
A. Dunning
|
C | 7 | 0.0 | 7.3 | 7.1 | 0.6 | 0.3 | 0.1 | 2.6 | 4.6 | 8.3 | - | - | - | - | 56.2 | 0 | 75.0 | - | 62.5 | 56.2 |
K. Graham
|
G | 21 | 0.0 | 5.7 | 5.4 | 2.6 | 1.7 | 0.3 | 1.9 | 6.0 | 7.9 | - | - | - | - | 40.0 | 25.0 | 54.8 | - | 42.9 | 40.8 |
C. Jones
|
NA | 10 | 0.0 | 5.6 | 3.9 | 0.8 | 0.8 | 0.7 | 1.2 | 6.4 | 4.2 | - | - | - | - | 32.8 | 27.3 | 73.3 | - | 39.7 | 35.2 |
D. Hughes
|
NA | 9 | 0.0 | 4.2 | 2.3 | 1.4 | 1.2 | 0.6 | 2.4 | 4.9 | 2.4 | - | - | - | - | 31.8 | 37.5 | 40.0 | - | 39.3 | 38.6 |
L. Eason
|
G | 15 | 0.0 | 3.8 | 2.2 | 2.7 | 0.9 | 0.1 | 1.5 | 3.6 | 4.6 | - | - | - | - | 37.0 | 18.2 | 88.2 | - | 46.4 | 38.9 |
T. Turnbow
|
NA | 3 | 0.0 | 2.7 | 4.3 | 0.3 | 0.0 | 1.0 | 0.0 | 6.0 | 2.3 | - | - | - | - | 22.2 | 0 | 0.0 | - | 20.7 | 22.2 |
Numbers/Game vs RAPM
Not enough players with both Numbers/Game and RAPM to plot.
Advanced: Numbers = PTS+REB+AST+STL+BLK-TO-FGA, PM = total +/-, PM/G = per game, PM/40 = per 40 minutes, RAPM = Regularized Adj Plus-Minus, TS% = True Shooting, eFG% = Effective FG